Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Imperialtuba287
Ah Muzen Cab
Level 156
God Stats
89W - 115L
1,500 SR
Queue Stats
303W - 352L
1,441 Elo+
Solo
Poseidon
Poseidon
Wantedplaya2017
Poseidon
Level 67
God Stats
27W - 20L
1,422 SR
Queue Stats
198W - 206L
1,409 Elo+
Party 1
Artemis
Artemis
ashley4r4n
Artemis
Level 103
God Stats
8W - 2L
1,649 SR
Queue Stats
243W - 237L
1,415 Elo+
Party 2
Sobek
Sobek
x0ve
Sobek
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 40L
1,400 Elo+
Party 1
Nu Wa
Nu Wa
yasserbaubooa
Nu Wa
Level 144
God Stats
4W - 3L
1,386 SR
Queue Stats
408W - 398L
1,424 Elo+
Party 2
Team Averages
Level 98
1,491 SR
1,418 Elo+

VS

Team Averages
Level 57
1,354 SR
1,455 Elo+
Camazotz
Camazotz
BunkBudBros
Camazotz
Level 48
God Stats
19W - 20L
1,351 SR
Queue Stats
263W - 265L
1,442 Elo+
Solo
Olorun
Olorun
CarnageRose3878
Olorun
Level 85
God Stats
2W - 2L
1,439 SR
Queue Stats
27W - 24L
1,469 Elo+
Solo
Loki
Loki
SeasonalFire
Loki
Level 65
God Stats
1W - 6L
1,191 SR
Queue Stats
182W - 170L
1,551 Elo+
Solo
Izanami
Izanami
linogamer612
Izanami
Level 48
God Stats
2W - 5L
1,334 SR
Queue Stats
58W - 65L
1,399 Elo+
Solo
Geb
Geb
xDamianOG
Geb
Level 39
God Stats
15W - 23L
1,457 SR
Queue Stats
27W - 43L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Imperialtuba287
Ah Muzen Cab
13
0 / 0 / 1
7,886
563
3,559
7,672
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
14
10 / 2 / 2
8,733
624
9,781
5,652
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
ashley4r4n
Artemis
12
1 / 3 / 3
6,302
450
4,433
6,054
1,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sobek
x0ve
Sobek
13
7 / 0 / 4
7,878
563
8,042
12,339
6,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
2 / 0 / 5
6,868
491
8,849
5,191
1,320
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BunkBudBros
Camazotz
10
1 / 6 / 0
6,243
446
5,854
13,095
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 9 / 2
6,344
453
3,329
10,406
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 0 / 0
8,294
592
4,353
9,387
4,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
linogamer612
Izanami
12
3 / 2 / 0
7,181
513
4,879
7,834
2,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 3
5,828
416
2,330
10,553
8,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
20
Kills
5
5
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Camazotz
BunkBudBros
Camazotz
1
6
0
0.17
L
0
9
2
0.11
W
Ah Muzen Cab
Imperialtuba287
Ah Muzen Cab
0
0
1
0.5
L
1
0
0
1
W
Poseidon
10
2
2
5.5
W
Artemis
ashley4r4n
Artemis
1
3
3
0.83
L
Izanami
linogamer612
Izanami
3
2
0
1.5
W
Sobek
x0ve
Sobek
7
0
4
9
L
0
3
3
0.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,664
Damage
20,745
36,908
Taken
51,275
15,041
Mitigated
20,433
9,093
Healing
13,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
BunkBudBros
Camazotz
5,854
1,460
0
4,998
13,095
3,277
0
6,629
6,466
0
36,900
L
3,329
1,481
85
845
10,406
2,485
0
8,959
1,447
29,608
3,578
W
Ah Muzen Cab
Imperialtuba287
Ah Muzen Cab
3,559
1,795
0
1,885
7,672
4,042
56
0
7,672
0
54,793
L
4,353
252
0
2,246
9,387
4,398
0
2,091
7,296
0
53,676
W
Poseidon
9,781
1,423
0
0
5,652
1,340
757
1,131
4,521
49,452
0
W
Artemis
ashley4r4n
Artemis
4,433
1,901
174
796
6,054
1,901
377
1,122
4,932
0
33,492
L
Izanami
linogamer612
Izanami
4,879
2,854
0
1,876
7,834
2,244
0
3,039
4,795
0
55,571
W
Sobek
x0ve
Sobek
8,042
678
0
4,530
12,339
6,438
0
1,428
10,911
44,270
1,826
L
2,330
378
215
3,182
10,553
8,029
0
5,924
4,629
15,876
1,723
W
8,849
4,088
144
1,564
5,191
1,320
385
1,513
3,678
35,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,667
Gold Earned
33,890
327
Minions Killed
374
0
Camps Cleared
0
1,356,334
Distance Traveled
1,275,365
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,243
446
56
4
0
266,588
0
L
Olorun
6,344
453
65
5
0
248,417
0
W
Ah Muzen Cab
7,886
563
104
7
0
255,768
4
L
Loki
8,294
592
127
9
0
266,957
0
W
Poseidon
8,733
624
85
6
0
280,403
0
W
Artemis
6,302
450
41
3
0
247,708
1
L
Izanami
7,181
513
112
8
0
256,374
1
W
Sobek
7,878
563
59
4
0
320,281
0
L
Geb
5,828
416
14
1
0
237,029
1
W
Nu Wa
6,868
491
38
3
0
252,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role