Player Matchup

Artemis
Artemis
LeslieWesker
Artemis
Level 64
God Stats
0W - 2L
1,286 SR
Queue Stats
15W - 21L
1,376 Elo+
Solo
Zeus
Zeus
Mezram
Zeus
Level 154
God Stats
22W - 21L
1,546 SR
Queue Stats
123W - 126L
1,504 Elo+
Solo
Kukulkan
Kukulkan
PriestOf
Kukulkan
Level 48
God Stats
1W - 4L
1,460 SR
Queue Stats
97W - 114L
1,462 Elo+
Solo
Amaterasu
Amaterasu
Revercy
Amaterasu
Level 141
God Stats
4W - 1L
1,827 SR
Queue Stats
280W - 186L
1,612 Elo+
Solo
Horus
Horus
Rosatom
Horus
Level 68
God Stats
27W - 29L
1,513 SR
Queue Stats
199W - 208L
1,522 Elo+
Solo
Team Averages
Level 95
1,526 SR
1,495 Elo+

VS

Team Averages
Level 97
1,589 SR
1,555 Elo+
Ares
Ares
 
Ares
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
CharlyeChampein
Susano
Level 127
God Stats
2W - 4L
1,379 SR
Queue Stats
234W - 229L
1,509 Elo+
Solo
Osiris
Osiris
Kartofen18
Osiris
Level 67
God Stats
4W - 6L
1,315 SR
Queue Stats
81W - 70L
1,464 Elo+
Party 1
Scylla
Scylla
Mashumaro9
Scylla
Level 121
God Stats
7W - 0L
1,956 SR
Queue Stats
156W - 25L
1,860 Elo+
Solo
Artemis
Artemis
tynikarto
Artemis
Level 17
God Stats
3W - 0L
1,794 SR
Queue Stats
31W - 32L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LeslieWesker
Artemis
11
1 / 4 / 2
6,398
1,280
3,899
5,752
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
Mezram
Zeus
11
0 / 0 / 3
6,000
1,200
8,196
4,275
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
PriestOf
Kukulkan
11
0 / 5 / 3
5,968
1,194
2,571
5,919
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Revercy
Amaterasu
11
3 / 2 / 2
6,650
1,330
5,427
7,581
4,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Rosatom
Horus
10
1 / 1 / 1
5,702
1,140
585
1,838
990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

306

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 1 / 10
7,257
1,451
4,829
6,302
6,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
1 / 2 / 9
6,253
1,251
3,437
4,538
1,648
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Osiris
Kartofen18
Osiris
12
1 / 1 / 9
6,753
1,351
4,316
6,723
6,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Mashumaro9
Scylla
12
6 / 0 / 5
7,434
1,487
7,854
2,990
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Artemis
tynikarto
Artemis
12
2 / 1 / 7
6,433
1,287
3,354
4,419
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
5
Kills
12
12
Deaths
5
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
10
7
W
1
2
9
2.75
W
Osiris
Kartofen18
Osiris
1
1
9
5.5
L
Artemis
LeslieWesker
Artemis
1
4
2
0.5
W
Scylla
Mashumaro9
Scylla
6
0
5
8.5
L
Zeus
Mezram
Zeus
0
0
3
1.5
L
Kukulkan
PriestOf
Kukulkan
0
5
3
0.3
L
Amaterasu
Revercy
Amaterasu
3
2
2
2
L
Horus
Rosatom
Horus
1
1
1
1.5
W
Artemis
tynikarto
Artemis
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,678
Damage
23,790
25,365
Taken
24,972
9,981
Mitigated
16,804
2,619
Healing
2,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,829
195
0
540
6,302
6,013
0
3,901
2,326
8,261
0
W
3,437
526
0
620
4,538
1,648
0
1,788
2,643
0
10,385
W
Osiris
Kartofen18
Osiris
4,316
1,064
0
620
6,723
6,591
0
2,509
4,078
0
20,894
L
Artemis
LeslieWesker
Artemis
3,899
1,087
0
287
5,752
1,765
0
2,570
3,025
0
13,793
W
Scylla
Mashumaro9
Scylla
7,854
1,147
0
255
2,990
885
0
1,243
1,713
16,255
545
L
Zeus
Mezram
Zeus
8,196
370
0
167
4,275
1,014
0
2,955
1,246
22,961
0
L
Kukulkan
PriestOf
Kukulkan
2,571
436
0
0
5,919
1,791
0
3,161
2,585
13,083
0
L
Amaterasu
Revercy
Amaterasu
5,427
1,324
0
1,339
7,581
4,421
0
2,296
4,980
0
8,132
L
Horus
Rosatom
Horus
585
230
40
786
1,838
990
0
1,059
651
0
1,381
W
Artemis
tynikarto
Artemis
3,354
1,365
0
497
4,419
1,667
0
1,326
3,028
0
10,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,718
Gold Earned
34,130
85
Minions Killed
105
3
Camps Cleared
6
438,678
Distance Traveled
509,499
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,257
1,451
8
2
2
105,790
0
W
Susano
6,253
1,251
13
3
0
98,870
0
W
Osiris
6,753
1,351
39
8
1
111,586
0
L
Artemis
6,398
1,280
16
3
1
94,385
0
W
Scylla
7,434
1,487
25
5
3
100,604
0
L
Zeus
6,000
1,200
35
7
0
108,029
0
L
Kukulkan
5,968
1,194
24
5
2
96,617
0
L
Amaterasu
6,650
1,330
10
2
0
106,886
1
L
Horus
5,702
1,140
0
0
0
32,761
0
W
Artemis
6,433
1,287
20
4
0
92,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role