Player Matchup

Ra
Ra
Inferno ZS
Ra
Level 128
God Stats
6W - 7L
1,473 SR
Queue Stats
287W - 301L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
Sticky-ickyy420
Nu Wa
Level 96
God Stats
94W - 114L
1,507 SR
Queue Stats
220W - 288L
1,400 Elo+
Solo
Tyr
Tyr
angelp08
Tyr
Level 201
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 176L
1,464 Elo+
Party 2
Arachne
Arachne
bigladycroft
Arachne
Level 220
God Stats
20W - 19L
1,524 SR
Queue Stats
138W - 144L
1,474 Elo+
Party 2
Medusa
Medusa
woahrich
Medusa
Level 124
God Stats
48W - 43L
1,489 SR
Queue Stats
127W - 131L
1,448 Elo+
Solo
Team Averages
Level 154
1,499 SR
1,446 Elo+

VS

Team Averages
Level 104
1,546 SR
1,454 Elo+
Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Armarouge
Poseidon
Level 98
God Stats
81W - 58L
1,538 SR
Queue Stats
292W - 297L
1,449 Elo+
Solo
Skadi
Skadi
ELVzNzGM
Skadi
Level 104
God Stats
2W - 3L
1,722 SR
Queue Stats
24W - 28L
1,390 Elo+
Party 1
Thanatos
Thanatos
toyota0900
Thanatos
Level 66
God Stats
26W - 33L
1,471 SR
Queue Stats
145W - 156L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
8,803
677
7,458
10,406
4,938
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
0 / 0 / 3
5,398
415
1,696
1,132
198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 5 / 5
7,244
557
6,648
11,919
7,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
bigladycroft
Arachne
15
9 / 3 / 3
9,078
698
9,852
12,115
4,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
woahrich
Medusa
12
3 / 1 / 5
7,451
573
7,469
7,682
2,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 4 / 0
6,754
520
5,827
11,344
8,044
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
 
Ganesha
11
0 / 3 / 5
6,481
499
4,876
12,413
11,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Armarouge
Poseidon
14
2 / 4 / 1
8,054
620
6,418
8,543
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Skadi
ELVzNzGM
Skadi
12
4 / 6 / 1
7,135
549
5,234
10,377
3,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
toyota0900
Thanatos
13
2 / 3 / 3
6,840
526
4,206
11,033
4,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
19
Kills
10
10
Deaths
20
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
0
0.5
L
Ganesha
 
Ganesha
0
3
5
0.83
L
Poseidon
Armarouge
Poseidon
2
4
1
0.63
L
Skadi
ELVzNzGM
Skadi
4
6
1
0.75
W
4
1
6
7
W
0
0
3
1.5
W
3
5
5
1.1
W
Arachne
bigladycroft
Arachne
9
3
3
3.5
L
Thanatos
toyota0900
Thanatos
2
3
3
1.17
W
Medusa
woahrich
Medusa
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,123
Damage
26,561
43,254
Taken
53,710
20,045
Mitigated
30,858
18,492
Healing
18,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,827
1,591
0
4,461
11,344
8,044
0
4,364
6,980
0
43,837
L
Ganesha
 
Ganesha
4,876
771
176
2,670
12,413
11,692
0
601
11,812
25,781
2,630
L
Poseidon
Armarouge
Poseidon
6,418
734
0
2,438
8,543
3,199
0
1,631
6,912
75,170
1,557
L
Skadi
ELVzNzGM
Skadi
5,234
2,451
0
2,446
10,377
3,313
371
976
9,401
0
48,071
W
7,458
908
509
6,500
10,406
4,938
324
2,231
8,175
63,766
2,395
W
1,696
501
0
168
1,132
198
0
274
858
10,349
0
W
6,648
466
0
2,969
11,919
7,894
33
2,415
9,504
0
22,224
W
Arachne
bigladycroft
Arachne
9,852
6,334
0
6,069
12,115
4,457
741
3,351
8,764
0
61,652
L
Thanatos
toyota0900
Thanatos
4,206
1,370
0
6,068
11,033
4,610
0
1,285
9,748
0
48,198
W
Medusa
woahrich
Medusa
7,469
1,686
0
2,277
7,682
2,558
220
2,483
5,199
0
52,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,974
Gold Earned
35,264
330
Minions Killed
402
0
Camps Cleared
0
1,185,264
Distance Traveled
1,229,209
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,754
520
72
6
0
186,447
0
L
Ganesha
6,481
499
18
1
0
266,862
3
L
Poseidon
8,054
620
141
11
0
257,146
2
L
Skadi
7,135
549
94
7
0
247,302
0
W
Ra
8,803
677
115
9
0
253,137
2
W
Nu Wa
5,398
415
18
1
0
84,711
0
W
Tyr
7,244
557
25
2
0
275,521
0
W
Arachne
9,078
698
96
7
0
298,661
0
L
Thanatos
6,840
526
77
6
0
271,452
0
W
Medusa
7,451
573
76
6
0
273,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role