Player Matchup

Loki
Loki
Dani13878431
Loki
Level 106
God Stats
2W - 5L
1,402 SR
Queue Stats
168W - 155L
1,381 Elo+
Party 1
Nike
Nike
Inevitble-THANOS
Nike
Level 146
God Stats
21W - 17L
1,495 SR
Queue Stats
268W - 257L
1,501 Elo+
Solo
Cupid
Cupid
JesterLove
Cupid
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,456 Elo+
Solo
Ymir
Ymir
KaptenFeStiS
Ymir
Level 148
God Stats
213W - 184L
1,499 SR
Queue Stats
340W - 330L
1,493 Elo+
Solo
Merlin
Merlin
happy-predator7
Merlin
Level 125
God Stats
2W - 1L
1,425 SR
Queue Stats
199W - 197L
1,417 Elo+
Party 1
Team Averages
Level 123
1,464 SR
1,450 Elo+

VS

Team Averages
Level 71
1,374 SR
1,372 Elo+
Cerberus
Cerberus
The_Aline_0631
Cerberus
Level 87
God Stats
46W - 55L
1,513 SR
Queue Stats
147W - 281L
1,303 Elo+
Party 2
Gilgamesh
Gilgamesh
XI-M-A-L-IX
Gilgamesh
Level 115
God Stats
63W - 58L
1,604 SR
Queue Stats
416W - 496L
1,483 Elo+
Party 2
Bacchus
Bacchus
alireza_alb
Bacchus
Level 67
God Stats
27W - 31L
1,455 SR
Queue Stats
97W - 149L
1,412 Elo+
Party 2
Charybdis
Charybdis
batgad
Charybdis
Level 47
God Stats
4W - 9L
1,197 SR
Queue Stats
93W - 104L
1,438 Elo+
Solo
Freya
Freya
secret_limb74
Freya
Level 41
God Stats
0W - 3L
1,101 SR
Queue Stats
4W - 16L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
5,727
573
2,999
6,579
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 6
6,164
616
2,629
5,409
3,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
10
3 / 1 / 2
6,244
624
5,327
4,899
1,573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
10 / 2 / 0
7,820
782
10,565
8,654
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 2 / 2
5,785
579
1,917
3,132
725
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
1 / 4 / 1
5,007
501
2,669
8,397
3,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
XI-M-A-L-IX
Gilgamesh
9
5 / 2 / 1
5,568
557
5,926
10,171
2,898
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
alireza_alb
Bacchus
7
0 / 4 / 0
4,622
462
2,033
7,041
5,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
batgad
Charybdis
10
1 / 1 / 1
5,542
554
2,535
5,048
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 4 / 2
4,567
457
753
4,646
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
15
Kills
7
7
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
1
1
6
4
W
Cupid
3
1
2
4
W
10
2
0
5
L
Cerberus
1
4
1
0.38
L
Gilgamesh
XI-M-A-L-IX
Gilgamesh
5
2
1
2.75
L
Bacchus
alireza_alb
Bacchus
0
4
0
0
L
Charybdis
batgad
Charybdis
1
1
1
1.5
W
0
2
2
0.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,437
Damage
13,916
28,673
Taken
35,303
10,485
Mitigated
15,228
11,236
Healing
6,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,999
165
0
3,642
6,579
1,655
304
729
5,828
0
27,830
W
2,629
270
0
1,444
5,409
3,301
0
889
4,520
0
23,093
W
Cupid
5,327
3,168
28
2,162
4,899
1,573
651
515
4,384
0
35,140
W
10,565
1,488
0
2,973
8,654
3,231
0
2,732
5,842
51,162
0
L
Cerberus
2,669
301
0
2,200
8,397
3,908
0
4,682
3,288
14,854
1,508
L
Gilgamesh
XI-M-A-L-IX
Gilgamesh
5,926
1,579
0
1,367
10,171
2,898
0
2,662
7,340
0
29,453
L
Bacchus
alireza_alb
Bacchus
2,033
186
0
711
7,041
5,901
0
1,778
5,181
11,102
444
L
Charybdis
batgad
Charybdis
2,535
1,009
0
1,885
5,048
1,346
0
490
4,558
0
30,958
W
1,917
126
0
987
3,132
725
156
274
2,818
34,575
0
L
753
120
0
229
4,646
1,175
0
2,060
2,454
8,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,740
Gold Earned
25,306
280
Minions Killed
175
0
Camps Cleared
0
966,647
Distance Traveled
998,599
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,727
573
51
5
0
228,152
0
W
Nike
6,164
616
31
3
0
202,773
2
W
Cupid
6,244
624
62
6
0
199,909
0
W
Ymir
7,820
782
83
8
0
180,910
2
L
Cerberus
5,007
501
26
3
0
161,268
3
L
Gilgamesh
5,568
557
42
4
0
239,036
0
L
Bacchus
4,622
462
12
1
0
221,246
1
L
Charybdis
5,542
554
64
6
0
183,210
1
W
Merlin
5,785
579
53
5
0
154,903
0
L
Freya
4,567
457
31
3
0
193,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role