Player Matchup

Anhur
Anhur
Platinum IV
PandaPeluda
Anhur
Platinum IV
Level 157
God Stats
15W - 9L
1,701 SR
Queue Stats
164W - 155L
1,495 MMR
Solo
Anubis
Anubis
Gold III
Tlawyer1
Anubis
Gold III
Level 97
God Stats
14W - 14L
1,499 SR
Queue Stats
66W - 72L
1,625 MMR
Party 1
Horus
Horus
Gold III
YourProcras
Horus
Gold III
Level 118
God Stats
27W - 25L
1,603 SR
Queue Stats
110W - 111L
1,638 MMR
Party 1
Chaac
Chaac
Gold III
cBeTJIe4oK
Chaac
Gold III
Level 201
God Stats
6W - 3L
1,524 SR
Queue Stats
197W - 199L
1,556 MMR
Solo
Janus
Janus
Gold II
mokaba97
Janus
Gold II
Level 155
God Stats
2W - 0L
1,899 SR
Queue Stats
154W - 150L
1,530 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,645 SR
1,569 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,500 SR
1,504 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold I
 
Da Ji
Gold I
Level 305
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold II
 
Xbalanque
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Aiqnzmzie
Sylvanus
Gold IV
Level 159
God Stats
25W - 29L
1,502 SR
Queue Stats
33W - 35L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
3,587
717
2,524
2,532
537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Anubis
Tlawyer1
Anubis
6
0 / 2 / 0
3,443
689
1,253
3,180
1,126
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
1 / 1 / 2
3,332
666
1,485
2,997
1,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
7
2 / 0 / 0
4,298
860
1,050
2,760
1,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
mokaba97
Janus
6
0 / 1 / 0
3,333
667
688
2,820
613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
PoseidonCthulhuThor

VS

Bans
Chang'eMedusaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
3 / 0 / 0
3,690
738
2,194
1,200
232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
 
Da Ji
6
0 / 0 / 3
3,394
679
1,196
3,299
647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
 
Xbalanque
5
0 / 2 / 0
2,883
577
1,837
3,195
485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
 
Mulan
3
0 / 2 / 0
2,684
537
1,011
2,167
521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
Aiqnzmzie
Sylvanus
6
0 / 1 / 1
3,147
629
646
2,508
581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
3
4
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
0
0
3
L
Da Ji
 
Da Ji
0
0
3
1.5
L
Xbalanque
 
Xbalanque
0
2
0
0
L
Mulan
 
Mulan
0
2
0
0
L
Sylvanus
Aiqnzmzie
Sylvanus
0
1
1
0.5
W
2
0
1
2.5
W
Anubis
Tlawyer1
Anubis
0
2
0
0
W
1
1
2
2
W
Chaac
2
0
0
2
W
Janus
mokaba97
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,000
Damage
6,884
14,289
Taken
12,369
4,819
Mitigated
2,466
6,971
Healing
4,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,194
151
0
855
1,200
232
0
714
486
14,401
853
L
Da Ji
 
Da Ji
1,196
341
0
1,552
3,299
647
0
985
2,314
0
14,529
L
Xbalanque
 
Xbalanque
1,837
583
0
546
3,195
485
0
0
3,195
0
15,694
L
Mulan
 
Mulan
1,011
171
0
470
2,167
521
0
0
2,167
0
5,783
L
Sylvanus
Aiqnzmzie
Sylvanus
646
331
772
488
2,508
581
0
183
2,325
5,448
0
W
2,524
1,314
0
1,559
2,532
537
0
263
2,269
0
18,282
W
Anubis
Tlawyer1
Anubis
1,253
96
0
1,319
3,180
1,126
0
1,360
1,562
17,141
0
W
1,485
750
120
1,224
2,997
1,218
0
383
2,614
0
11,648
W
Chaac
1,050
330
0
938
2,760
1,325
0
0
2,760
0
20,775
W
Janus
mokaba97
Janus
688
36
0
1,811
2,820
613
0
400
2,334
18,070
400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,993
Gold Earned
15,798
166
Minions Killed
105
0
Camps Cleared
0
507,945
Distance Traveled
400,755
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,690
738
37
7
0
94,007
0
L
Da Ji
3,394
679
23
5
0
112,504
1
L
Xbalanque
2,883
577
26
5
0
70,862
0
L
Mulan
2,684
537
10
2
0
33,422
0
L
Sylvanus
3,147
629
9
2
0
89,960
1
W
Anhur
3,587
717
31
6
0
87,796
0
W
Anubis
3,443
689
34
7
0
104,263
0
W
Horus
3,332
666
13
3
0
108,774
4
W
Chaac
4,298
860
38
8
0
99,528
0
W
Janus
3,333
667
50
10
0
107,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role