Player Matchup

Medusa
Medusa
 
Medusa
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 273
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BaRRaKouZe
Hercules
Level 217
God Stats
11W - 9L
1,578 SR
Queue Stats
95W - 107L
1,525 Elo+
Party 1
Thoth
Thoth
Reaperizy
Thoth
Level 172
God Stats
6W - 3L
1,721 SR
Queue Stats
211W - 87L
1,671 Elo+
Solo
Susano
Susano
ZoroCb3
Susano
Level 116
God Stats
59W - 56L
1,452 SR
Queue Stats
171W - 147L
1,551 Elo+
Solo
Team Averages
Level 191
1,550 SR
1,550 Elo+

VS

Team Averages
Level 131
1,464 SR
1,502 Elo+
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Eziox07
Ravana
Level 106
God Stats
2W - 5L
1,465 SR
Queue Stats
70W - 99L
1,470 Elo+
Solo
King Arthur
King Arthur
InquisitorIvory
King Arthur
Level 94
God Stats
2W - 3L
1,437 SR
Queue Stats
234W - 242L
1,519 Elo+
Solo
Neith
Neith
K4H1N
Neith
Level 150
God Stats
4W - 14L
1,307 SR
Queue Stats
220W - 229L
1,474 Elo+
Party 2
Xing Tian
Xing Tian
antto98
Xing Tian
Level 178
God Stats
13W - 13L
1,609 SR
Queue Stats
356W - 337L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
0 / 1 / 5
7,478
1,068
5,854
7,137
2,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
 
Scylla
12
0 / 1 / 5
6,838
977
5,138
4,446
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hercules
BaRRaKouZe
Hercules
13
2 / 1 / 10
7,204
1,029
7,664
12,537
13,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thoth
Reaperizy
Thoth
15
11 / 0 / 0
8,634
1,233
10,818
5,221
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
ZoroCb3
Susano
11
0 / 3 / 6
6,549
936
4,909
7,680
2,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 3 / 3
6,933
990
6,417
7,997
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Eziox07
Ravana
12
3 / 2 / 2
6,842
977
4,921
7,366
3,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
InquisitorIvory
King Arthur
12
0 / 4 / 3
6,444
921
4,948
8,383
6,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
K4H1N
Neith
12
0 / 4 / 4
6,816
974
6,177
7,441
2,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
antto98
Xing Tian
12
1 / 0 / 3
7,192
1,027
6,565
9,180
8,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
13
Kills
6
6
Deaths
13
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
1
5
2.5
W
Scylla
 
Scylla
0
1
5
2.5
L
Chang'e
 
Chang'e
2
3
3
1.17
W
Hercules
BaRRaKouZe
Hercules
2
1
10
7
L
Ravana
Eziox07
Ravana
3
2
2
2
L
King Arthur
InquisitorIvory
King Arthur
0
4
3
0.38
L
Neith
K4H1N
Neith
0
4
4
0.5
W
Thoth
Reaperizy
Thoth
11
0
0
11
W
Susano
ZoroCb3
Susano
0
3
6
1
L
Xing Tian
antto98
Xing Tian
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,383
Damage
29,028
37,021
Taken
40,367
22,714
Mitigated
22,494
8,297
Healing
7,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,854
2,034
0
2,248
7,137
2,872
0
1,323
5,814
0
29,793
W
Scylla
 
Scylla
5,138
534
0
421
4,446
1,561
0
1,859
2,587
20,609
493
L
Chang'e
 
Chang'e
6,417
697
1,376
1,863
7,997
2,163
0
3,060
4,833
17,665
0
W
Hercules
BaRRaKouZe
Hercules
7,664
1,442
0
5,037
12,537
13,589
0
5,010
7,527
2,131
8,008
L
Ravana
Eziox07
Ravana
4,921
895
0
2,259
7,366
3,613
0
3,977
3,299
0
9,756
L
King Arthur
InquisitorIvory
King Arthur
4,948
888
0
500
8,383
6,451
0
3,222
5,131
0
14,858
L
Neith
K4H1N
Neith
6,177
2,515
0
938
7,441
2,037
533
3,230
4,105
0
20,208
W
Thoth
Reaperizy
Thoth
10,818
606
0
296
5,221
1,985
0
1,558
3,663
29,607
0
W
Susano
ZoroCb3
Susano
4,909
591
0
295
7,680
2,707
0
3,232
4,448
0
14,317
L
Xing Tian
antto98
Xing Tian
6,565
288
0
718
9,180
8,230
0
3,438
5,564
18,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,703
Gold Earned
34,227
185
Minions Killed
135
0
Camps Cleared
0
856,077
Distance Traveled
738,272
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,478
1,068
65
9
0
168,330
0
W
Scylla
6,838
977
52
7
0
160,003
0
L
Chang'e
6,933
990
27
4
0
155,251
0
W
Hercules
7,204
1,029
6
1
0
168,186
0
L
Ravana
6,842
977
9
1
0
143,836
2
L
King Arthur
6,444
921
23
3
0
132,317
0
L
Neith
6,816
974
44
6
0
132,956
0
W
Thoth
8,634
1,233
43
6
0
191,454
0
W
Susano
6,549
936
19
3
0
168,104
0
L
Xing Tian
7,192
1,027
32
5
0
173,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role