Player Matchup

Anubis
Anubis
Gold IV
ByL2008
Anubis
Gold IV
Level 226
God Stats
1W - 3L
1,145 SR
Queue Stats
342W - 353L
1,369 MMR
Solo
Danzaburou
Danzaburou
Gold V
El_Yorch
Danzaburou
Gold V
Level 149
God Stats
14W - 9L
1,608 SR
Queue Stats
79W - 94L
1,243 MMR
Party 1
Surtr
Surtr
Silver I
IBloodBeastI
Surtr
Silver I
Level 80
God Stats
13W - 16L
1,579 SR
Queue Stats
35W - 42L
1,319 MMR
Solo
Hun Batz
Hun Batz
Silver I
MrShark952
Hun Batz
Silver I
Level 142
God Stats
7W - 8L
1,447 SR
Queue Stats
106W - 126L
1,221 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Sr_Cocodrilo_
Cthulhu
Gold IV
Level 133
God Stats
5W - 1L
1,561 SR
Queue Stats
30W - 31L
1,448 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,468 SR
1,320 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 163
1,503 SR
1,323 MMR
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 258
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
Cloak2OP
Bacchus
Silver I
Level 133
God Stats
30W - 33L
1,559 SR
Queue Stats
195W - 215L
1,220 MMR
Party 2
Xbalanque
Xbalanque
Silver I
Dadominator007
Xbalanque
Silver I
Level 157
God Stats
9W - 12L
1,483 SR
Queue Stats
43W - 59L
1,173 MMR
Solo
Amaterasu
Amaterasu
Gold III
Demi2OP
Amaterasu
Gold III
Level 157
God Stats
4W - 4L
1,624 SR
Queue Stats
193W - 201L
1,476 MMR
Party 2
Terra
Terra
Silver I
Ferg Blessed
Terra
Silver I
Level 110
God Stats
0W - 2L
1,349 SR
Queue Stats
359W - 385L
1,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ByL2008
Anubis
15
4 / 1 / 6
9,561
683
8,151
6,180
2,649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
El_Yorch
Danzaburou
14
3 / 0 / 4
8,882
634
4,371
5,255
1,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 3 / 2
8,917
637
6,226
9,837
6,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
MrShark952
Hun Batz
16
7 / 1 / 5
9,180
656
6,657
9,506
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
12
3 / 1 / 5
8,127
581
2,609
10,936
7,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThanatosKumbhakarnaAres

VS

Bans
Maman BrigittePeleAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 5 / 0
6,893
492
3,114
8,400
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Cloak2OP
Bacchus
8
1 / 2 / 2
6,066
433
3,594
7,494
6,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Dadominator007
Xbalanque
9
0 / 6 / 0
5,957
426
2,864
10,102
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Demi2OP
Amaterasu
11
2 / 3 / 3
7,155
511
5,037
10,103
5,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 6 / 0
5,245
375
1,985
6,903
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
21
Kills
5
6
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
0
0.4
W
Anubis
ByL2008
Anubis
4
1
6
7
L
Bacchus
Cloak2OP
Bacchus
1
2
2
1
L
Xbalanque
Dadominator007
Xbalanque
0
6
0
0
L
Amaterasu
Demi2OP
Amaterasu
2
3
3
1.17
W
Danzaburou
El_Yorch
Danzaburou
3
0
4
5
L
0
6
0
0
W
4
3
2
1.67
W
Hun Batz
MrShark952
Hun Batz
7
1
5
9.5
W
Cthulhu
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,014
Damage
16,594
41,714
Taken
43,002
22,085
Mitigated
17,872
18,501
Healing
5,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,114
154
0
498
8,400
1,849
0
4,121
4,273
39,833
797
W
Anubis
ByL2008
Anubis
8,151
101
0
4,404
6,180
2,649
545
2,220
3,575
75,374
2,261
L
Bacchus
Cloak2OP
Bacchus
3,594
809
0
827
7,494
6,312
0
2,073
5,288
9,077
0
L
Xbalanque
Dadominator007
Xbalanque
2,864
986
0
699
10,102
2,330
0
1,371
8,731
0
36,638
L
Amaterasu
Demi2OP
Amaterasu
5,037
1,752
0
2,997
10,103
5,345
0
2,248
7,521
0
43,395
W
Danzaburou
El_Yorch
Danzaburou
4,371
1,990
0
3,276
5,255
1,947
2,244
429
4,700
0
69,783
L
1,985
130
74
500
6,903
2,036
0
1,042
5,828
13,393
0
W
6,226
1,756
0
3,108
9,837
6,725
658
3,048
6,464
1,234
39,440
W
Hun Batz
MrShark952
Hun Batz
6,657
1,920
0
4,107
9,506
3,493
1,751
1,429
7,949
0
65,325
W
Cthulhu
2,609
311
75
3,531
10,936
7,271
0
1,828
8,907
22,162
491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,667
Gold Earned
31,316
458
Minions Killed
274
0
Camps Cleared
0
1,369,386
Distance Traveled
1,212,543
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,893
492
79
6
0
267,656
0
W
Anubis
9,561
683
118
8
0
266,823
0
L
Bacchus
6,066
433
9
1
0
273,171
0
L
Xbalanque
5,957
426
68
5
0
225,809
0
L
Amaterasu
7,155
511
89
6
0
255,346
1
W
Danzaburou
8,882
634
111
8
0
267,252
0
L
Terra
5,245
375
29
2
0
190,561
0
W
Surtr
8,917
637
74
5
0
217,096
0
W
Hun Batz
9,180
656
120
9
0
311,781
3
W
Cthulhu
8,127
581
35
3
0
306,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role