Player Matchup

Ix Chel
Ix Chel
PupusaMan
Ix Chel
Level 121
God Stats
3W - 3L
1,739 SR
Queue Stats
16W - 15L
1,456 Elo+
Party 2
Ymir
Ymir
Tompookanator
Ymir
Level 63
God Stats
3W - 0L
1,681 SR
Queue Stats
21W - 17L
1,554 Elo+
Party 2
Hou Yi
Hou Yi
aDKillem
Hou Yi
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,527 Elo+
Party 2
Team Averages
Level 81
1,640 SR
1,512 Elo+

VS

Team Averages
Level 122
1,506 SR
1,516 Elo+
Ah Puch
Ah Puch
EnlightenUrMind
Ah Puch
Level 130
God Stats
148W - 134L
1,579 SR
Queue Stats
276W - 288L
1,493 Elo+
Solo
Sobek
Sobek
SirToeJelly
Sobek
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 218L
1,524 Elo+
Party 1
Chiron
Chiron
kenny_wayneee
Chiron
Level 89
God Stats
8W - 17L
1,438 SR
Queue Stats
124W - 123L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
PupusaMan
Ix Chel
16
2 / 2 / 4
9,445
787
10,813
6,975
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 1 / 5
8,568
714
4,505
11,191
10,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
aDKillem
Hou Yi
16
4 / 2 / 2
9,770
814
6,961
7,276
2,877
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
8,940
745
7,438
7,012
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
1 / 1 / 2
8,352
696
5,597
12,062
8,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
4 / 1 / 1
9,289
774
6,301
6,565
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
6
Kills
5
5
Deaths
6
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Ix Chel
PupusaMan
Ix Chel
2
2
4
2
L
1
1
2
2
W
0
1
5
2.5
W
Hou Yi
aDKillem
Hou Yi
4
2
2
2.5
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,279
Damage
19,336
25,442
Taken
25,639
15,933
Mitigated
12,525
3,109
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,438
114
0
362
7,012
1,922
31
4,818
1,709
41,053
627
W
Ix Chel
PupusaMan
Ix Chel
10,813
439
276
970
6,975
2,375
0
3,522
3,241
32,585
0
L
5,597
320
0
3,526
12,062
8,889
0
4,282
7,082
20,157
0
W
4,505
720
0
719
11,191
10,681
31
5,340
5,648
19,480
1,250
W
Hou Yi
aDKillem
Hou Yi
6,961
4,220
0
1,144
7,276
2,877
292
3,195
3,895
0
28,125
L
6,301
1,915
469
1,115
6,565
1,714
0
4,352
1,708
0
19,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,783
Gold Earned
26,581
151
Minions Killed
145
0
Camps Cleared
0
690,362
Distance Traveled
638,723
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,940
745
92
8
0
197,927
2
W
Ix Chel
9,445
787
72
6
0
236,004
0
L
Sobek
8,352
696
19
2
0
237,997
0
W
Ymir
8,568
714
26
2
0
235,165
3
W
Hou Yi
9,770
814
53
4
0
219,193
1
L
Chiron
9,289
774
34
3
0
202,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role