Player Matchup

Hun Batz
Hun Batz
Masters
Dąsh
Hun Batz
Masters
Level 68
God Stats
17W - 5L
1,872 SR
Queue Stats
191W - 93L
2,339 MMR
Party 1
Anhur
Anhur
Diamond IV
Khayzal
Anhur
Diamond IV
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 76L
1,976 MMR
Party 1
Ares
Ares
Diamond I
kevinklon
Ares
Diamond I
Level 146
God Stats
10W - 5L
1,758 SR
Queue Stats
401W - 225L
2,184 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 88
1,710 SR
2,166 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,734 SR
2,307 MMR
Hercules
Hercules
Grandmaster
Reaperizy
Hercules
Grandmaster
Level 172
God Stats
4W - 0L
1,979 SR
Queue Stats
201W - 30L
3,047 MMR
Solo
Scylla
Scylla
Gold III
SexyKeksi
Scylla
Gold III
Level 149
God Stats
23W - 18L
1,719 SR
Queue Stats
50W - 37L
1,783 MMR
Solo
Artemis
Artemis
Platinum I
mariolooo12
Artemis
Platinum I
Level 69
God Stats
2W - 2L
1,503 SR
Queue Stats
110W - 110L
2,091 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dąsh
Hun Batz
15
3 / 4 / 2
9,484
790
11,083
15,925
14,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anhur
Khayzal
Anhur
15
2 / 6 / 3
9,122
760
7,533
10,573
4,046
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
12
0 / 5 / 5
7,956
663
8,744
16,795
17,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
BakasuraCerberusSerqetFafnirCthulhu

VS

Bans
KumbhakarnaPersephoneGebBaron SamediCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Reaperizy
Hercules
17
6 / 1 / 8
10,948
912
13,817
17,667
15,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
SexyKeksi
Scylla
18
7 / 0 / 7
11,089
924
12,900
6,953
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
mariolooo12
Artemis
16
2 / 4 / 9
9,779
815
9,573
10,574
3,821
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
5
Kills
15
15
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Dąsh
Hun Batz
3
4
2
1
L
Anhur
Khayzal
Anhur
2
6
3
0.58
W
Hercules
Reaperizy
Hercules
6
1
8
10
W
Scylla
SexyKeksi
Scylla
7
0
7
10.5
L
Ares
0
5
5
0.5
W
Artemis
mariolooo12
Artemis
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,360
Damage
36,290
43,293
Taken
35,194
36,288
Mitigated
21,192
8,325
Healing
12,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Dąsh
Hun Batz
11,083
2,362
0
3,340
15,925
14,685
0
3,209
11,808
0
39,173
L
Anhur
Khayzal
Anhur
7,533
3,246
0
1,709
10,573
4,046
141
2,285
7,885
0
28,670
W
Hercules
Reaperizy
Hercules
13,817
4,775
0
9,546
17,667
15,285
798
3,186
14,481
0
38,221
W
Scylla
SexyKeksi
Scylla
12,900
1,577
0
720
6,953
2,086
1,194
1,644
5,309
54,498
0
L
Ares
8,744
685
0
3,276
16,795
17,557
0
5,941
9,608
12,795
1,150
W
Artemis
mariolooo12
Artemis
9,573
3,452
0
1,865
10,574
3,821
1,971
3,596
6,978
0
30,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,562
Gold Earned
31,816
119
Minions Killed
178
0
Camps Cleared
0
646,393
Distance Traveled
711,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,484
790
50
4
0
235,703
0
L
Anhur
9,122
760
57
5
0
199,297
0
W
Hercules
10,948
912
48
4
0
254,621
0
W
Scylla
11,089
924
92
8
0
248,834
0
L
Ares
7,956
663
12
1
0
211,393
0
W
Artemis
9,779
815
38
3
0
207,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role