Player Matchup

Janus
Janus
Gold II
 
Janus
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver I
Liġi
Olorun
Silver I
Level 147
God Stats
0W - 1L
1,270 SR
Queue Stats
154W - 173L
1,323 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Vnth0_l2
Sun Wukong
Silver III
Level 108
God Stats
1W - 2L
1,540 SR
Queue Stats
22W - 41L
1,150 MMR
Solo
Sylvanus
Sylvanus
Silver I
call933
Sylvanus
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 92L
1,135 MMR
Solo
Bakasura
Bakasura
Gold I
dias20
Bakasura
Gold I
Level 142
God Stats
5W - 6L
1,600 SR
Queue Stats
106W - 105L
1,659 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,482 SR
1,353 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,584 SR
1,375 MMR
Cthulhu
Cthulhu
Gold IV
Baananaz
Cthulhu
Gold IV
Level 127
God Stats
1W - 0L
1,391 SR
Queue Stats
106W - 116L
1,339 MMR
Solo
Nemesis
Nemesis
Silver I
ItsYozzu
Nemesis
Silver I
Level 141
God Stats
2W - 1L
1,416 SR
Queue Stats
10W - 5L
1,644 MMR
Party 1
Raijin
Raijin
Silver I
MaxMarsS
Raijin
Silver I
Level 157
God Stats
2W - 2L
1,977 SR
Queue Stats
10W - 5L
1,644 MMR
Party 1
Neith
Neith
Silver II
NeonQueen
Neith
Silver II
Level 139
God Stats
22W - 14L
1,575 SR
Queue Stats
223W - 251L
1,078 MMR
Solo
Chaac
Chaac
Silver V
RebeuSournois_
Chaac
Silver V
Level 149
God Stats
1W - 1L
1,563 SR
Queue Stats
23W - 33L
1,171 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 1 / 0
3,642
728
982
1,488
338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Liġi
Olorun
3
0 / 3 / 1
2,810
562
818
2,473
542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Vnth0_l2
Sun Wukong
6
0 / 0 / 0
3,284
657
566
1,895
852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
call933
Sylvanus
7
2 / 1 / 0
3,854
771
1,992
5,769
2,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
dias20
Bakasura
6
0 / 1 / 0
3,254
651
532
4,297
1,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
ThanatosMedusaSusanoKing Arthur

VS

Bans
HerculesSkadiKumbhakarnaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baananaz
Cthulhu
5
2 / 1 / 2
3,491
698
2,596
3,000
1,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ItsYozzu
Nemesis
6
1 / 0 / 2
3,562
712
1,057
2,720
836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
MaxMarsS
Raijin
7
1 / 0 / 1
3,798
760
1,197
1,228
263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
NeonQueen
Neith
6
2 / 1 / 2
3,724
745
3,215
3,773
963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,827
765
1,039
2,269
1,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
6
6
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
Cthulhu
Baananaz
Cthulhu
2
1
2
3
W
Nemesis
ItsYozzu
Nemesis
1
0
2
2
L
Olorun
Liġi
Olorun
0
3
1
0.17
W
Raijin
MaxMarsS
Raijin
1
0
1
1.5
W
Neith
NeonQueen
Neith
2
1
2
3
W
0
0
0
0
L
Sun Wukong
Vnth0_l2
Sun Wukong
0
0
0
0
L
Sylvanus
call933
Sylvanus
2
1
0
2
L
Bakasura
dias20
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,890
Damage
9,104
15,922
Taken
12,990
5,241
Mitigated
4,519
4,300
Healing
4,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
982
37
0
250
1,488
338
0
535
915
18,116
339
W
Cthulhu
Baananaz
Cthulhu
2,596
311
0
913
3,000
1,103
0
1,130
1,870
14,567
361
W
Nemesis
ItsYozzu
Nemesis
1,057
632
0
500
2,720
836
0
361
2,325
0
14,837
L
Olorun
Liġi
Olorun
818
324
0
50
2,473
542
0
976
1,324
5,761
0
W
Raijin
MaxMarsS
Raijin
1,197
177
0
970
1,228
263
0
518
624
20,086
0
W
Neith
NeonQueen
Neith
3,215
1,103
0
1,269
3,773
963
0
1,561
2,212
0
14,767
W
1,039
45
0
863
2,269
1,354
0
0
2,136
0
20,046
L
Sun Wukong
Vnth0_l2
Sun Wukong
566
0
0
368
1,895
852
0
0
1,895
0
14,673
L
Sylvanus
call933
Sylvanus
1,992
725
556
1,818
5,769
2,147
0
1,182
4,466
11,288
1,653
L
Bakasura
dias20
Bakasura
532
403
0
1,258
4,297
1,362
0
534
3,673
0
14,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,844
Gold Earned
18,402
144
Minions Killed
161
0
Camps Cleared
0
491,185
Distance Traveled
537,612
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,642
728
48
10
0
103,082
0
W
Cthulhu
3,491
698
17
3
0
96,334
0
W
Nemesis
3,562
712
42
8
0
129,804
0
L
Olorun
2,810
562
10
2
0
57,567
0
W
Raijin
3,798
760
41
8
0
110,098
0
W
Neith
3,724
745
20
4
0
97,015
0
W
Chaac
3,827
765
41
8
0
104,361
2
L
Sun Wukong
3,284
657
25
5
0
110,363
4
L
Sylvanus
3,854
771
18
4
0
95,873
0
L
Bakasura
3,254
651
43
9
0
124,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role