Player Matchup

Morgan Le Fay
Morgan Le Fay
Kasiinii
Morgan Le Fay
Level 183
God Stats
6W - 4L
1,519 SR
Queue Stats
740W - 755L
1,455 Elo+
Party 1
Zhong Kui
Zhong Kui
R4chenKr4cher
Zhong Kui
Level 158
God Stats
7W - 8L
1,395 SR
Queue Stats
653W - 663L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
geschulzter
Cthulhu
Level 190
God Stats
10W - 9L
1,403 SR
Queue Stats
512W - 526L
1,452 Elo+
Party 1
Erlang Shen
Erlang Shen
mr-TurnTurn
Erlang Shen
Level 141
God Stats
5W - 4L
1,561 SR
Queue Stats
264W - 271L
1,456 Elo+
Party 1
Zeus
Zeus
勋勋永远爱旭旭
Zeus
Level 148
God Stats
1W - 3L
1,163 SR
Queue Stats
227W - 219L
1,541 Elo+
Solo
Team Averages
Level 164
1,408 SR
1,478 Elo+

VS

Team Averages
Level 169
1,666 SR
1,494 Elo+
Discordia
Discordia
 
Discordia
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mihai404
Morgan Le Fay
Level 141
God Stats
7W - 2L
1,829 SR
Queue Stats
236W - 235L
1,438 Elo+
Solo
Ymir
Ymir
TiesTwist
Ymir
Level 207
God Stats
5W - 3L
1,678 SR
Queue Stats
1,067W - 1,095L
1,528 Elo+
Party 2
Gilgamesh
Gilgamesh
Zhulbong
Gilgamesh
Level 82
God Stats
1W - 1L
1,738 SR
Queue Stats
65W - 66L
1,499 Elo+
Solo
Nut
Nut
foz monkey 13
Nut
Level 198
God Stats
7W - 5L
1,584 SR
Queue Stats
495W - 508L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kasiinii
Morgan Le Fay
15
3 / 3 / 12
9,305
775
10,348
11,020
4,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
R4chenKr4cher
Zhong Kui
19
6 / 1 / 10
10,018
835
11,335
17,029
18,197
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
geschulzter
Cthulhu
16
4 / 2 / 11
9,722
810
12,883
13,964
14,725
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Erlang Shen
mr-TurnTurn
Erlang Shen
15
3 / 3 / 8
9,207
767
6,824
14,952
16,135
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 3 / 14
11,125
927
16,597
8,659
3,678
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
6 / 5 / 3
9,128
761
15,556
9,633
3,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Mihai404
Morgan Le Fay
18
2 / 3 / 7
9,175
765
14,731
11,833
4,604
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
12
1 / 7 / 3
7,839
653
3,896
16,232
16,863
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Zhulbong
Gilgamesh
13
1 / 5 / 7
7,846
654
9,406
18,069
13,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 3 / 8
8,805
734
11,317
9,484
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
40
23
Kills
12
12
Deaths
23
55
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
6
5
3
1.5
W
Morgan Le Fay
Kasiinii
Morgan Le Fay
3
3
12
3
L
Morgan Le Fay
Mihai404
Morgan Le Fay
2
3
7
1.83
W
Zhong Kui
R4chenKr4cher
Zhong Kui
6
1
10
11
L
Ymir
1
7
3
0.36
L
Gilgamesh
Zhulbong
Gilgamesh
1
5
7
0.9
L
2
3
8
2
W
Cthulhu
geschulzter
Cthulhu
4
2
11
4.75
W
Erlang Shen
mr-TurnTurn
Erlang Shen
3
3
8
2.33
W
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,987
Damage
54,906
65,624
Taken
65,251
57,465
Mitigated
42,254
26,822
Healing
15,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
15,556
270
263
1,804
9,633
3,723
52
7,388
1,971
31,665
0
W
Morgan Le Fay
Kasiinii
Morgan Le Fay
10,348
1,006
1,240
1,488
11,020
4,730
345
6,171
4,632
20,920
665
L
Morgan Le Fay
Mihai404
Morgan Le Fay
14,731
601
350
2,211
11,833
4,604
372
10,186
1,368
29,687
668
W
Zhong Kui
R4chenKr4cher
Zhong Kui
11,335
1,069
1,650
9,283
17,029
18,197
1,277
6,579
10,244
29,261
0
L
Ymir
3,896
118
822
1,403
16,232
16,863
0
11,659
3,963
8,715
0
L
Gilgamesh
Zhulbong
Gilgamesh
9,406
1,237
770
5,084
18,069
13,385
87
11,776
5,704
0
11,843
L
11,317
3,226
841
1,987
9,484
3,679
180
7,445
1,729
0
27,988
W
Cthulhu
geschulzter
Cthulhu
12,883
170
3,116
3,297
13,964
14,725
0
8,307
5,511
22,551
523
W
Erlang Shen
mr-TurnTurn
Erlang Shen
6,824
2,434
2,030
4,055
14,952
16,135
490
7,979
6,854
0
8,346
W
16,597
1,159
0
663
8,659
3,678
1,360
4,692
3,861
32,031
1,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,377
Gold Earned
42,793
134
Minions Killed
130
0
Camps Cleared
0
1,168,855
Distance Traveled
1,096,797
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,128
761
37
3
0
212,745
0
W
Morgan Le Fay
9,305
775
27
2
0
250,166
0
L
Morgan Le Fay
9,175
765
31
3
0
232,039
0
W
Zhong Kui
10,018
835
30
3
0
235,072
0
L
Ymir
7,839
653
11
1
0
196,783
0
L
Gilgamesh
7,846
654
11
1
0
242,045
2
L
Nut
8,805
734
40
3
0
213,185
0
W
Cthulhu
9,722
810
27
2
0
239,949
0
W
Erlang Shen
9,207
767
7
1
0
218,332
0
W
Zeus
11,125
927
43
4
0
225,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role