Player Matchup

Janus
Janus
Addidee
Janus
Level 81
God Stats
81W - 86L
1,507 SR
Queue Stats
311W - 334L
1,457 Elo+
Solo
Neith
Neith
Jedi-TheDankTank
Neith
Level 241
God Stats
17W - 14L
1,575 SR
Queue Stats
607W - 580L
1,518 Elo+
Solo
Hun Batz
Hun Batz
SympaLaForce
Hun Batz
Level 110
God Stats
71W - 38L
1,668 SR
Queue Stats
156W - 114L
1,546 Elo+
Party 1
Fenrir
Fenrir
boufrixx
Fenrir
Level 129
God Stats
2W - 0L
1,564 SR
Queue Stats
152W - 152L
1,533 Elo+
Solo
Ymir
Ymir
gabinoraptor2003
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 113
1,563 SR
1,511 Elo+

VS

Team Averages
Level 156
1,614 SR
1,492 Elo+
Awilix
Awilix
 
Awilix
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Gabgouba
Ymir
Level 109
God Stats
2W - 2L
1,677 SR
Queue Stats
199W - 193L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
MichoMacho
Danzaburou
Level 88
God Stats
24W - 17L
1,663 SR
Queue Stats
461W - 440L
1,486 Elo+
Party 2
Sun Wukong
Sun Wukong
SHION_YIN
Sun Wukong
Level 226
God Stats
3W - 1L
1,570 SR
Queue Stats
172W - 162L
1,496 Elo+
Solo
Aphrodite
Aphrodite
SirFlenderThe3rd
Aphrodite
Level 237
God Stats
2W - 3L
1,661 SR
Queue Stats
243W - 256L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Addidee
Janus
16
5 / 2 / 6
9,960
586
7,486
6,259
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 2 / 13
9,109
536
8,467
9,999
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
SympaLaForce
Hun Batz
18
15 / 0 / 7
11,039
649
19,369
12,999
5,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fenrir
boufrixx
Fenrir
16
3 / 1 / 2
10,319
607
10,900
15,206
9,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 4 / 14
8,727
513
3,899
14,682
14,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
1 / 6 / 1
7,553
444
4,493
14,104
5,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
12
2 / 4 / 2
7,854
462
6,860
14,646
14,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
MichoMacho
Danzaburou
15
4 / 5 / 1
8,867
522
8,284
9,970
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SHION_YIN
Sun Wukong
15
0 / 2 / 1
8,477
499
8,991
16,285
13,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
13
2 / 7 / 1
7,729
455
8,212
14,297
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
24
Kills
9
9
Deaths
24
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
6
1
0.25
W
Janus
Addidee
Janus
5
2
6
4
L
Ymir
2
4
2
0.75
W
0
2
13
3.25
L
Danzaburou
MichoMacho
Danzaburou
4
5
1
0.9
L
Sun Wukong
SHION_YIN
Sun Wukong
0
2
1
0.25
L
Aphrodite
2
7
1
0.36
W
Hun Batz
SympaLaForce
Hun Batz
15
0
7
18.5
W
Fenrir
boufrixx
Fenrir
3
1
2
4
W
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,121
Damage
36,840
59,145
Taken
69,302
34,700
Mitigated
41,101
15,126
Healing
17,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,493
1,228
0
539
14,104
5,122
0
2,662
11,308
0
60,035
W
Janus
Addidee
Janus
7,486
669
0
1,000
6,259
2,132
760
2,338
3,921
71,391
545
L
Ymir
6,860
1,847
0
2,260
14,646
14,353
0
3,575
10,829
26,818
0
W
8,467
3,247
0
4,026
9,999
3,339
0
934
9,065
0
84,586
L
Danzaburou
MichoMacho
Danzaburou
8,284
3,366
0
2,925
9,970
3,699
0
1,444
8,486
0
73,677
L
Sun Wukong
SHION_YIN
Sun Wukong
8,991
1,901
0
4,211
16,285
13,288
0
1,121
15,114
0
71,597
L
Aphrodite
8,212
502
1,611
5,675
14,297
4,639
0
1,638
12,491
58,541
433
W
Hun Batz
SympaLaForce
Hun Batz
19,369
5,196
0
5,254
12,999
5,313
0
5,037
7,962
0
102,419
W
Fenrir
boufrixx
Fenrir
10,900
1,645
0
3,730
15,206
9,661
0
1,271
13,935
0
76,370
W
3,899
1,359
0
1,116
14,682
14,255
0
5,882
8,800
10,354
1,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,154
Gold Earned
40,480
590
Minions Killed
508
0
Camps Cleared
0
1,724,430
Distance Traveled
1,594,652
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,553
444
94
6
0
371,165
0
W
Janus
9,960
586
134
8
0
363,039
0
L
Ymir
7,854
462
50
3
0
311,022
1
W
Neith
9,109
536
150
9
0
297,395
0
L
Danzaburou
8,867
522
121
7
0
281,723
2
L
Sun Wukong
8,477
499
137
8
0
336,080
8
L
Aphrodite
7,729
455
106
6
0
294,662
0
W
Hun Batz
11,039
649
135
8
0
404,114
1
W
Fenrir
10,319
607
158
9
0
336,184
1
W
Ymir
8,727
513
13
1
0
323,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role