Player Matchup

Nike
Nike
BananaKiller331
Nike
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,487 Elo+
Solo
Scylla
Scylla
Dizzarius
Scylla
Level 27
God Stats
12W - 14L
1,515 SR
Queue Stats
163W - 225L
1,438 Elo+
Solo
Discordia
Discordia
GodWarrios12
Discordia
Level 88
God Stats
13W - 21L
1,487 SR
Queue Stats
106W - 126L
1,414 Elo+
Solo
Mercury
Mercury
Notmelul
Mercury
Level 17
God Stats
8W - 10L
1,427 SR
Queue Stats
52W - 53L
1,483 Elo+
Solo
Sylvanus
Sylvanus
XxSchelliBellixX
Sylvanus
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 73L
1,377 Elo+
Solo
Team Averages
Level 58
1,486 SR
1,440 Elo+

VS

Team Averages
Level 115
1,486 SR
1,469 Elo+
Maui
Maui
Baradir
Maui
Level 149
God Stats
1W - 1L
1,691 SR
Queue Stats
44W - 47L
1,512 Elo+
Party 2
Thanatos
Thanatos
CrazyCrøw
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KaY tHe sEcoNd
Nu Wa
Level 175
God Stats
17W - 21L
1,468 SR
Queue Stats
196W - 238L
1,414 Elo+
Party 1
Sol
Sol
Tomster118
Sol
Level 87
God Stats
1W - 1L
1,398 SR
Queue Stats
61W - 69L
1,471 Elo+
Party 2
Neith
Neith
aInT tHe sEcoNd
Neith
Level 155
God Stats
10W - 22L
1,371 SR
Queue Stats
124W - 159L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
7,367
1,052
8,934
7,750
5,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Dizzarius
Scylla
10
0 / 0 / 2
6,237
891
2,528
1,582
449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
GodWarrios12
Discordia
13
3 / 1 / 3
7,352
1,050
6,729
2,461
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Notmelul
Mercury
12
1 / 1 / 2
6,787
970
1,528
4,603
1,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

12
2 / 1 / 3
6,950
993
1,649
7,568
4,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Baradir
Maui
12
2 / 0 / 2
7,085
1,012
3,961
6,485
4,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
CrazyCrøw
Thanatos
7
0 / 0 / 0
4,050
579
0
0
0
11
1 / 4 / 3
6,434
919
4,862
6,720
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 1
6,580
940
4,997
6,455
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 3 / 2
6,089
870
2,480
7,862
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
9
Kills
4
4
Deaths
9
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Maui
Baradir
Maui
2
0
2
3
L
Thanatos
CrazyCrøw
Thanatos
0
0
0
0
W
Scylla
Dizzarius
Scylla
0
0
2
1
W
Discordia
GodWarrios12
Discordia
3
1
3
4.5
L
1
4
3
0.63
W
Mercury
Notmelul
Mercury
1
1
2
2
L
1
2
1
0.75
W
2
1
3
3.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,368
Damage
16,300
23,964
Taken
27,522
12,468
Mitigated
10,416
5,068
Healing
7,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,934
650
0
1,185
7,750
5,953
35
3,738
4,012
0
23,244
L
Maui
Baradir
Maui
3,961
479
1,510
2,451
6,485
4,178
0
2,875
3,084
7,482
0
L
Thanatos
CrazyCrøw
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Dizzarius
Scylla
2,528
108
0
0
1,582
449
0
758
824
9,791
0
W
Discordia
GodWarrios12
Discordia
6,729
371
0
302
2,461
715
635
1,005
1,456
19,957
1,497
L
4,862
1,487
0
500
6,720
2,009
0
1,660
4,608
15,694
0
W
Mercury
Notmelul
Mercury
1,528
356
0
836
4,603
1,220
777
2,964
1,639
0
17,165
L
4,997
2,394
0
1,089
6,455
2,032
671
850
5,211
16,056
0
W
1,649
346
1,046
1,699
7,568
4,131
175
5,355
2,213
8,098
0
L
2,480
378
0
1,500
7,862
2,197
0
4,068
3,237
0
16,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,693
Gold Earned
30,238
154
Minions Killed
88
0
Camps Cleared
0
689,683
Distance Traveled
567,290
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,367
1,052
33
5
0
164,293
0
L
Maui
7,085
1,012
8
1
0
156,589
0
L
Thanatos
4,050
579
0
0
0
0
0
W
Scylla
6,237
891
24
3
0
116,593
0
W
Discordia
7,352
1,050
42
6
0
129,516
0
L
Nu Wa
6,434
919
23
3
0
141,667
0
W
Mercury
6,787
970
43
6
0
149,542
0
L
Sol
6,580
940
30
4
0
135,819
0
W
Sylvanus
6,950
993
12
2
0
129,739
1
L
Neith
6,089
870
27
4
0
133,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role