Player Matchup

Kumbhakarna
Kumbhakarna
Silver II
 
Kumbhakarna
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver II
AchlysMist
Kali
Silver II
Level 108
God Stats
2W - 3L
1,464 SR
Queue Stats
188W - 202L
1,130 MMR
Solo
Zeus
Zeus
Silver II
Danterojo33
Zeus
Silver II
Level 192
God Stats
4W - 10L
1,492 SR
Queue Stats
273W - 282L
1,263 MMR
Solo
Izanami
Izanami
Silver I
Digs19
Izanami
Silver I
Level 152
God Stats
15W - 19L
1,409 SR
Queue Stats
265W - 289L
1,263 MMR
Solo
Surtr
Surtr
Silver II
jbardoe
Surtr
Silver II
Level 167
God Stats
41W - 34L
1,508 SR
Queue Stats
157W - 177L
1,027 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 152
1,474 SR
1,237 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,418 SR
1,316 MMR
Ymir
Ymir
Silver IV
 
Ymir
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver III
Celaya90
Tyr
Silver III
Level 146
God Stats
1W - 0L
1,378 SR
Queue Stats
44W - 60L
1,016 MMR
Solo
Rama
Rama
Silver I
Joslule
Rama
Silver I
Level 126
God Stats
44W - 38L
1,571 SR
Queue Stats
258W - 280L
1,252 MMR
Solo
Loki
Loki
Gold V
N8TEX_
Loki
Gold V
Level 129
God Stats
3W - 3L
1,367 SR
Queue Stats
167W - 180L
1,403 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Viper169th_2
Baron Samedi
Gold IV
Level 154
God Stats
7W - 0L
1,273 SR
Queue Stats
99W - 110L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
1 / 1 / 1
3,395
566
1,694
3,183
2,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
1 / 1 / 0
3,133
522
961
2,377
534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
1 / 2 / 0
4,020
670
1,516
2,156
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Digs19
Izanami
7
0 / 2 / 2
3,616
603
2,056
3,817
867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
jbardoe
Surtr
7
0 / 0 / 0
3,897
650
2,430
3,895
2,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Chang'eArtioDanzaburouThor

VS

Bans
ArachneBacchusAo KuangGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 0 / 3
3,829
638
1,090
3,953
2,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 0 / 0
3,888
648
1,583
3,944
2,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Joslule
Rama
7
2 / 1 / 2
4,075
679
3,876
3,416
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
N8TEX_
Loki
7
4 / 0 / 1
4,364
727
1,773
3,110
702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Viper169th_2
Baron Samedi
7
0 / 2 / 3
4,091
682
1,241
3,423
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
6
6
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
1
1
1.5
W
Ymir
 
Ymir
0
0
3
1.5
L
1
1
0
1
W
0
0
0
0
L
1
2
0
0.5
L
Izanami
Digs19
Izanami
0
2
2
0.5
W
Rama
Joslule
Rama
2
1
2
3
W
Loki
N8TEX_
Loki
4
0
1
4.5
W
Baron Samedi
Viper169th_2
Baron Samedi
0
2
3
0.75
L
Surtr
jbardoe
Surtr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,657
Damage
9,563
15,428
Taken
17,846
6,407
Mitigated
7,017
4,735
Healing
7,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,694
317
0
613
3,183
2,099
0
452
2,731
5,723
0
W
Ymir
 
Ymir
1,090
163
0
1,980
3,953
2,080
0
534
3,389
15,949
0
L
961
480
0
1,407
2,377
534
0
442
1,935
0
5,985
W
1,583
179
0
1,012
3,944
2,151
0
131
3,527
0
20,566
L
1,516
336
0
205
2,156
515
0
1,007
1,149
20,425
0
L
Izanami
Digs19
Izanami
2,056
1,311
0
680
3,817
867
0
80
3,737
0
21,941
W
Rama
Joslule
Rama
3,876
3,298
0
1,650
3,416
840
0
845
2,571
0
21,785
W
Loki
N8TEX_
Loki
1,773
471
0
1,966
3,110
702
0
731
2,379
0
17,556
W
Baron Samedi
Viper169th_2
Baron Samedi
1,241
172
0
1,075
3,423
1,244
0
1,135
2,288
18,655
0
L
Surtr
jbardoe
Surtr
2,430
1,012
0
1,830
3,895
2,392
0
350
3,545
505
19,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,061
Gold Earned
20,247
155
Minions Killed
192
0
Camps Cleared
0
530,333
Distance Traveled
560,480
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
3,395
566
9
2
0
118,992
0
W
Ymir
3,829
638
22
4
0
102,895
2
L
Kali
3,133
522
17
3
0
79,767
0
W
Tyr
3,888
648
45
8
0
114,128
0
L
Zeus
4,020
670
44
7
0
105,834
0
L
Izanami
3,616
603
41
7
0
111,327
0
W
Rama
4,075
679
45
8
0
97,078
0
W
Loki
4,364
727
34
6
0
127,498
0
W
Baron Samedi
4,091
682
46
8
0
118,881
0
L
Surtr
3,897
650
44
7
0
114,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role