Player Matchup

Kuzenbo
Kuzenbo
Diamond II
AhFekYeahBud
Kuzenbo
Diamond II
Level 148
God Stats
51W - 9L
1,977 SR
Queue Stats
88W - 33L
2,189 MMR
Party 1
Xing Tian
Xing Tian
Diamond II
BricKsop
Xing Tian
Diamond II
Level 162
God Stats
18W - 7L
2,020 SR
Queue Stats
92W - 28L
2,227 MMR
Party 1
Medusa
Medusa
Diamond III
ComragOG
Medusa
Diamond III
Level 167
God Stats
19W - 3L
1,954 SR
Queue Stats
87W - 29L
2,186 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,984 SR
2,200 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,563 SR
1,771 MMR
Poseidon
Poseidon
Platinum IV
CuteCrustacean
Poseidon
Platinum IV
Level 157
God Stats
0W - 1L
1,711 SR
Queue Stats
158W - 157L
1,713 MMR
Solo
Danzaburou
Danzaburou
Diamond V
KeepUpJoust
Danzaburou
Diamond V
Level 139
God Stats
32W - 30L
1,652 SR
Queue Stats
514W - 466L
1,730 MMR
Solo
Maui
Maui
Diamond V
Toilet Payper
Maui
Diamond V
Level 158
God Stats
26W - 26L
1,327 SR
Queue Stats
356W - 280L
1,870 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AhFekYeahBud
Kuzenbo
17
5 / 1 / 7
11,350
873
8,866
13,069
17,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
BricKsop
Xing Tian
17
3 / 2 / 9
10,873
836
7,173
10,762
9,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
ComragOG
Medusa
18
5 / 1 / 5
11,610
893
10,480
8,143
3,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
SerqetCthulhuKumbhakarnaCerberusPersephone

VS

Bans
AchillesBaba YagaScyllaThothChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
0 / 5 / 1
9,252
712
7,311
6,997
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
KeepUpJoust
Danzaburou
16
2 / 6 / 2
9,734
749
7,253
11,962
5,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 2
9,699
746
5,936
11,903
12,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
4
4
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AhFekYeahBud
Kuzenbo
5
1
7
8.5
W
Xing Tian
BricKsop
Xing Tian
3
2
9
3.75
W
Medusa
ComragOG
Medusa
5
1
5
7.5
L
Poseidon
0
5
1
0.1
L
Danzaburou
KeepUpJoust
Danzaburou
2
6
2
0.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,519
Damage
20,500
31,974
Taken
30,862
29,997
Mitigated
20,358
6,918
Healing
4,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AhFekYeahBud
Kuzenbo
8,866
2,058
0
3,464
13,069
17,622
731
5,377
6,605
22,893
0
W
Xing Tian
BricKsop
Xing Tian
7,173
204
0
2,096
10,762
9,162
136
3,075
7,085
24,680
1,991
W
Medusa
ComragOG
Medusa
10,480
4,531
0
1,358
8,143
3,213
2,987
2,820
4,930
0
69,170
L
Poseidon
7,311
928
0
482
6,997
2,481
0
4,312
2,299
35,306
0
L
Danzaburou
KeepUpJoust
Danzaburou
7,253
1,883
0
2,027
11,962
5,723
0
6,125
5,502
0
34,878
L
5,936
661
0
1,939
11,903
12,154
0
3,953
7,474
25,225
1,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,833
Gold Earned
28,685
180
Minions Killed
185
0
Camps Cleared
0
797,254
Distance Traveled
699,578
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,350
873
30
2
0
263,774
1
W
Xing Tian
10,873
836
41
3
0
278,688
0
W
Medusa
11,610
893
109
8
0
254,792
1
L
Poseidon
9,252
712
83
6
0
225,284
0
L
Danzaburou
9,734
749
67
5
0
235,039
0
L
Maui
9,699
746
35
3
0
239,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role