Player Matchup

Vulcan
Vulcan
GlitchySnake-8
Vulcan
Level 149
God Stats
4W - 4L
1,345 SR
Queue Stats
402W - 413L
1,473 Elo+
Solo
Chaac
Chaac
Haven5
Chaac
Level 38
God Stats
2W - 3L
1,702 SR
Queue Stats
10W - 13L
1,369 Elo+
Party 1
Danzaburou
Danzaburou
TacticalKebab
Danzaburou
Level 26
God Stats
14W - 5L
1,418 SR
Queue Stats
91W - 74L
1,409 Elo+
Party 2
Thanatos
Thanatos
WaterLive
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,419 Elo+
Party 1
Sylvanus
Sylvanus
seriperi
Sylvanus
Level 47
God Stats
12W - 7L
1,438 SR
Queue Stats
124W - 98L
1,460 Elo+
Party 2
Team Averages
Level 55
1,481 SR
1,426 Elo+

VS

Team Averages
Level 90
1,413 SR
1,441 Elo+
Atlas
Atlas
 
Atlas
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Gladiaator9
Fenrir
Level 125
God Stats
5W - 15L
1,342 SR
Queue Stats
241W - 229L
1,439 Elo+
Solo
Amaterasu
Amaterasu
Leo23278577
Amaterasu
Level 41
God Stats
4W - 9L
1,327 SR
Queue Stats
117W - 122L
1,390 Elo+
Party 3
Janus
Janus
Rockroo
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 62L
1,498 Elo+
Solo
Anubis
Anubis
Xottik FM
Anubis
Level 69
God Stats
18W - 21L
1,394 SR
Queue Stats
198W - 191L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,767
555
3,746
4,682
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chaac
Haven5
Chaac
15
6 / 1 / 0
8,912
637
5,771
11,518
5,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
TacticalKebab
Danzaburou
12
5 / 9 / 3
7,417
530
8,878
14,102
3,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
WaterLive
Thanatos
10
0 / 6 / 1
6,039
431
960
11,197
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
seriperi
Sylvanus
13
3 / 4 / 7
7,953
568
6,602
16,952
9,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 4 / 0
6,526
466
4,086
6,449
4,210
Fenrir
10
0 / 4 / 2
6,142
439
3,839
10,755
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Amaterasu
Leo23278577
Amaterasu
11
6 / 4 / 5
7,340
524
7,505
9,122
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Rockroo
Janus
13
3 / 2 / 5
7,523
537
7,671
5,668
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Xottik FM
Anubis
13
10 / 5 / 5
8,182
584
13,527
12,472
4,571
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
17
Kills
21
21
Deaths
19
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
4
0
0.5
L
Fenrir
0
4
2
0.25
W
3
1
3
4.5
W
Chaac
Haven5
Chaac
6
1
0
6
L
Amaterasu
Leo23278577
Amaterasu
6
4
5
2.13
L
Janus
Rockroo
Janus
3
2
5
2.75
W
Danzaburou
TacticalKebab
Danzaburou
5
9
3
0.72
W
Thanatos
WaterLive
Thanatos
0
6
1
0.08
L
Anubis
Xottik FM
Anubis
10
5
5
2.5
W
Sylvanus
seriperi
Sylvanus
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,957
Damage
36,628
58,451
Taken
44,466
23,297
Mitigated
17,001
20,861
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,086
1,333
0
404
6,449
4,210
0
0
6,449
26,423
0
L
Fenrir
3,839
634
0
3,450
10,755
3,529
68
1,402
9,353
0
36,284
W
3,746
0
226
2,042
4,682
1,370
750
1,373
3,147
36,413
1,441
W
Chaac
Haven5
Chaac
5,771
1,965
0
5,987
11,518
5,429
2,461
2,954
8,151
0
58,839
L
Amaterasu
Leo23278577
Amaterasu
7,505
3,196
0
3,210
9,122
3,340
0
2,112
7,010
0
24,830
L
Janus
Rockroo
Janus
7,671
579
0
410
5,668
1,351
51
2,615
3,053
42,629
0
W
Danzaburou
TacticalKebab
Danzaburou
8,878
4,533
0
2,017
14,102
3,376
657
7,562
6,312
0
30,495
W
Thanatos
WaterLive
Thanatos
960
531
0
2,964
11,197
3,394
0
4,686
6,275
0
30,980
L
Anubis
Xottik FM
Anubis
13,527
644
0
3,797
12,472
4,571
213
4,206
8,266
56,530
0
W
Sylvanus
seriperi
Sylvanus
6,602
2,002
2,479
5,146
16,952
9,728
9
7,496
9,282
36,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,088
Gold Earned
35,713
316
Minions Killed
316
0
Camps Cleared
0
1,324,509
Distance Traveled
1,186,156
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,526
466
56
4
0
189,679
6
L
Fenrir
6,142
439
61
4
0
291,456
0
W
Vulcan
7,767
555
68
5
0
260,050
0
W
Chaac
8,912
637
113
8
0
257,110
0
L
Amaterasu
7,340
524
37
3
0
201,118
0
L
Janus
7,523
537
85
6
0
270,642
0
W
Danzaburou
7,417
530
44
3
0
258,144
0
W
Thanatos
6,039
431
54
4
0
311,512
0
L
Anubis
8,182
584
77
6
0
233,261
0
W
Sylvanus
7,953
568
37
3
0
237,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role