Player Matchup

Anubis
Anubis
CyrusQc7794
Anubis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,460 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mallardduck845
Kumbhakarna
Level 108
God Stats
1W - 1L
1,722 SR
Queue Stats
57W - 71L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Max_Moon101
Morgan Le Fay
Level 129
God Stats
3W - 2L
1,519 SR
Queue Stats
243W - 251L
1,466 Elo+
Party 2
Ix Chel
Ix Chel
baron007von
Ix Chel
Level 105
God Stats
1W - 1L
1,715 SR
Queue Stats
182W - 173L
1,453 Elo+
Party 2
Mercury
Mercury
jamba xurupita
Mercury
Level 156
God Stats
2W - 4L
1,386 SR
Queue Stats
425W - 440L
1,505 Elo+
Solo
Team Averages
Level 112
1,568 SR
1,464 Elo+

VS

Team Averages
Level 109
1,531 SR
1,474 Elo+
Scylla
Scylla
Edson_do_grau
Scylla
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 126L
1,526 Elo+
Solo
Neith
Neith
MR NICKLET
Neith
Level 127
God Stats
5W - 7L
1,524 SR
Queue Stats
441W - 431L
1,484 Elo+
Party 1
Fafnir
Fafnir
MR ROYALKILLA
Fafnir
Level 148
God Stats
5W - 3L
1,513 SR
Queue Stats
300W - 320L
1,421 Elo+
Party 1
Xbalanque
Xbalanque
VioletDayna
Xbalanque
Level 24
God Stats
6W - 2L
1,425 SR
Queue Stats
93W - 100L
1,438 Elo+
Solo
Guan Yu
Guan Yu
longfeather 517
Guan Yu
Level 136
God Stats
3W - 2L
1,694 SR
Queue Stats
313W - 315L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
0 / 4 / 4
7,023
702
8,240
6,900
3,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kumbhakarna
Mallardduck845
Kumbhakarna
13
1 / 5 / 5
8,088
809
6,294
16,514
16,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Max_Moon101
Morgan Le Fay
14
4 / 6 / 1
8,445
845
7,211
11,029
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ix Chel
baron007von
Ix Chel
12
0 / 5 / 3
6,902
690
6,870
11,170
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 3
7,684
768
8,218
9,269
3,927
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 14
8,761
876
5,282
7,084
2,558
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
16
9 / 1 / 12
9,837
984
14,291
7,101
3,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
1 / 2 / 18
8,789
879
4,335
10,057
12,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
VioletDayna
Xbalanque
18
11 / 1 / 13
10,535
1,054
24,060
7,568
3,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 2 / 15
8,902
890
3,551
14,213
7,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
97
7
Kills
25
25
Deaths
8
16
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
4
4
0.5
W
3
2
14
5
W
Neith
9
1
12
15
W
1
2
18
5
L
Kumbhakarna
Mallardduck845
Kumbhakarna
1
5
5
0.7
L
Morgan Le Fay
Max_Moon101
Morgan Le Fay
4
6
1
0.75
W
Xbalanque
VioletDayna
Xbalanque
11
1
13
17.5
L
Ix Chel
baron007von
Ix Chel
0
5
3
0.3
L
2
5
3
0.7
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,833
Damage
51,519
54,882
Taken
46,023
32,977
Mitigated
28,888
13,716
Healing
22,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,240
59
0
352
6,900
3,255
0
715
6,185
19,423
0
W
5,282
275
285
565
7,084
2,558
444
5,060
2,024
14,715
0
W
Neith
14,291
3,434
777
2,203
7,101
3,326
1,644
3,045
4,056
0
27,515
W
4,335
736
157
2,221
10,057
12,326
599
4,534
5,523
9,580
0
L
Kumbhakarna
Mallardduck845
Kumbhakarna
6,294
590
928
2,274
16,514
16,835
0
2,847
13,667
10,784
1,013
L
Morgan Le Fay
Max_Moon101
Morgan Le Fay
7,211
1,322
291
2,430
11,029
4,686
0
1,940
9,089
17,209
0
W
Xbalanque
VioletDayna
Xbalanque
24,060
11,519
304
951
7,568
3,140
772
5,342
2,226
0
47,242
L
Ix Chel
baron007von
Ix Chel
6,870
1,051
3,647
2,099
11,170
4,274
0
2,352
8,818
13,025
0
L
8,218
3,011
1,244
451
9,269
3,927
0
1,763
7,506
0
19,026
W
3,551
283
7,504
7,490
14,213
7,538
54
10,089
4,124
0
6,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,142
Gold Earned
46,824
88
Minions Killed
131
0
Camps Cleared
0
947,260
Distance Traveled
996,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,023
702
23
2
0
206,689
0
W
Scylla
8,761
876
17
2
0
186,970
0
W
Neith
9,837
984
25
3
0
199,765
0
W
Fafnir
8,789
879
11
1
0
176,536
0
L
Kumbhakarna
8,088
809
7
1
0
174,404
0
L
Morgan Le Fay
8,445
845
18
2
0
170,211
0
W
Xbalanque
10,535
1,054
71
7
0
189,009
0
L
Ix Chel
6,902
690
13
1
0
193,960
0
L
Mercury
7,684
768
27
3
0
201,996
0
W
Guan Yu
8,902
890
7
1
0
244,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role