Player Matchup

Cu Chulainn
Cu Chulainn
Mammoy-29
Cu Chulainn
Level 127
God Stats
10W - 6L
1,630 SR
Queue Stats
96W - 106L
1,479 Elo+
Solo
Hun Batz
Hun Batz
Mcleaf420
Hun Batz
Level 143
God Stats
5W - 7L
1,484 SR
Queue Stats
130W - 137L
1,477 Elo+
Party 1
Charybdis
Charybdis
Unge
Charybdis
Level 87
God Stats
1W - 3L
1,756 SR
Queue Stats
113W - 101L
1,497 Elo+
Party 1
Geb
Geb
cancelledude
Geb
Level 96
God Stats
90W - 59L
1,627 SR
Queue Stats
522W - 507L
1,547 Elo+
Solo
Janus
Janus
gregerKING
Janus
Level 69
God Stats
3W - 6L
1,412 SR
Queue Stats
86W - 84L
1,487 Elo+
Party 1
Team Averages
Level 104
1,582 SR
1,497 Elo+

VS

Team Averages
Level 119
1,549 SR
1,561 Elo+
Nut
Nut
Adamastor170
Nut
Level 124
God Stats
4W - 3L
1,483 SR
Queue Stats
117W - 111L
1,499 Elo+
Solo
Khepri
Khepri
SeraphimArc
Khepri
Level 108
God Stats
2W - 1L
1,815 SR
Queue Stats
46W - 33L
1,658 Elo+
Party 2
Amaterasu
Amaterasu
Spardа
Amaterasu
Level 128
God Stats
3W - 1L
1,298 SR
Queue Stats
49W - 39L
1,658 Elo+
Party 2
The Morrigan
The Morrigan
WestIronSmith
The Morrigan
Level 113
God Stats
24W - 29L
1,461 SR
Queue Stats
781W - 774L
1,515 Elo+
Solo
Neith
Neith
slayerjelle
Neith
Level 124
God Stats
9W - 5L
1,687 SR
Queue Stats
84W - 94L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Mammoy-29
Cu Chulainn
10
2 / 3 / 0
6,768
423
4,242
11,832
5,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Mcleaf420
Hun Batz
13
1 / 4 / 2
7,720
483
6,772
14,528
5,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Unge
Charybdis
12
0 / 5 / 2
7,522
470
4,496
9,679
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 4 / 0
8,538
534
9,881
13,493
10,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
13
3 / 8 / 0
7,982
499
7,413
11,040
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 3
9,785
612
13,399
9,208
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
12
0 / 1 / 10
7,921
495
5,183
10,189
5,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Spardа
Amaterasu
15
6 / 0 / 5
9,398
587
10,869
16,223
10,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
WestIronSmith
The Morrigan
14
3 / 4 / 6
8,255
516
6,361
11,004
3,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
5 / 0 / 3
10,273
642
8,503
8,820
3,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
7
Kills
24
24
Deaths
7
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
10
2
3
5.75
L
Cu Chulainn
Mammoy-29
Cu Chulainn
2
3
0
0.67
L
Hun Batz
Mcleaf420
Hun Batz
1
4
2
0.5
W
Khepri
0
1
10
5
W
Amaterasu
Spardа
Amaterasu
6
0
5
8.5
L
Charybdis
Unge
Charybdis
0
5
2
0.2
W
The Morrigan
WestIronSmith
The Morrigan
3
4
6
1.5
L
1
4
0
0.25
L
Janus
3
8
0
0.38
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,804
Damage
44,315
60,572
Taken
55,444
27,535
Mitigated
25,984
11,183
Healing
23,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,399
8,859
0
4,853
9,208
3,112
1,858
1,207
7,911
0
81,651
L
Cu Chulainn
Mammoy-29
Cu Chulainn
4,242
706
203
2,939
11,832
5,930
0
2,217
9,615
0
31,963
L
Hun Batz
Mcleaf420
Hun Batz
6,772
1,571
0
3,448
14,528
5,283
0
3,225
11,094
0
62,572
W
Khepri
5,183
449
0
2,695
10,189
5,919
480
1,630
8,387
16,050
0
W
Amaterasu
Spardа
Amaterasu
10,869
3,602
0
7,550
16,223
10,636
1,038
8,120
7,105
0
60,450
L
Charybdis
Unge
Charybdis
4,496
2,915
0
3,503
9,679
2,520
553
2,827
6,812
0
50,446
W
The Morrigan
WestIronSmith
The Morrigan
6,361
1,351
0
4,312
11,004
3,308
796
3,183
7,521
57,783
3,238
L
9,881
857
0
470
13,493
10,956
0
1,543
11,244
58,392
1,280
L
Janus
7,413
712
0
620
11,040
2,846
0
1,393
9,508
48,506
21
W
8,503
1,642
0
4,289
8,820
3,009
254
1,252
7,460
0
102,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,530
Gold Earned
45,632
427
Minions Killed
565
0
Camps Cleared
0
1,517,264
Distance Traveled
1,589,553
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,785
612
137
9
0
291,519
3
L
Cu Chulainn
6,768
423
46
3
0
227,878
0
L
Hun Batz
7,720
483
91
6
0
344,750
0
W
Khepri
7,921
495
23
1
0
321,881
5
W
Amaterasu
9,398
587
117
7
0
343,261
2
L
Charybdis
7,522
470
91
6
0
308,276
0
W
The Morrigan
8,255
516
94
6
0
297,098
0
L
Geb
8,538
534
109
7
0
341,995
0
L
Janus
7,982
499
90
6
0
294,365
0
W
Neith
10,273
642
194
12
0
335,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role