Player Matchup

Nut
Nut
 
Nut
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Atwell12
Ix Chel
Level 82
God Stats
42W - 37L
1,522 SR
Queue Stats
114W - 105L
1,464 Elo+
Solo
Cabrakan
Cabrakan
BLuiiix
Cabrakan
Level 124
God Stats
5W - 2L
1,934 SR
Queue Stats
99W - 91L
1,470 Elo+
Solo
Shiva
Shiva
Chiopmunk141
Shiva
Level 155
God Stats
11W - 13L
1,624 SR
Queue Stats
577W - 529L
1,542 Elo+
Solo
Lancelot
Lancelot
monkcay
Lancelot
Level 42
God Stats
24W - 7L
1,789 SR
Queue Stats
140W - 144L
1,386 Elo+
Solo
Team Averages
Level 102
1,674 SR
1,472 Elo+

VS

Team Averages
Level 122
1,493 SR
1,494 Elo+
Neith
Neith
 
Neith
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Call_Me_Dada-
Anubis
Level 142
God Stats
17W - 10L
1,637 SR
Queue Stats
108W - 98L
1,457 Elo+
Party 1
Chernobog
Chernobog
Kenjondoe
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
ProblemPlay
Maman Brigitte
Level 124
God Stats
4W - 12L
1,327 SR
Queue Stats
343W - 329L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
8 / 0 / 4
7,196
720
6,760
5,881
1,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
Atwell12
Ix Chel
10
1 / 4 / 1
6,371
637
2,527
6,474
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
BLuiiix
Cabrakan
9
4 / 0 / 4
6,676
668
3,194
6,186
5,202
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 1 / 0
7,261
726
9,005
8,178
3,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
monkcay
Lancelot
12
2 / 0 / 1
6,426
643
4,317
7,172
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 1 / 0
6,310
631
6,837
6,907
2,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
 
Ymir
10
1 / 3 / 0
5,564
556
2,756
11,086
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 6 / 0
4,627
463
3,834
7,578
2,891
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chernobog
Kenjondoe
Chernobog
8
0 / 5 / 0
4,447
445
2,539
6,299
1,732
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
ProblemPlay
Maman Brigitte
8
0 / 4 / 1
4,843
484
2,356
7,380
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
19
Kills
5
5
Deaths
19
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
8
0
4
10
L
Neith
 
Neith
4
1
0
4
L
Ymir
 
Ymir
1
3
0
0.33
W
Ix Chel
Atwell12
Ix Chel
1
4
1
0.38
W
Cabrakan
BLuiiix
Cabrakan
4
0
4
6
L
0
6
0
0
W
4
1
0
4
L
Chernobog
Kenjondoe
Chernobog
0
5
0
0
L
Maman Brigitte
ProblemPlay
Maman Brigitte
0
4
1
0.13
W
Lancelot
monkcay
Lancelot
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,803
Damage
18,322
33,891
Taken
39,250
14,604
Mitigated
13,398
8,294
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
6,760
3,936
0
2,799
5,881
1,566
530
2,222
3,659
0
50,769
L
Neith
 
Neith
6,837
1,399
0
2,559
6,907
2,291
0
2,305
4,602
0
46,177
L
Ymir
 
Ymir
2,756
325
0
2,649
11,086
4,592
0
0
11,086
22,611
1,221
W
Ix Chel
Atwell12
Ix Chel
2,527
246
267
1,193
6,474
1,619
0
920
5,404
32,061
320
W
Cabrakan
BLuiiix
Cabrakan
3,194
956
0
1,116
6,186
5,202
324
2,006
4,180
14,754
0
L
3,834
483
0
1,939
7,578
2,891
490
1,740
5,838
34,666
0
W
9,005
2,516
0
1,572
8,178
3,272
0
2,621
5,198
0
49,911
L
Chernobog
Kenjondoe
Chernobog
2,539
1,562
0
552
6,299
1,732
291
1,390
4,909
0
11,849
L
Maman Brigitte
ProblemPlay
Maman Brigitte
2,356
169
0
786
7,380
1,892
0
234
7,146
28,537
612
W
Lancelot
monkcay
Lancelot
4,317
949
0
1,347
7,172
2,945
0
707
6,407
0
44,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,930
Gold Earned
25,791
331
Minions Killed
271
0
Camps Cleared
0
1,038,704
Distance Traveled
950,726
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,196
720
63
6
0
194,074
0
L
Neith
6,310
631
87
9
0
189,706
4
L
Ymir
5,564
556
52
5
0
147,854
0
W
Ix Chel
6,371
637
65
7
0
190,108
0
W
Cabrakan
6,676
668
28
3
0
193,154
0
L
Anubis
4,627
463
58
6
0
187,936
0
W
Shiva
7,261
726
92
9
0
194,978
4
L
Chernobog
4,447
445
18
2
0
198,720
0
L
Maman Brigitte
4,843
484
56
6
0
226,510
5
W
Lancelot
6,426
643
83
8
0
266,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role