Player Matchup

Da Ji
Da Ji
MendedDisc18818
Da Ji
Level 129
God Stats
11W - 16L
1,477 SR
Queue Stats
414W - 397L
1,480 Elo+
Party 2
Xbalanque
Xbalanque
Syrenix-na-Kye
Xbalanque
Level 142
God Stats
9W - 8L
1,622 SR
Queue Stats
61W - 73L
1,473 Elo+
Party 3
Yemoja
Yemoja
Trakri
Yemoja
Level 38
God Stats
15W - 18L
1,208 SR
Queue Stats
131W - 151L
1,324 Elo+
Solo
Cu Chulainn
Cu Chulainn
TypeGoated
Cu Chulainn
Level 74
God Stats
39W - 32L
1,546 SR
Queue Stats
102W - 104L
1,513 Elo+
Party 3
Ra
Ra
richrobber3
Ra
Level 107
God Stats
0W - 1L
1,245 SR
Queue Stats
61W - 59L
1,473 Elo+
Party 2
Team Averages
Level 98
1,420 SR
1,452 Elo+

VS

Team Averages
Level 79
1,395 SR
1,354 Elo+
Ymir
Ymir
MrWATERN00SE
Ymir
Level 68
God Stats
4W - 4L
1,246 SR
Queue Stats
5W - 6L
1,175 Elo+
Party 1
Loki
Loki
SeasonalFire
Loki
Level 65
God Stats
1W - 6L
1,163 SR
Queue Stats
179W - 165L
1,536 Elo+
Solo
Da Ji
Da Ji
SyKo-_-CoBrA
Da Ji
Level 98
God Stats
17W - 13L
1,566 SR
Queue Stats
119W - 106L
1,572 Elo+
Solo
Tiamat
Tiamat
TheGhostLights
Tiamat
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,251 Elo+
Solo
Skadi
Skadi
a purple hipppo
Skadi
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
5,750
523
4,646
11,062
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Syrenix-na-Kye
Xbalanque
9
0 / 2 / 0
5,115
465
2,228
6,494
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Trakri
Yemoja
9
0 / 1 / 1
5,639
513
5,274
5,726
3,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cu Chulainn
TypeGoated
Cu Chulainn
11
2 / 3 / 0
6,553
596
5,979
12,108
6,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
5 / 4 / 1
7,953
723
3,684
6,239
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,341
486
1,640
7,767
4,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 1
6,112
556
4,976
9,580
4,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
11 / 1 / 0
7,155
650
11,024
8,181
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 3
5,526
502
3,557
6,103
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 1 / 3
4,605
419
3,457
4,787
1,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
9
Kills
13
13
Deaths
9
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
0
0
2
1
W
2
2
1
1.25
W
11
1
0
11
L
Xbalanque
Syrenix-na-Kye
Xbalanque
0
2
0
0
W
0
5
3
0.3
L
Yemoja
Trakri
Yemoja
0
1
1
0.5
L
Cu Chulainn
TypeGoated
Cu Chulainn
2
3
0
0.67
W
0
1
3
1.5
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,811
Damage
24,654
41,629
Taken
36,418
16,706
Mitigated
16,244
12,253
Healing
8,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,646
1,188
0
3,506
11,062
2,890
0
806
10,256
0
31,487
W
1,640
0
0
2,526
7,767
4,502
0
2,850
4,917
16,311
0
W
4,976
652
0
2,262
9,580
4,670
0
0
9,580
0
40,672
W
11,024
3,277
0
2,210
8,181
3,134
0
741
7,344
0
44,273
L
Xbalanque
Syrenix-na-Kye
Xbalanque
2,228
631
0
2,379
6,494
1,561
50
775
5,719
0
32,889
W
3,557
283
0
902
6,103
2,653
0
2,766
3,136
34,756
0
L
Yemoja
Trakri
Yemoja
5,274
630
663
987
5,726
3,404
0
865
4,861
21,866
2,249
L
Cu Chulainn
TypeGoated
Cu Chulainn
5,979
1,106
0
2,809
12,108
6,925
47
0
12,108
0
45,009
W
3,457
344
0
889
4,787
1,285
0
1,612
3,175
0
28,216
L
3,684
817
310
1,599
6,239
1,926
0
2,751
3,488
49,628
510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,010
Gold Earned
28,739
341
Minions Killed
235
0
Camps Cleared
0
1,058,675
Distance Traveled
1,057,715
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,750
523
60
5
0
230,620
0
W
Ymir
5,341
486
23
2
0
192,463
0
W
Loki
6,112
556
60
5
0
215,900
0
W
Da Ji
7,155
650
67
6
0
252,043
0
L
Xbalanque
5,115
465
66
6
0
188,984
0
W
Tiamat
5,526
502
50
5
0
206,741
0
L
Yemoja
5,639
513
30
3
0
201,586
2
L
Cu Chulainn
6,553
596
83
8
0
221,211
1
W
Skadi
4,605
419
35
3
0
190,568
0
L
Ra
7,953
723
102
9
0
216,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role