Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver I
IIzSnupiSleepzII
Ullr
Silver I
Level 111
God Stats
3W - 1L
1,557 SR
Queue Stats
33W - 41L
1,282 MMR
Party 1
Ymir
Ymir
Silver I
Pavlos_Greek
Ymir
Silver I
Level 144
God Stats
34W - 15L
1,686 SR
Queue Stats
155W - 171L
1,190 MMR
Solo
Poseidon
Poseidon
Silver II
fatfatrus
Poseidon
Silver II
Level 88
God Stats
2W - 1L
1,611 SR
Queue Stats
52W - 62L
1,153 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
波少野结衣
Ao Kuang
Gold V
Level 154
God Stats
3W - 3L
1,723 SR
Queue Stats
36W - 39L
1,259 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,615 SR
1,277 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 144
1,592 SR
1,215 MMR
Lancelot
Lancelot
Silver I
C4SpeRr
Lancelot
Silver I
Level 207
God Stats
6W - 2L
1,790 SR
Queue Stats
134W - 145L
1,204 MMR
Solo
Neith
Neith
Gold V
Efraoh
Neith
Gold V
Level 143
God Stats
25W - 26L
1,502 SR
Queue Stats
217W - 228L
1,185 MMR
Solo
Shiva
Shiva
Silver II
Hx04Ds
Shiva
Silver II
Level 123
God Stats
8W - 6L
1,598 SR
Queue Stats
112W - 134L
1,187 MMR
Solo
Nox
Nox
Bronze IV
iyrrs
Nox
Bronze IV
Level 118
God Stats
0W - 3L
1,415 SR
Queue Stats
0W - 4L
1,404 MMR
Party 2
Artio
Artio
Silver II
xKAJIRUSx
Artio
Silver II
Level 129
God Stats
6W - 3L
1,653 SR
Queue Stats
130W - 149L
1,096 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
4 / 3 / 0
11,018
612
14,290
12,822
4,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 3 / 5
10,045
558
11,912
12,062
4,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 3 / 5
9,507
528
4,707
18,490
15,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
fatfatrus
Poseidon
17
1 / 3 / 5
11,305
628
5,431
11,890
7,117
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ao Kuang
16
5 / 0 / 2
10,065
559
9,834
17,504
7,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
Hou YiThanatosPersephoneKumbhakarna

VS

Bans
CthulhuBacchusThothKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
C4SpeRr
Lancelot
17
5 / 3 / 3
9,558
531
17,118
15,667
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Efraoh
Neith
17
1 / 1 / 6
10,016
556
9,202
12,827
4,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Hx04Ds
Shiva
13
6 / 5 / 2
9,146
508
11,504
17,659
16,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nox
iyrrs
Nox
10
0 / 5 / 1
6,852
381
3,728
7,642
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
xKAJIRUSx
Artio
11
0 / 2 / 2
7,286
405
4,453
11,395
8,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
16
Kills
12
12
Deaths
16
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
0
1.33
L
Lancelot
C4SpeRr
Lancelot
5
3
3
2.17
L
Neith
Efraoh
Neith
1
1
6
4
L
Shiva
Hx04Ds
Shiva
6
5
2
1.4
W
4
3
5
2.17
W
2
3
5
1.5
W
Poseidon
fatfatrus
Poseidon
1
3
5
1.17
L
Nox
iyrrs
Nox
0
5
1
0.1
L
Artio
xKAJIRUSx
Artio
0
2
2
0.5
W
Ao Kuang
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,174
Damage
46,005
72,768
Taken
65,190
39,324
Mitigated
38,649
25,730
Healing
19,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,290
5,468
0
3,814
12,822
4,810
2,779
136
12,674
0
92,415
L
Lancelot
C4SpeRr
Lancelot
17,118
3,472
0
6,705
15,667
6,683
0
5,814
9,853
0
82,480
L
Neith
Efraoh
Neith
9,202
3,073
0
5,305
12,827
4,502
172
1,580
11,247
0
95,529
L
Shiva
Hx04Ds
Shiva
11,504
1,852
58
2,976
17,659
16,604
0
5,997
11,662
1,541
32,249
W
11,912
5,072
0
3,260
12,062
4,812
532
1,677
10,341
0
73,925
W
4,707
1,115
0
5,416
18,490
15,495
165
4,142
14,168
30,068
0
W
Poseidon
fatfatrus
Poseidon
5,431
971
0
4,797
11,890
7,117
0
1,350
10,292
85,830
715
L
Nox
iyrrs
Nox
3,728
412
0
876
7,642
2,365
388
1,660
5,982
25,739
0
L
Artio
xKAJIRUSx
Artio
4,453
206
244
2,862
11,395
8,495
0
4,291
7,104
23,445
1,615
W
Ao Kuang
9,834
2,249
0
8,443
17,504
7,090
0
1,147
16,305
71,222
1,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,940
Gold Earned
42,858
503
Minions Killed
420
0
Camps Cleared
0
1,770,405
Distance Traveled
1,627,599
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,018
612
137
8
0
378,948
1
L
Lancelot
9,558
531
115
6
0
435,413
2
L
Neith
10,016
556
158
9
0
350,637
4
L
Shiva
9,146
508
50
3
0
369,332
5
W
Ullr
10,045
558
97
5
0
332,650
0
W
Ymir
9,507
528
43
2
0
319,889
2
W
Poseidon
11,305
628
142
8
0
319,384
0
L
Nox
6,852
381
44
2
0
234,372
0
L
Artio
7,286
405
53
3
0
237,845
3
W
Ao Kuang
10,065
559
84
5
0
419,534
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role