Player Matchup

Tyr
Tyr
 
Tyr
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Sánㅇdм
Sol
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 8L
1,945 Elo+
Party 2
Mulan
Mulan
花满堂丶º
Mulan
Level 123
God Stats
2W - 1L
2,015 SR
Queue Stats
14W - 2L
2,057 Elo+
Party 2
Team Averages
Level 127
1,672 SR
1,834 Elo+

VS

Team Averages
Level 36
1,632 SR
1,463 Elo+
Medusa
Medusa
Alexis88BC
Medusa
Level 29
God Stats
14W - 16L
1,585 SR
Queue Stats
18W - 33L
1,324 Elo+
Party 1
Kuzenbo
Kuzenbo
JoRomero
Kuzenbo
Level 47
God Stats
6W - 6L
1,568 SR
Queue Stats
22W - 42L
1,309 Elo+
Party 1
Thoth
Thoth
RaddyB
Thoth
Level 33
God Stats
1W - 1L
1,742 SR
Queue Stats
5W - 1L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
7 / 1 / 7
9,506
1,056
6,927
8,589
7,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
6 / 1 / 6
8,903
989
11,321
9,294
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 1 / 13
8,183
909
7,397
10,433
9,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alexis88BC
Medusa
11
2 / 6 / 0
7,381
820
5,720
9,457
3,064
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
JoRomero
Kuzenbo
12
0 / 4 / 1
6,561
729
3,986
10,080
9,476
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
RaddyB
Thoth
13
1 / 4 / 2
7,987
887
1,810
7,919
2,300
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
3
3
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
1
7
10.5
L
Medusa
Alexis88BC
Medusa
2
6
0
0.33
L
Kuzenbo
JoRomero
Kuzenbo
0
4
1
0.13
L
Thoth
RaddyB
Thoth
1
4
2
0.5
W
6
1
6
9
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,645
Damage
11,516
28,316
Taken
27,456
19,732
Mitigated
14,840
10,413
Healing
1,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,927
315
0
1,480
8,589
7,066
347
849
7,740
0
27,642
L
Medusa
Alexis88BC
Medusa
5,720
2,434
286
1,101
9,457
3,064
0
3,895
5,328
0
15,826
L
Kuzenbo
JoRomero
Kuzenbo
3,986
1,580
93
305
10,080
9,476
0
4,637
5,019
9,802
0
L
Thoth
RaddyB
Thoth
1,810
121
0
0
7,919
2,300
0
2,762
4,737
17,530
0
W
11,321
5,564
0
5,675
9,294
3,024
3,001
2,537
6,757
48,978
0
W
7,397
439
0
3,258
10,433
9,642
64
2,468
7,965
0
22,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,592
Gold Earned
21,929
165
Minions Killed
67
0
Camps Cleared
0
512,446
Distance Traveled
436,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,506
1,056
50
6
0
175,911
0
L
Medusa
7,381
820
26
3
0
140,210
0
L
Kuzenbo
6,561
729
10
1
0
158,754
0
L
Thoth
7,987
887
31
3
0
137,741
0
W
Sol
8,903
989
78
9
0
163,890
0
W
Mulan
8,183
909
37
4
0
172,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role