Player Matchup

Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AlanLeDésosseur
Hun Batz
Level 120
God Stats
4W - 4L
1,460 SR
Queue Stats
416W - 405L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
BalrogIsCooI
Sun Wukong
Level 148
God Stats
1W - 2L
1,164 SR
Queue Stats
28W - 24L
1,519 Elo+
Solo
Anubis
Anubis
Buck120304
Anubis
Level 52
God Stats
2W - 2L
1,643 SR
Queue Stats
47W - 54L
1,468 Elo+
Solo
Janus
Janus
CruelBones
Janus
Level 129
God Stats
3W - 0L
1,808 SR
Queue Stats
48W - 44L
1,567 Elo+
Solo
Team Averages
Level 114
1,515 SR
1,514 Elo+

VS

Team Averages
Level 99
1,521 SR
1,501 Elo+
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ChaparritoPeleon
Hera
Level 85
God Stats
4W - 2L
1,770 SR
Queue Stats
123W - 130L
1,492 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JORIKVARTANOV228
Ah Muzen Cab
Level 82
God Stats
5W - 6L
1,519 SR
Queue Stats
305W - 331L
1,454 Elo+
Solo
Nu Wa
Nu Wa
TrumpsEar
Nu Wa
Level 25
God Stats
1W - 5L
1,318 SR
Queue Stats
85W - 83L
1,554 Elo+
Solo
Ne Zha
Ne Zha
dvoři
Ne Zha
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 0 / 3
5,522
1,104
3,057
2,124
629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 1 / 4
5,979
1,196
7,132
4,903
3,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
BalrogIsCooI
Sun Wukong
10
1 / 0 / 5
5,476
1,095
2,397
3,321
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Buck120304
Anubis
10
3 / 1 / 4
5,749
1,150
3,000
3,269
1,291
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
11
0 / 0 / 6
5,666
1,133
2,958
3,195
1,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 1 / 1
5,126
1,025
3,113
7,616
2,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 3 / 1
4,941
988
4,145
3,757
1,052
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
JORIKVARTANOV228
Ah Muzen Cab
8
0 / 2 / 1
4,808
962
2,870
3,448
1,000
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nu Wa
TrumpsEar
Nu Wa
10
1 / 1 / 1
5,475
1,095
3,117
2,568
1,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
dvoři
Ne Zha
7
0 / 2 / 1
4,504
901
1,374
2,403
938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
9
Kills
1
2
Deaths
9
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
3
3.5
L
Chaac
 
Chaac
0
1
1
0.5
W
3
1
4
5
W
Sun Wukong
BalrogIsCooI
Sun Wukong
1
0
5
3.5
W
Anubis
Buck120304
Anubis
3
1
4
5
L
0
3
1
0.17
W
Janus
0
0
6
3
L
Ah Muzen Cab
JORIKVARTANOV228
Ah Muzen Cab
0
2
1
0.25
L
Nu Wa
TrumpsEar
Nu Wa
1
1
1
1.5
L
Ne Zha
dvoři
Ne Zha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,544
Damage
14,619
16,812
Taken
19,792
8,959
Mitigated
6,967
7,493
Healing
5,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,057
142
135
1,117
2,124
629
42
1,113
1,011
10,353
492
L
Chaac
 
Chaac
3,113
162
12
3,195
7,616
2,873
0
3,788
3,828
0
8,971
W
7,132
471
1,110
586
4,903
3,552
0
2,549
2,354
864
11,275
W
Sun Wukong
BalrogIsCooI
Sun Wukong
2,397
376
648
486
3,321
2,290
0
1,293
2,028
0
4,916
W
Anubis
Buck120304
Anubis
3,000
0
980
1,469
3,269
1,291
76
1,212
2,057
8,638
0
L
4,145
565
223
718
3,757
1,052
0
1,577
2,180
8,121
0
W
Janus
2,958
0
0
962
3,195
1,197
36
973
2,222
16,070
0
L
Ah Muzen Cab
JORIKVARTANOV228
Ah Muzen Cab
2,870
474
0
414
3,448
1,000
0
1,643
1,805
0
7,861
L
Nu Wa
TrumpsEar
Nu Wa
3,117
379
491
452
2,568
1,104
0
1,336
1,232
10,156
258
L
Ne Zha
dvoři
Ne Zha
1,374
0
120
318
2,403
938
0
1,224
1,179
0
2,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,392
Gold Earned
24,854
83
Minions Killed
48
0
Camps Cleared
0
571,817
Distance Traveled
429,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,522
1,104
15
3
0
122,932
0
L
Chaac
5,126
1,025
10
2
0
102,149
0
W
Hun Batz
5,979
1,196
8
2
0
122,803
0
W
Sun Wukong
5,476
1,095
8
2
0
124,336
0
W
Anubis
5,749
1,150
21
4
0
99,416
0
L
Hera
4,941
988
11
2
0
90,283
0
W
Janus
5,666
1,133
31
6
0
102,330
0
L
Ah Muzen Cab
4,808
962
10
2
0
86,700
0
L
Nu Wa
5,475
1,095
16
3
0
84,333
0
L
Ne Zha
4,504
901
1
0
0
66,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role