Player Matchup

Ne Zha
Ne Zha
Bronze III
Bidenisblastin
Ne Zha
Bronze III
Level 148
God Stats
7W - 1L
1,620 SR
Queue Stats
16W - 7L
1,542 MMR
Party 1
Thoth
Thoth
Bronze III
Sir Sportacus
Thoth
Bronze III
Level 150
God Stats
2W - 0L
1,514 SR
Queue Stats
16W - 7L
1,542 MMR
Party 1
Odin
Odin
Bronze III
duarte010
Odin
Bronze III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,412 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,545 SR
1,499 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,586 SR
1,515 MMR
Atlas
Atlas
Silver II
ChiefTube476467
Atlas
Silver II
Level 124
God Stats
5W - 6L
1,642 SR
Queue Stats
15W - 20L
1,574 MMR
Solo
Cthulhu
Cthulhu
Platinum V
Eliseo-Gazzo
Cthulhu
Platinum V
Level 156
God Stats
9W - 8L
1,660 SR
Queue Stats
200W - 238L
1,397 MMR
Solo
Vulcan
Vulcan
Gold V
aka_kikolaz
Vulcan
Gold V
Level 149
God Stats
0W - 1L
1,458 SR
Queue Stats
26W - 32L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
6,422
917
6,959
6,166
3,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 3
6,539
934
6,498
2,241
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
10
1 / 0 / 3
5,774
825
1,197
4,212
2,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SobekGebCerberusBacchusKumbhakarna

VS

Bans
AchillesOsirisAresDa JiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,087
727
1,910
4,571
2,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
Eliseo-Gazzo
Cthulhu
11
0 / 2 / 0
5,880
840
4,144
7,098
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Vulcan
8
0 / 3 / 0
4,983
712
1,800
4,421
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
0
0
0
0
L
Cthulhu
Eliseo-Gazzo
Cthulhu
0
2
0
0
W
2
0
3
3.5
L
Vulcan
0
3
0
0
W
Odin
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,654
Damage
7,854
12,619
Taken
16,090
5,962
Mitigated
6,709
2,722
Healing
3,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,959
833
0
1,906
6,166
3,046
263
2,827
3,069
0
22,045
L
1,910
566
0
1,148
4,571
2,070
0
1,405
2,935
7,082
0
L
Cthulhu
Eliseo-Gazzo
Cthulhu
4,144
43
55
1,581
7,098
3,264
0
2,656
3,985
24,880
0
W
6,498
96
0
246
2,241
735
730
1,671
490
23,460
787
L
Vulcan
1,800
0
0
810
4,421
1,375
0
1,383
2,803
10,190
0
W
Odin
1,197
218
0
570
4,212
2,181
205
2,773
1,172
0
8,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,735
Gold Earned
15,950
108
Minions Killed
83
0
Camps Cleared
0
433,153
Distance Traveled
313,398
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,422
917
31
4
0
158,669
0
L
Atlas
5,087
727
20
3
0
92,341
0
L
Cthulhu
5,880
840
34
5
0
128,817
0
W
Thoth
6,539
934
55
8
0
149,694
0
L
Vulcan
4,983
712
29
4
0
92,240
0
W
Odin
5,774
825
22
3
0
124,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role