Player Matchup

Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Cinxa
Chronos
Level 127
God Stats
1W - 1L
1,730 SR
Queue Stats
29W - 19L
1,696 Elo+
Solo
Kukulkan
Kukulkan
MFNeX
Kukulkan
Level 140
God Stats
5W - 6L
1,607 SR
Queue Stats
180W - 180L
1,538 Elo+
Party 3
Nut
Nut
MFSkyice
Nut
Level 123
God Stats
4W - 7L
1,513 SR
Queue Stats
126W - 113L
1,539 Elo+
Party 3
Horus
Horus
Sołtyskról
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 64L
1,380 Elo+
Solo
Team Averages
Level 108
1,570 SR
1,531 Elo+

VS

Team Averages
Level 129
1,567 SR
1,528 Elo+
Cerberus
Cerberus
Azantyos
Cerberus
Level 148
God Stats
2W - 2L
1,492 SR
Queue Stats
149W - 141L
1,570 Elo+
Party 1
Terra
Terra
BINGUS111
Terra
Level 79
God Stats
3W - 0L
1,823 SR
Queue Stats
74W - 57L
1,544 Elo+
Solo
Nu Wa
Nu Wa
Cappelan
Nu Wa
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 126L
1,495 Elo+
Party 2
Anhur
Anhur
Glazinho
Anhur
Level 142
God Stats
5W - 2L
1,449 SR
Queue Stats
218W - 205L
1,537 Elo+
Party 1
Mulan
Mulan
IDARkminDI
Mulan
Level 127
God Stats
4W - 1L
1,573 SR
Queue Stats
93W - 82L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
3 / 3 / 1
6,609
944
6,671
5,060
1,322
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Cinxa
Chronos
12
0 / 2 / 4
5,835
834
5,238
5,594
1,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
MFNeX
Kukulkan
11
1 / 4 / 2
6,162
880
8,034
4,915
1,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 4
5,476
782
4,893
5,426
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 2
5,276
754
218
4,193
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Azantyos
Cerberus
13
3 / 1 / 10
7,618
1,088
4,464
9,270
7,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Terra
BINGUS111
Terra
12
0 / 1 / 11
7,049
1,007
3,207
7,397
6,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Cappelan
Nu Wa
13
4 / 0 / 9
7,218
1,031
5,817
3,487
1,639
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anhur
Glazinho
Anhur
12
1 / 2 / 13
6,879
983
5,011
6,100
3,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
13
6 / 1 / 7
7,453
1,065
5,783
8,276
7,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
4
Kills
14
14
Deaths
5
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
3
1
1.17
W
Cerberus
Azantyos
Cerberus
3
1
10
8
W
Terra
BINGUS111
Terra
0
1
11
5.5
W
Nu Wa
Cappelan
Nu Wa
4
0
9
8.5
L
Chronos
Cinxa
Chronos
0
2
4
1
W
Anhur
Glazinho
Anhur
1
2
13
3.75
W
Mulan
6
1
7
9.5
L
Kukulkan
MFNeX
Kukulkan
1
4
2
0.5
L
0
3
4
0.67
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,054
Damage
24,282
25,188
Taken
34,530
8,981
Mitigated
27,379
6,508
Healing
12,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,671
1,013
838
937
5,060
1,322
0
2,407
2,561
0
13,362
W
Cerberus
Azantyos
Cerberus
4,464
40
0
2,786
9,270
7,619
123
2,095
7,175
10,363
2,469
W
Terra
BINGUS111
Terra
3,207
35
3,032
2,375
7,397
6,814
0
3,189
4,208
4,771
0
W
Nu Wa
Cappelan
Nu Wa
5,817
2,007
571
669
3,487
1,639
586
2,048
1,439
14,824
602
L
Chronos
Cinxa
Chronos
5,238
1,489
39
1,921
5,594
1,689
0
3,625
1,862
15,577
0
W
Anhur
Glazinho
Anhur
5,011
2,421
737
996
6,100
3,339
480
1,811
4,289
0
19,053
W
Mulan
5,783
218
597
833
8,276
7,968
147
3,778
4,498
0
8,163
L
Kukulkan
MFNeX
Kukulkan
8,034
254
69
104
4,915
1,407
0
2,162
2,598
17,893
544
L
4,893
2,495
645
988
5,426
1,669
0
3,258
2,128
0
9,771
L
218
128
342
625
4,193
2,894
0
1,326
2,701
0
763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,358
Gold Earned
36,217
71
Minions Killed
88
0
Camps Cleared
0
617,042
Distance Traveled
685,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,609
944
12
2
0
140,630
0
W
Cerberus
7,618
1,088
24
3
0
147,237
0
W
Terra
7,049
1,007
5
1
0
158,131
0
W
Nu Wa
7,218
1,031
15
2
0
123,095
0
L
Chronos
5,835
834
17
2
0
130,034
0
W
Anhur
6,879
983
35
5
0
122,423
0
W
Mulan
7,453
1,065
9
1
0
134,124
0
L
Kukulkan
6,162
880
31
4
0
143,353
0
L
Nut
5,476
782
11
2
0
125,857
0
L
Horus
5,276
754
0
0
0
77,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role