Player Matchup

Cthulhu
Cthulhu
Platinum I
Adam-543
Cthulhu
Platinum I
Level 147
God Stats
35W - 41L
1,529 SR
Queue Stats
570W - 581L
1,909 MMR
Solo
Pele
Pele
Diamond III
Anhur-_4
Pele
Diamond III
Level 156
God Stats
7W - 7L
1,201 SR
Queue Stats
186W - 190L
2,220 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond IV
Cukkabes
Kuzenbo
Diamond IV
Level 143
God Stats
8W - 11L
1,463 SR
Queue Stats
177W - 166L
1,922 MMR
Solo
Eset
Eset
Diamond IV
Doriamma
Eset
Diamond IV
Level 155
God Stats
25W - 20L
1,649 SR
Queue Stats
265W - 238L
2,135 MMR
Party 2
Xbalanque
Xbalanque
Masters
EIchaP0o
Xbalanque
Masters
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 238L
2,102 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,468 SR
2,058 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,522 SR
2,001 MMR
Thanatos
Thanatos
Platinum III
 
Thanatos
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Diamond V
Fianzo
Chernobog
Diamond V
Level 164
God Stats
2W - 6L
1,342 SR
Queue Stats
111W - 93L
1,985 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond V
Fizlongpong
Gilgamesh
Diamond V
Level 81
God Stats
2W - 2L
1,896 SR
Queue Stats
130W - 114L
1,970 MMR
Party 1
Agni
Agni
Diamond I
Oskuuuuu
Agni
Diamond I
Level 158
God Stats
16W - 18L
1,604 SR
Queue Stats
316W - 268L
2,728 MMR
Solo
Yemoja
Yemoja
Platinum IV
ЏghtÐårknєsš
Yemoja
Platinum IV
Level 156
God Stats
1W - 0L
1,266 SR
Queue Stats
204W - 200L
1,819 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adam-543
Cthulhu
7
1 / 4 / 0
4,126
589
3,222
6,019
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pele
7
0 / 3 / 1
3,875
554
2,110
6,000
1,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Cukkabes
Kuzenbo
7
1 / 1 / 2
4,595
656
2,230
5,237
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
9
1 / 0 / 0
4,957
708
1,216
2,604
647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
EIchaP0o
Xbalanque
8
2 / 2 / 1
4,560
651
4,883
4,703
1,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
AresSusanoAo Kuang

VS

Bans
PoseidonKumbhakarnaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
4 / 0 / 2
5,067
724
3,080
4,587
1,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Fianzo
Chernobog
9
3 / 1 / 1
4,920
703
4,381
5,406
1,351
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Fizlongpong
Gilgamesh
10
3 / 1 / 2
5,643
806
4,971
7,649
3,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
9
0 / 1 / 0
4,455
636
1,876
2,871
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 2 / 2
4,195
599
1,655
4,898
2,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
10
10
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
2
5
L
Cthulhu
Adam-543
Cthulhu
1
4
0
0.25
L
Pele
0
3
1
0.17
L
Kuzenbo
Cukkabes
Kuzenbo
1
1
2
2
L
Eset
1
0
0
1
L
Xbalanque
EIchaP0o
Xbalanque
2
2
1
1.25
W
Chernobog
Fianzo
Chernobog
3
1
1
3.5
W
Gilgamesh
Fizlongpong
Gilgamesh
3
1
2
4
W
Agni
0
1
0
0
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,661
Damage
15,963
24,563
Taken
25,411
11,880
Mitigated
9,638
6,559
Healing
11,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,080
652
0
4,978
4,587
1,214
0
723
3,686
0
27,949
L
Cthulhu
Adam-543
Cthulhu
3,222
249
0
1,250
6,019
4,042
0
0
5,557
15,629
0
L
Pele
2,110
658
0
1,109
6,000
1,771
0
588
5,308
0
25,325
L
Kuzenbo
Cukkabes
Kuzenbo
2,230
1,106
0
2,205
5,237
4,112
6
1,111
4,083
9,951
0
L
Eset
1,216
43
0
628
2,604
647
0
832
1,592
28,771
0
L
Xbalanque
EIchaP0o
Xbalanque
4,883
2,251
0
1,367
4,703
1,308
0
351
4,352
0
32,016
W
Chernobog
Fianzo
Chernobog
4,381
2,237
0
2,421
5,406
1,351
0
436
4,970
0
30,178
W
Gilgamesh
Fizlongpong
Gilgamesh
4,971
2,035
0
2,116
7,649
3,466
0
2,541
4,604
0
34,167
W
Agni
1,876
246
0
647
2,871
734
0
606
2,179
26,569
1,555
W
1,655
207
462
1,162
4,898
2,873
0
1,594
3,304
9,878
797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,113
Gold Earned
24,280
215
Minions Killed
266
0
Camps Cleared
0
708,812
Distance Traveled
772,975
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,067
724
48
7
0
181,598
0
L
Cthulhu
4,126
589
36
5
0
145,375
2
L
Pele
3,875
554
32
5
0
131,900
0
L
Kuzenbo
4,595
656
13
2
0
145,455
1
L
Eset
4,957
708
78
11
0
154,262
0
L
Xbalanque
4,560
651
56
8
0
131,820
0
W
Chernobog
4,920
703
50
7
0
139,120
0
W
Gilgamesh
5,643
806
69
10
0
150,948
1
W
Agni
4,455
636
77
11
0
164,460
1
W
Yemoja
4,195
599
22
3
0
136,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role