Player Matchup

Neith
Neith
 
Neith
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Chesh00
Arachne
Level 123
God Stats
9W - 4L
1,713 SR
Queue Stats
115W - 104L
1,512 Elo+
Solo
Lancelot
Lancelot
TheRealBenzo
Lancelot
Level 206
God Stats
21W - 19L
1,532 SR
Queue Stats
134W - 134L
1,498 Elo+
Solo
Zeus
Zeus
Therera
Zeus
Level 117
God Stats
5W - 2L
1,646 SR
Queue Stats
69W - 57L
1,493 Elo+
Party 2
Serqet
Serqet
wirlock
Serqet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,699 Elo+
Party 2
Team Averages
Level 122
1,578 SR
1,540 Elo+

VS

Team Averages
Level 89
1,580 SR
1,467 Elo+
Morgan Le Fay
Morgan Le Fay
BigINERTIA
Morgan Le Fay
Level 49
God Stats
0W - 1L
1,620 SR
Queue Stats
68W - 48L
1,510 Elo+
Solo
Odin
Odin
Burrpz
Odin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,432 Elo+
Party 1
Atlas
Atlas
Lovu Dogu
Atlas
Level 159
God Stats
29W - 35L
1,487 SR
Queue Stats
244W - 221L
1,464 Elo+
Solo
Izanami
Izanami
PvPeedMyself218
Izanami
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 55L
1,350 Elo+
Party 1
Arachne
Arachne
SyKo-_-CoBrA
Arachne
Level 98
God Stats
1W - 1L
1,794 SR
Queue Stats
79W - 65L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 2 / 2
8,869
591
6,819
8,587
2,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Chesh00
Arachne
11
4 / 3 / 3
6,952
463
5,763
9,049
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Lancelot
TheRealBenzo
Lancelot
15
5 / 0 / 5
9,141
609
8,806
8,578
6,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
Therera
Zeus
15
4 / 7 / 5
9,064
604
10,086
10,627
3,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
wirlock
Serqet
13
5 / 0 / 5
8,916
594
9,818
11,290
8,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigINERTIA
Morgan Le Fay
13
2 / 4 / 1
7,631
509
8,804
8,852
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Burrpz
Odin
8
0 / 6 / 0
5,870
391
1,924
8,632
6,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atlas
Lovu Dogu
Atlas
11
4 / 5 / 4
7,225
482
10,585
16,994
9,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 5 / 3
7,649
510
4,991
10,846
3,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
SyKo-_-CoBrA
Arachne
10
2 / 3 / 1
6,579
439
3,881
11,910
5,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
23
Kills
11
12
Deaths
23
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
2
3
L
Morgan Le Fay
BigINERTIA
Morgan Le Fay
2
4
1
0.63
L
Odin
Burrpz
Odin
0
6
0
0
W
Arachne
Chesh00
Arachne
4
3
3
1.83
L
Atlas
Lovu Dogu
Atlas
4
5
4
1.2
L
3
5
3
0.9
L
Arachne
SyKo-_-CoBrA
Arachne
2
3
1
0.83
W
Lancelot
TheRealBenzo
Lancelot
5
0
5
7.5
W
Zeus
Therera
Zeus
4
7
5
0.93
W
Serqet
wirlock
Serqet
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,292
Damage
30,185
48,131
Taken
57,234
23,741
Mitigated
28,224
14,291
Healing
13,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,819
1,352
0
3,218
8,587
2,558
519
5,870
2,717
0
64,670
L
Morgan Le Fay
BigINERTIA
Morgan Le Fay
8,804
396
0
2,842
8,852
3,458
0
198
8,612
52,600
930
L
Odin
Burrpz
Odin
1,924
1,054
0
779
8,632
6,942
0
0
8,217
0
17,772
W
Arachne
Chesh00
Arachne
5,763
4,452
0
2,478
9,049
2,629
0
3,294
5,724
0
37,974
L
Atlas
Lovu Dogu
Atlas
10,585
3,031
0
3,359
16,994
9,114
0
3,961
12,790
31,310
2,175
L
4,991
3,145
0
2,380
10,846
3,593
0
5,605
4,979
0
49,257
L
Arachne
SyKo-_-CoBrA
Arachne
3,881
2,210
69
4,336
11,910
5,117
0
315
11,235
0
33,852
W
Lancelot
TheRealBenzo
Lancelot
8,806
1,761
0
1,827
8,578
6,379
0
1,859
6,494
0
59,220
W
Zeus
Therera
Zeus
10,086
5,398
0
3,539
10,627
3,222
1,135
3,534
7,093
68,145
142
W
Serqet
wirlock
Serqet
9,818
2,661
0
3,229
11,290
8,953
0
4,683
6,570
0
43,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,942
Gold Earned
34,954
453
Minions Killed
331
0
Camps Cleared
0
1,521,677
Distance Traveled
1,393,798
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,869
591
115
8
0
273,845
3
L
Morgan Le Fay
7,631
509
92
6
0
283,451
0
L
Odin
5,870
391
28
2
0
280,369
0
W
Arachne
6,952
463
61
4
0
341,119
0
L
Atlas
7,225
482
56
4
0
297,450
0
L
Izanami
7,649
510
106
7
0
264,147
0
L
Arachne
6,579
439
49
3
0
268,381
0
W
Lancelot
9,141
609
111
7
0
304,088
0
W
Zeus
9,064
604
104
7
0
266,321
4
W
Serqet
8,916
594
62
4
0
336,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role