Player Matchup

Zeus
Zeus
Gold V
BadDalkiir09
Zeus
Gold V
Level 124
God Stats
3W - 1L
1,734 SR
Queue Stats
91W - 115L
1,316 MMR
Party 1
Ymir
Ymir
Silver III
Nicolasvde
Ymir
Silver III
Level 69
God Stats
9W - 18L
1,418 SR
Queue Stats
27W - 44L
1,102 MMR
Party 2
Mulan
Mulan
Gold V
e-d-l-g
Mulan
Gold V
Level 129
God Stats
26W - 23L
1,563 SR
Queue Stats
138W - 154L
1,324 MMR
Party 1
Lancelot
Lancelot
Silver IV
nestman255
Lancelot
Silver IV
Level 109
God Stats
1W - 4L
1,745 SR
Queue Stats
189W - 213L
934 MMR
Solo
Izanami
Izanami
Silver I
trippleTBDW
Izanami
Silver I
Level 99
God Stats
2W - 3L
1,465 SR
Queue Stats
85W - 98L
1,274 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,585 SR
1,190 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,601 SR
1,326 MMR
Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver I
DirTyCorCo5
Chiron
Silver I
Level 65
God Stats
2W - 2L
1,371 SR
Queue Stats
69W - 79L
1,304 MMR
Solo
Arachne
Arachne
Gold V
M00nLoop
Arachne
Gold V
Level 150
God Stats
10W - 4L
1,749 SR
Queue Stats
68W - 79L
1,311 MMR
Solo
Anubis
Anubis
Gold II
MitrexHD_7
Anubis
Gold II
Level 129
God Stats
10W - 3L
1,798 SR
Queue Stats
97W - 95L
1,325 MMR
Solo
Cerberus
Cerberus
Silver I
TerribleWarden
Cerberus
Silver I
Level 123
God Stats
39W - 25L
1,589 SR
Queue Stats
414W - 451L
1,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,179
479
7,665
5,073
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 0
6,890
459
5,239
13,326
9,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
e-d-l-g
Mulan
16
3 / 1 / 1
9,297
620
17,018
14,648
11,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
nestman255
Lancelot
12
0 / 6 / 1
6,835
456
4,293
13,529
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
trippleTBDW
Izanami
14
1 / 4 / 0
7,826
522
3,940
7,529
2,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
ThanatosAresCu ChulainnSerqetNu Wa

VS

Bans
Ao KuangCthulhuThorBastetMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 0 / 8
8,455
564
6,052
9,385
8,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
13
2 / 2 / 7
8,041
536
7,159
8,904
2,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
M00nLoop
Arachne
13
3 / 1 / 6
8,158
544
5,515
14,292
4,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
MitrexHD_7
Anubis
17
8 / 2 / 4
10,286
686
9,490
10,118
5,015
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
15
3 / 0 / 3
8,696
580
9,778
21,156
21,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
5
Kills
19
19
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
8
7
L
1
3
2
0.67
W
Chiron
2
2
7
2.75
W
Arachne
M00nLoop
Arachne
3
1
6
6
W
Anubis
MitrexHD_7
Anubis
8
2
4
5
L
0
5
0
0
W
Cerberus
3
0
3
4.5
L
Mulan
e-d-l-g
Mulan
3
1
1
3.5
L
Lancelot
nestman255
Lancelot
0
6
1
0.08
L
Izanami
trippleTBDW
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,155
Damage
37,994
54,105
Taken
63,855
28,977
Mitigated
41,936
7,665
Healing
27,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,052
307
64
3,485
9,385
8,392
0
2,451
6,862
21,921
0
L
7,665
0
0
500
5,073
1,119
0
4,128
945
34,760
0
W
Chiron
7,159
2,583
496
2,685
8,904
2,601
0
3,060
5,748
0
59,537
W
Arachne
M00nLoop
Arachne
5,515
3,669
0
5,631
14,292
4,880
998
2,892
11,264
0
65,335
W
Anubis
MitrexHD_7
Anubis
9,490
427
0
5,018
10,118
5,015
396
2,711
7,045
80,580
440
L
5,239
685
0
1,359
13,326
9,991
0
3,699
9,627
23,401
603
W
Cerberus
9,778
605
0
10,243
21,156
21,048
0
1,334
19,756
65,678
2,812
L
Mulan
e-d-l-g
Mulan
17,018
1,844
0
3,869
14,648
11,003
0
8,788
5,860
0
75,404
L
Lancelot
nestman255
Lancelot
4,293
413
0
471
13,529
4,780
0
5,322
8,207
0
52,588
L
Izanami
trippleTBDW
Izanami
3,940
1,808
0
1,466
7,529
2,084
0
3,173
4,356
0
70,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,027
Gold Earned
43,636
446
Minions Killed
494
0
Camps Cleared
0
1,412,410
Distance Traveled
1,515,865
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,455
564
21
1
0
318,889
8
L
Zeus
7,179
479
69
5
0
267,096
4
W
Chiron
8,041
536
113
8
0
302,119
0
W
Arachne
8,158
544
85
6
0
354,088
0
W
Anubis
10,286
686
142
9
0
290,466
5
L
Ymir
6,890
459
40
3
0
273,914
2
W
Cerberus
8,696
580
133
9
0
250,303
2
L
Mulan
9,297
620
123
8
0
299,395
0
L
Lancelot
6,835
456
82
5
0
304,936
0
L
Izanami
7,826
522
132
9
0
267,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role