Player Matchup

Nike
Nike
 
Nike
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BUD YungNFresh
Agni
Level 177
God Stats
0W - 2L
1,301 SR
Queue Stats
221W - 251L
1,499 Elo+
Party 1
Persephone
Persephone
Chibi Cerberus
Persephone
Level 158
God Stats
2W - 1L
1,808 SR
Queue Stats
315W - 324L
1,482 Elo+
Solo
Eset
Eset
Grungan
Eset
Level 158
God Stats
4W - 4L
1,238 SR
Queue Stats
341W - 373L
1,535 Elo+
Solo
Bacchus
Bacchus
NJFU WRATH43
Bacchus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 33L
1,416 Elo+
Party 1
Team Averages
Level 133
1,470 SR
1,486 Elo+

VS

Team Averages
Level 167
1,538 SR
1,507 Elo+
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Flechas
Scylla
Level 182
God Stats
3W - 3L
1,774 SR
Queue Stats
134W - 169L
1,556 Elo+
Solo
Ne Zha
Ne Zha
Uyu-Onii-Chan
Ne Zha
Level 157
God Stats
1W - 1L
1,423 SR
Queue Stats
176W - 171L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
markclauber1
Baron Samedi
Level 158
God Stats
3W - 1L
1,485 SR
Queue Stats
469W - 471L
1,515 Elo+
Solo
Odin
Odin
wemeson89
Odin
Level 178
God Stats
2W - 1L
1,510 SR
Queue Stats
220W - 216L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 4 / 3
6,857
686
7,406
10,243
8,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 4 / 3
7,076
708
2,627
6,583
2,299
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
Chibi Cerberus
Persephone
14
2 / 3 / 3
8,315
832
9,147
5,387
2,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
Grungan
Eset
12
0 / 4 / 3
6,871
687
4,255
7,116
2,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
NJFU WRATH43
Bacchus
15
3 / 3 / 3
7,864
786
9,321
12,756
16,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
9 / 1 / 8
9,332
933
9,143
19,245
14,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
Flechas
Scylla
15
8 / 2 / 6
9,320
932
9,296
6,616
2,232
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 11
7,407
741
8,545
5,983
2,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
markclauber1
Baron Samedi
14
1 / 2 / 13
7,771
777
8,951
7,215
3,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Odin
12
0 / 1 / 13
7,250
725
3,306
6,046
5,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
7
Kills
18
18
Deaths
7
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
4
3
0.63
W
Hercules
 
Hercules
9
1
8
13
L
1
4
3
0.63
L
Persephone
Chibi Cerberus
Persephone
2
3
3
1.17
W
Scylla
Flechas
Scylla
8
2
6
5.5
L
Eset
Grungan
Eset
0
4
3
0.38
L
Bacchus
NJFU WRATH43
Bacchus
3
3
3
1.5
W
0
1
11
5.5
W
Baron Samedi
markclauber1
Baron Samedi
1
2
13
3.75
W
Odin
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,756
Damage
39,241
42,085
Taken
45,105
31,887
Mitigated
27,937
7,361
Healing
22,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,406
507
0
250
10,243
8,337
0
6,272
3,971
0
9,714
W
Hercules
 
Hercules
9,143
1,255
656
10,979
19,245
14,926
120
9,598
9,307
0
17,073
L
2,627
204
525
558
6,583
2,299
0
959
5,624
7,636
479
L
Persephone
Chibi Cerberus
Persephone
9,147
199
0
605
5,387
2,170
0
1,861
3,490
23,889
617
W
Scylla
Flechas
Scylla
9,296
520
918
635
6,616
2,232
999
3,062
3,554
20,689
1,088
L
Eset
Grungan
Eset
4,255
109
422
1,622
7,116
2,519
0
2,086
5,030
12,022
0
L
Bacchus
NJFU WRATH43
Bacchus
9,321
638
388
2,991
12,756
16,562
0
6,303
6,453
15,601
786
W
8,545
403
0
1,362
5,983
2,279
0
3,195
2,788
0
25,275
W
Baron Samedi
markclauber1
Baron Samedi
8,951
240
2,907
2,753
7,215
3,337
0
4,856
2,313
17,286
631
W
Odin
3,306
172
326
1,530
6,046
5,163
78
3,003
2,875
0
5,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,983
Gold Earned
41,080
87
Minions Killed
108
0
Camps Cleared
0
916,049
Distance Traveled
952,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,857
686
8
1
0
195,692
0
W
Hercules
9,332
933
21
2
0
190,927
0
L
Agni
7,076
708
19
2
0
163,878
0
L
Persephone
8,315
832
31
3
0
198,261
0
W
Scylla
9,320
932
39
4
0
158,935
0
L
Eset
6,871
687
21
2
0
174,729
0
L
Bacchus
7,864
786
8
1
0
183,489
0
W
Ne Zha
7,407
741
29
3
0
208,713
0
W
Baron Samedi
7,771
777
16
2
0
194,993
0
W
Odin
7,250
725
3
0
0
199,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role