Player Matchup

Ishtar
Ishtar
AutumnMay
Ishtar
Level 38
God Stats
0W - 1L
1,425 SR
Queue Stats
62W - 68L
1,444 Elo+
Solo
Da Ji
Da Ji
PhantomMyers
Da Ji
Level 100
God Stats
2W - 2L
1,582 SR
Queue Stats
156W - 159L
1,438 Elo+
Solo
Charybdis
Charybdis
Racine21
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,266 Elo+
Solo
Loki
Loki
THEmanSOULeatER
Loki
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 64L
1,529 Elo+
Solo
Ymir
Ymir
WtbEuphoria
Ymir
Level 109
God Stats
5W - 8L
1,499 SR
Queue Stats
565W - 552L
1,480 Elo+
Solo
Team Averages
Level 77
1,501 SR
1,431 Elo+

VS

Team Averages
Level 89
1,535 SR
1,474 Elo+
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Hibernation5758
Artemis
Level 45
God Stats
4W - 3L
1,558 SR
Queue Stats
50W - 57L
1,471 Elo+
Solo
He Bo
He Bo
MC_walmarta
He Bo
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 120L
1,431 Elo+
Solo
Shiva
Shiva
Noblepatsy
Shiva
Level 94
God Stats
11W - 3L
1,615 SR
Queue Stats
348W - 299L
1,469 Elo+
Solo
Vamana
Vamana
Pawpad
Vamana
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 131L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AutumnMay
Ishtar
11
3 / 4 / 1
6,180
1,030
2,944
5,258
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

1
0 / 0 / 0
1,464
244
0
0
0
Charybdis
Racine21
Charybdis
13
1 / 3 / 2
6,078
1,013
3,433
5,783
2,136
Mystical Earring

Mystical Earring

+15
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 0
5,551
925
1,212
3,414
1,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
1,464
244
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 0 / 6
6,775
1,129
2,838
2,357
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 0 / 7
7,284
1,214
4,469
2,447
920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 3 / 5
6,175
1,029
1,088
3,867
1,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
12
5 / 1 / 4
7,048
1,175
3,020
4,949
4,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vamana
Pawpad
Vamana
10
0 / 2 / 6
5,978
996
1,834
3,682
2,454
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
10
10
Deaths
6
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
6
5
L
Ishtar
AutumnMay
Ishtar
3
4
1
0.88
W
2
0
7
5.5
W
1
3
5
1.17
W
Shiva
5
1
4
7
W
Vamana
Pawpad
Vamana
0
2
6
1.5
L
0
0
0
0
L
Charybdis
Racine21
Charybdis
1
3
2
0.67
L
2
3
0
0.67
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,589
Damage
13,249
14,455
Taken
17,302
5,038
Mitigated
9,705
1,422
Healing
5,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,838
759
160
975
2,357
774
3,391
0
2,357
10,744
0
L
Ishtar
AutumnMay
Ishtar
2,944
1,572
0
330
5,258
1,880
0
1,627
3,507
0
7,708
W
4,469
844
195
348
2,447
920
1,388
0
2,447
0
17,397
W
1,088
0
459
897
3,867
1,090
292
0
3,867
4,189
0
W
Shiva
3,020
461
918
1,344
4,949
4,467
335
0
4,949
54
6,117
W
Vamana
Pawpad
Vamana
1,834
689
0
51
3,682
2,454
347
0
3,682
0
3,221
L
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
Racine21
Charybdis
3,433
1,596
0
878
5,783
2,136
0
1,440
4,197
0
10,765
L
1,212
72
0
214
3,414
1,022
0
913
2,428
0
4,312
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,737
Gold Earned
33,260
28
Minions Killed
68
0
Camps Cleared
0
237,689
Distance Traveled
528,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,775
1,129
24
4
0
116,727
0
L
Ishtar
6,180
1,030
9
2
0
66,291
0
W
Artemis
7,284
1,214
26
4
0
95,481
0
W
He Bo
6,175
1,029
6
1
0
121,474
0
W
Shiva
7,048
1,175
8
1
0
101,185
0
W
Vamana
5,978
996
4
1
0
94,055
0
L
Da Ji
1,464
244
0
0
0
0
0
L
Charybdis
6,078
1,013
13
2
0
97,051
0
L
Loki
5,551
925
6
1
0
74,347
0
L
Ymir
1,464
244
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role