Player Matchup

Medusa
Medusa
DaRdaX-luchojia
Medusa
Level 114
God Stats
10W - 13L
1,461 SR
Queue Stats
132W - 128L
1,401 Elo+
Solo
Janus
Janus
Dawnmaster916
Janus
Level 124
God Stats
3W - 7L
1,385 SR
Queue Stats
234W - 228L
1,470 Elo+
Solo
Cabrakan
Cabrakan
Pulpfichon87
Cabrakan
Level 58
God Stats
3W - 3L
1,763 SR
Queue Stats
54W - 54L
1,465 Elo+
Solo
Geb
Geb
choo_saibot84
Geb
Level 88
God Stats
91W - 77L
1,598 SR
Queue Stats
136W - 162L
1,413 Elo+
Solo
Hun Batz
Hun Batz
will19035
Hun Batz
Level 189
God Stats
2W - 7L
1,423 SR
Queue Stats
1,027W - 1,019L
1,395 Elo+
Solo
Team Averages
Level 115
1,526 SR
1,429 Elo+

VS

Team Averages
Level 75
1,513 SR
1,348 Elo+
Ah Puch
Ah Puch
Nephilum1996
Ah Puch
Level 61
God Stats
14W - 7L
1,743 SR
Queue Stats
44W - 39L
1,530 Elo+
Solo
Mercury
Mercury
Shortkid999
Mercury
Level 88
God Stats
3W - 5L
1,296 SR
Queue Stats
19W - 31L
1,272 Elo+
Party 1
Sol
Sol
SideshowX
Sol
Level 107
God Stats
3W - 0L
1,631 SR
Queue Stats
13W - 20L
1,351 Elo+
Party 1
King Arthur
King Arthur
The4realquz
King Arthur
Level 14
God Stats
4W - 6L
1,394 SR
Queue Stats
7W - 13L
1,323 Elo+
Party 1
Cthulhu
Cthulhu
Yakamoi
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 29L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,415
492
726
2,341
642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 4 / 0
5,232
476
2,404
5,865
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
Pulpfichon87
Cabrakan
11
6 / 3 / 0
7,322
666
6,922
7,249
5,294
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 3 / 3
5,393
490
1,453
11,340
6,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hun Batz
will19035
Hun Batz
12
5 / 1 / 0
6,290
572
5,367
7,359
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Nephilum1996
Ah Puch
11
2 / 3 / 2
6,767
615
6,328
5,708
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mercury
Shortkid999
Mercury
12
4 / 1 / 2
6,651
605
2,005
6,463
2,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 2 / 1
6,677
607
3,904
4,273
1,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
The4realquz
King Arthur
9
0 / 5 / 3
5,710
519
3,021
10,321
5,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
Yakamoi
Cthulhu
9
3 / 1 / 3
5,940
540
4,358
6,124
3,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
12
Kills
12
12
Deaths
12
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
0
4
0
0
W
Ah Puch
Nephilum1996
Ah Puch
2
3
2
1
L
Cabrakan
Pulpfichon87
Cabrakan
6
3
0
2
W
Mercury
Shortkid999
Mercury
4
1
2
5
W
3
2
1
1.75
W
King Arthur
The4realquz
King Arthur
0
5
3
0.3
W
Cthulhu
Yakamoi
Cthulhu
3
1
3
4.5
L
0
3
3
0.5
L
Hun Batz
will19035
Hun Batz
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,872
Damage
19,616
34,154
Taken
32,889
16,826
Mitigated
13,471
7,021
Healing
3,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
726
262
0
289
2,341
642
170
492
1,849
0
24,621
L
2,404
354
0
778
5,865
1,678
0
3,661
1,894
32,378
920
W
Ah Puch
Nephilum1996
Ah Puch
6,328
116
0
792
5,708
1,368
0
1,433
4,275
35,942
0
L
Cabrakan
Pulpfichon87
Cabrakan
6,922
1,115
0
2,737
7,249
5,294
0
379
6,870
34,565
3,206
W
Mercury
Shortkid999
Mercury
2,005
100
0
696
6,463
2,266
0
1,075
5,388
0
48,892
W
3,904
1,299
0
810
4,273
1,020
1,783
858
3,415
34,452
6,100
W
King Arthur
The4realquz
King Arthur
3,021
360
0
500
10,321
5,073
27
5,700
4,621
0
19,325
W
Cthulhu
Yakamoi
Cthulhu
4,358
40
96
1,028
6,124
3,744
0
1,509
4,615
17,326
968
L
1,453
70
0
927
11,340
6,801
0
6,051
5,083
21,600
0
L
Hun Batz
will19035
Hun Batz
5,367
397
0
2,290
7,359
2,411
0
2,717
4,528
0
36,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,652
Gold Earned
31,745
265
Minions Killed
262
0
Camps Cleared
0
884,961
Distance Traveled
1,104,794
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,415
492
35
3
0
86,527
0
L
Janus
5,232
476
73
7
0
203,862
2
W
Ah Puch
6,767
615
63
6
0
206,666
0
L
Cabrakan
7,322
666
59
5
0
118,863
0
W
Mercury
6,651
605
75
7
0
285,428
0
W
Sol
6,677
607
67
6
0
211,303
1
W
King Arthur
5,710
519
32
3
0
192,669
0
W
Cthulhu
5,940
540
25
2
0
208,728
0
L
Geb
5,393
490
23
2
0
231,554
0
L
Hun Batz
6,290
572
75
7
0
244,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role