Player Matchup

Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Busyenough
Poseidon
Level 116
God Stats
3W - 4L
1,412 SR
Queue Stats
120W - 115L
1,462 Elo+
Party 1
Cerberus
Cerberus
DiglettAlpha
Cerberus
Level 76
God Stats
1W - 0L
1,279 SR
Queue Stats
6W - 2L
1,860 Elo+
Solo
Kumbhakarna
Kumbhakarna
SilentStarz
Kumbhakarna
Level 68
God Stats
1W - 3L
1,061 SR
Queue Stats
155W - 169L
1,470 Elo+
Party 1
Team Averages
Level 118
1,350 SR
1,558 Elo+

VS

Team Averages
Level 103
1,479 SR
1,438 Elo+
Charon
Charon
RaZoR DuBSteP
Charon
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,293 Elo+
Party 2
He Bo
He Bo
RaZoR PaRaDoX
He Bo
Level 114
God Stats
1W - 4L
1,368 SR
Queue Stats
63W - 88L
1,451 Elo+
Party 2
Ymir
Ymir
SG FROST4168
Ymir
Level 95
God Stats
0W - 1L
1,528 SR
Queue Stats
29W - 33L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
chrispozos
Zhong Kui
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 323L
1,511 Elo+
Solo
Horus
Horus
xSomeGamerx
Horus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
293W - 289L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 1 / 10
8,106
901
4,049
5,595
2,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sol
 
Sol
10
0 / 1 / 6
7,315
813
2,472
3,199
918
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
Busyenough
Poseidon
18
9 / 1 / 5
10,724
1,192
8,776
5,743
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
DiglettAlpha
Cerberus
14
2 / 1 / 11
8,908
990
4,388
8,334
7,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
SilentStarz
Kumbhakarna
14
3 / 1 / 10
8,889
988
2,974
11,590
10,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,931
659
2,133
3,359
3,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 2 / 0
6,100
678
2,967
3,067
1,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 3
6,736
748
5,486
9,087
11,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
chrispozos
Zhong Kui
16
2 / 7 / 1
8,404
934
9,707
11,252
7,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,368
263
0
0
0

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
15
Kills
3
5
Deaths
15
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
10
6
W
Sol
 
Sol
0
1
6
3
W
Poseidon
Busyenough
Poseidon
9
1
5
11.5
W
Cerberus
DiglettAlpha
Cerberus
2
1
11
7.5
L
0
2
1
0.25
L
1
2
0
0.5
L
0
4
3
0.38
W
Kumbhakarna
SilentStarz
Kumbhakarna
3
1
10
8
L
Zhong Kui
chrispozos
Zhong Kui
2
7
1
0.36
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,659
Damage
20,293
34,461
Taken
26,765
23,626
Mitigated
24,014
18,976
Healing
2,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,049
124
6,870
3,056
5,595
2,420
1,491
4,681
774
16,455
0
W
Sol
 
Sol
2,472
35
274
1,165
3,199
918
534
916
2,243
5,716
515
W
Poseidon
Busyenough
Poseidon
8,776
1,088
417
105
5,743
2,260
3,283
4,085
1,568
37,736
0
W
Cerberus
DiglettAlpha
Cerberus
4,388
167
1,143
2,134
8,334
7,417
1,043
4,745
3,462
7,385
500
L
2,133
159
83
288
3,359
3,055
0
2,221
1,042
9,272
73
L
2,967
147
123
400
3,067
1,229
0
2,565
502
6,332
0
L
5,486
578
313
537
9,087
11,961
0
7,086
1,673
8,776
0
W
Kumbhakarna
SilentStarz
Kumbhakarna
2,974
483
1,488
2,324
11,590
10,611
785
5,171
6,129
3,876
939
L
Zhong Kui
chrispozos
Zhong Kui
9,707
974
200
867
11,252
7,769
0
9,648
1,604
23,577
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,942
Gold Earned
29,539
115
Minions Killed
51
0
Camps Cleared
0
841,364
Distance Traveled
543,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,106
901
25
3
0
167,340
0
W
Sol
7,315
813
11
1
0
156,446
0
W
Poseidon
10,724
1,192
62
7
0
188,424
0
W
Cerberus
8,908
990
13
1
0
162,763
0
L
Charon
5,931
659
3
0
0
112,775
0
L
He Bo
6,100
678
2
0
0
139,940
0
L
Ymir
6,736
748
6
1
0
162,625
0
W
Kumbhakarna
8,889
988
4
0
0
166,391
0
L
Zhong Kui
8,404
934
40
4
0
128,358
0
L
Horus
2,368
263
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role