Player Matchup

Hera
Hera
Caireeen
Hera
Level 63
God Stats
2W - 2L
1,487 SR
Queue Stats
73W - 84L
1,470 Elo+
Solo
Guan Yu
Guan Yu
Gillespie 123
Guan Yu
Level 155
God Stats
1W - 2L
1,485 SR
Queue Stats
186W - 173L
1,483 Elo+
Solo
Awilix
Awilix
Guillermocho8
Awilix
Level 107
God Stats
2W - 2L
1,595 SR
Queue Stats
55W - 58L
1,450 Elo+
Solo
Khepri
Khepri
deuved
Khepri
Level 116
God Stats
2W - 2L
1,657 SR
Queue Stats
35W - 42L
1,470 Elo+
Party 1
Hachiman
Hachiman
gladiator92308
Hachiman
Level 29
God Stats
4W - 2L
1,701 SR
Queue Stats
50W - 56L
1,477 Elo+
Party 1
Team Averages
Level 94
1,585 SR
1,470 Elo+

VS

Team Averages
Level 111
1,446 SR
1,489 Elo+
Nut
Nut
Byvasy9
Nut
Level 44
God Stats
6W - 7L
1,280 SR
Queue Stats
96W - 109L
1,500 Elo+
Solo
Artio
Artio
CapturedBrush28
Artio
Level 156
God Stats
39W - 33L
1,599 SR
Queue Stats
235W - 235L
1,481 Elo+
Party 2
Hercules
Hercules
THELONEHORSE680
Hercules
Level 160
God Stats
4W - 5L
1,433 SR
Queue Stats
233W - 233L
1,485 Elo+
Party 2
Merlin
Merlin
brunochoa03
Merlin
Level 108
God Stats
3W - 5L
1,635 SR
Queue Stats
109W - 98L
1,484 Elo+
Solo
Ne Zha
Ne Zha
xxxViziRxxx
Ne Zha
Level 89
God Stats
1W - 1L
1,286 SR
Queue Stats
40W - 30L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
2 / 1 / 0
7,594
542
4,894
4,928
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
12
1 / 6 / 0
6,540
467
4,002
14,620
9,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 3 / 1
6,585
470
3,579
9,183
3,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
deuved
Khepri
10
0 / 8 / 2
6,078
434
5,406
16,534
11,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
9
2 / 7 / 0
5,876
420
7,145
10,238
2,996
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
16
8 / 2 / 9
9,226
659
14,761
12,891
5,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
2 / 2 / 4
8,631
617
7,819
11,374
9,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
14
9 / 0 / 7
9,166
655
9,695
9,332
9,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Merlin
14
1 / 2 / 0
7,941
567
2,780
6,089
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ne Zha
15
5 / 0 / 2
8,317
594
4,093
9,437
3,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
6
Kills
25
25
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nut
8
2
9
6.25
L
Hera
2
1
0
2
W
2
2
4
2
L
Guan Yu
1
6
0
0.17
L
1
3
1
0.5
W
Hercules
9
0
7
12.5
W
Merlin
1
2
0
0.5
L
Khepri
deuved
Khepri
0
8
2
0.13
L
Hachiman
2
7
0
0.29
W
Ne Zha
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,026
Damage
39,148
55,503
Taken
49,123
29,210
Mitigated
29,938
9,533
Healing
20,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
14,761
11,357
0
8,284
12,891
5,408
1,922
3,814
9,077
0
74,131
L
Hera
4,894
539
0
468
4,928
1,497
0
2,552
2,376
54,221
0
W
7,819
975
120
5,798
11,374
9,322
0
0
11,374
52,955
4,287
L
Guan Yu
4,002
533
0
5,077
14,620
9,318
0
6,184
7,545
0
42,562
L
3,579
1,375
0
829
9,183
3,896
0
804
8,343
0
55,814
W
Hercules
9,695
4,294
0
3,311
9,332
9,290
320
1,393
7,939
0
32,141
W
Merlin
2,780
82
0
444
6,089
1,929
0
4,365
1,724
53,580
300
L
Khepri
deuved
Khepri
5,406
786
0
2,303
16,534
11,503
0
0
16,534
21,594
1,099
L
Hachiman
7,145
5,082
0
856
10,238
2,996
0
0
10,238
0
29,177
W
Ne Zha
4,093
809
0
2,760
9,437
3,989
302
529
8,908
0
74,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,673
Gold Earned
43,281
355
Minions Killed
478
0
Camps Cleared
0
1,329,716
Distance Traveled
1,250,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,226
659
112
8
0
250,485
0
L
Hera
7,594
542
117
8
0
277,365
0
W
Artio
8,631
617
90
6
0
205,070
0
L
Guan Yu
6,540
467
74
5
0
243,464
0
L
Awilix
6,585
470
88
6
0
308,445
0
W
Hercules
9,166
655
39
3
0
252,689
0
W
Merlin
7,941
567
130
9
0
245,224
0
L
Khepri
6,078
434
23
2
0
268,674
0
L
Hachiman
5,876
420
53
4
0
231,768
0
W
Ne Zha
8,317
594
107
8
0
297,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role