Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AnnieRUOK4441
Morgan Le Fay
Level 42
God Stats
3W - 2L
1,606 SR
Queue Stats
44W - 59L
1,384 Elo+
Solo
Xbalanque
Xbalanque
Darklom
Xbalanque
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
GnollxWarchief
Ares
Level 65
God Stats
1W - 1L
1,691 SR
Queue Stats
2W - 6L
1,799 Elo+
Solo
Rama
Rama
Superuzbek88
Rama
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 111L
1,482 Elo+
Solo
Team Averages
Level 84
1,559 SR
1,533 Elo+

VS

Team Averages
Level 124
1,485 SR
1,470 Elo+
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Aaron_Ven
Danzaburou
Level 78
God Stats
1W - 2L
1,316 SR
Queue Stats
2W - 4L
1,409 Elo+
Solo
Discordia
Discordia
Maggico9301
Discordia
Level 136
God Stats
3W - 0L
1,585 SR
Queue Stats
95W - 100L
1,494 Elo+
Solo
Ganesha
Ganesha
URVART55
Ganesha
Level 100
God Stats
5W - 5L
1,523 SR
Queue Stats
132W - 130L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 1 / 1
5,817
1,163
4,047
7,773
4,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
AnnieRUOK4441
Morgan Le Fay
10
1 / 4 / 0
5,514
1,103
2,161
5,935
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Darklom
Xbalanque
9
0 / 1 / 1
4,929
986
151
990
273
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
5,772
1,154
3,051
7,876
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 1
5,366
1,073
2,782
4,509
1,336
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Team 1 Tickets

350

VS

Team 2 Tickets

410

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
6 / 1 / 3
7,092
1,418
6,625
4,378
1,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Sol
 
Sol
10
0 / 0 / 4
5,591
1,118
4,533
1,471
428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Aaron_Ven
Danzaburou
10
1 / 0 / 2
5,844
1,169
2,151
3,160
1,097
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Maggico9301
Discordia
12
3 / 0 / 6
6,697
1,339
7,741
723
233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
URVART55
Ganesha
11
0 / 0 / 4
6,055
1,211
2,450
3,928
3,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
1
Kills
10
10
Deaths
1
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
1
0.5
W
Fenrir
 
Fenrir
6
1
3
7.5
W
Sol
 
Sol
0
0
4
2
W
Danzaburou
Aaron_Ven
Danzaburou
1
0
2
2
L
Morgan Le Fay
AnnieRUOK4441
Morgan Le Fay
1
4
0
0.25
L
Xbalanque
Darklom
Xbalanque
0
1
1
0.5
L
0
1
1
0.5
W
Discordia
Maggico9301
Discordia
3
0
6
6
L
0
3
1
0.17
W
Ganesha
URVART55
Ganesha
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,192
Damage
23,500
27,083
Taken
13,660
13,567
Mitigated
6,712
3,144
Healing
1,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,047
298
0
790
7,773
4,514
0
3,233
4,540
8,472
306
W
Fenrir
 
Fenrir
6,625
1,548
0
323
4,378
1,630
0
2,950
1,428
0
12,414
W
Sol
 
Sol
4,533
1,014
0
506
1,471
428
0
820
651
12,310
1,292
W
Danzaburou
Aaron_Ven
Danzaburou
2,151
606
0
436
3,160
1,097
0
2,441
719
0
10,863
L
Morgan Le Fay
AnnieRUOK4441
Morgan Le Fay
2,161
270
0
290
5,935
1,619
0
2,803
3,132
12,636
0
L
Xbalanque
Darklom
Xbalanque
151
47
0
102
990
273
0
262
728
0
1,499
L
3,051
49
0
1,459
7,876
5,825
0
4,677
3,199
7,197
0
W
Discordia
Maggico9301
Discordia
7,741
287
0
0
723
233
0
532
191
17,081
450
L
2,782
2,063
0
503
4,509
1,336
0
3,191
1,318
0
12,307
W
Ganesha
URVART55
Ganesha
2,450
169
0
648
3,928
3,324
0
2,370
1,558
5,057
896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,398
Gold Earned
31,279
73
Minions Killed
70
3
Camps Cleared
5
414,270
Distance Traveled
469,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,817
1,163
7
1
1
110,586
0
W
Fenrir
7,092
1,418
10
2
2
111,960
0
W
Sol
5,591
1,118
15
3
3
90,868
0
W
Danzaburou
5,844
1,169
19
4
0
90,302
0
L
Morgan Le Fay
5,514
1,103
29
6
2
96,176
0
L
Xbalanque
4,929
986
1
0
0
15,070
0
L
Ares
5,772
1,154
5
1
0
110,758
0
W
Discordia
6,697
1,339
25
5
0
100,582
0
L
Rama
5,366
1,073
31
6
0
81,680
0
W
Ganesha
6,055
1,211
1
0
0
75,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role