Player Matchup

Cerberus
Cerberus
BlueFluffyKiwi
Cerberus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
FlameOpt
Nu Wa
Level 128
God Stats
7W - 11L
1,413 SR
Queue Stats
165W - 172L
1,478 Elo+
Party 2
Skadi
Skadi
Sweaty_Naughty
Skadi
Level 124
God Stats
5W - 1L
1,594 SR
Queue Stats
10W - 13L
1,402 Elo+
Party 3
Guan Yu
Guan Yu
bycarlosabascal
Guan Yu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,133 Elo+
Solo
Serqet
Serqet
lY Pop Yl
Serqet
Level 108
God Stats
1W - 4L
1,096 SR
Queue Stats
230W - 231L
1,475 Elo+
Party 2
Team Averages
Level 114
1,421 SR
1,397 Elo+

VS

Team Averages
Level 53
1,316 SR
1,480 Elo+
Neith
Neith
Bnito
Neith
Level 14
God Stats
1W - 3L
1,185 SR
Queue Stats
6W - 13L
1,393 Elo+
Party 1
Hercules
Hercules
Frenzicek
Hercules
Level 47
God Stats
0W - 1L
1,197 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rage wolf8566
Kumbhakarna
Level 107
God Stats
3W - 5L
1,198 SR
Queue Stats
190W - 143L
1,540 Elo+
Solo
Merlin
Merlin
Sangos
Merlin
Level 36
God Stats
2W - 4L
1,293 SR
Queue Stats
38W - 33L
1,596 Elo+
Solo
Serqet
Serqet
Sotadorgg
Serqet
Level 61
God Stats
1W - 1L
1,707 SR
Queue Stats
7W - 14L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
0 / 5 / 17
8,999
500
8,023
15,361
10,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
FlameOpt
Nu Wa
17
8 / 4 / 9
10,672
593
16,113
7,414
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 4 / 7
10,349
575
17,849
13,621
4,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
6 / 2 / 2
10,843
602
11,872
18,816
19,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
lY Pop Yl
Serqet
17
9 / 2 / 5
10,104
561
10,996
11,687
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bnito
Neith
13
4 / 6 / 5
8,011
445
12,687
16,121
5,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Hercules
Frenzicek
Hercules
13
2 / 7 / 1
8,336
463
12,603
18,407
14,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kumbhakarna
Rage wolf8566
Kumbhakarna
12
5 / 7 / 4
8,345
464
8,729
25,455
23,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Sangos
Merlin
15
2 / 8 / 2
9,020
501
4,661
11,943
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Serqet
Sotadorgg
Serqet
14
4 / 6 / 5
9,455
525
6,760
14,486
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
33
Kills
17
17
Deaths
34
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
5
17
1.7
L
Neith
Bnito
Neith
4
6
5
1.08
W
Nu Wa
FlameOpt
Nu Wa
8
4
9
3.13
L
Hercules
Frenzicek
Hercules
2
7
1
0.36
L
Kumbhakarna
Rage wolf8566
Kumbhakarna
5
7
4
1
L
Merlin
Sangos
Merlin
2
8
2
0.38
L
Serqet
Sotadorgg
Serqet
4
6
5
1.08
W
10
4
7
3.38
W
6
2
2
3.5
W
Serqet
lY Pop Yl
Serqet
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,853
Damage
45,440
66,899
Taken
86,412
42,369
Mitigated
51,291
22,731
Healing
18,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,023
338
2,692
3,755
15,361
10,921
0
3,086
12,275
18,468
0
L
Neith
Bnito
Neith
12,687
4,017
0
3,006
16,121
5,148
0
4,672
10,694
0
65,034
W
Nu Wa
FlameOpt
Nu Wa
16,113
4,438
0
359
7,414
2,838
56
2,941
4,341
69,724
1,170
L
Hercules
Frenzicek
Hercules
12,603
5,874
0
6,384
18,407
14,999
0
1,174
16,917
0
52,051
L
Kumbhakarna
Rage wolf8566
Kumbhakarna
8,729
1,876
0
3,666
25,455
23,549
0
6,744
18,101
35,680
851
L
Merlin
Sangos
Merlin
4,661
407
0
1,460
11,943
3,112
0
6,310
5,093
67,085
415
L
Serqet
Sotadorgg
Serqet
6,760
1,632
0
3,550
14,486
4,483
0
3,833
10,254
0
38,335
W
17,849
6,406
0
2,331
13,621
4,657
1,142
4,750
8,388
0
74,488
W
11,872
3,167
317
7,647
18,816
19,373
0
204
17,669
0
77,794
W
Serqet
lY Pop Yl
Serqet
10,996
3,200
0
5,630
11,687
4,580
0
2,337
8,942
0
79,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,967
Gold Earned
43,167
478
Minions Killed
422
0
Camps Cleared
0
1,802,220
Distance Traveled
1,611,340
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,999
500
24
1
0
349,066
6
L
Neith
8,011
445
97
5
0
305,599
1
W
Nu Wa
10,672
593
110
6
0
328,885
7
L
Hercules
8,336
463
92
5
0
328,997
0
L
Kumbhakarna
8,345
464
35
2
0
334,618
7
L
Merlin
9,020
501
121
7
0
279,017
1
L
Serqet
9,455
525
77
4
0
363,109
0
W
Skadi
10,349
575
96
5
0
320,897
4
W
Guan Yu
10,843
602
119
7
0
350,011
0
W
Serqet
10,104
561
129
7
0
453,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role