Player Matchup

Kuzenbo
Kuzenbo
AdrianMLG
Kuzenbo
Level 104
God Stats
6W - 7L
1,540 SR
Queue Stats
183W - 161L
1,460 Elo+
Party 1
Nox
Nox
Alejandronis
Nox
Level 63
God Stats
10W - 6L
1,592 SR
Queue Stats
178W - 160L
1,452 Elo+
Party 1
Ratatoskr
Ratatoskr
Cheftomi23
Ratatoskr
Level 34
God Stats
3W - 1L
1,274 SR
Queue Stats
94W - 70L
1,446 Elo+
Party 1
Cabrakan
Cabrakan
Nachotaaaa
Cabrakan
Level 63
God Stats
7W - 4L
1,206 SR
Queue Stats
132W - 119L
1,483 Elo+
Party 1
Hachiman
Hachiman
alexmapacheHD
Hachiman
Level 13
God Stats
2W - 6L
1,500 SR
Queue Stats
8W - 8L
1,505 Elo+
Party 1
Team Averages
Level 55
1,422 SR
1,469 Elo+

VS

Team Averages
Level 99
1,525 SR
1,466 Elo+
Cu Chulainn
Cu Chulainn
SiiLeNTzGod
Cu Chulainn
Level 108
God Stats
4W - 3L
1,709 SR
Queue Stats
116W - 107L
1,500 Elo+
Party 2
Khepri
Khepri
SniperLuke2000
Khepri
Level 130
God Stats
0W - 2L
1,316 SR
Queue Stats
917W - 852L
1,468 Elo+
Solo
Izanami
Izanami
StrongWolfEpic
Izanami
Level 84
God Stats
1W - 4L
1,468 SR
Queue Stats
46W - 47L
1,472 Elo+
Party 2
Ymir
Ymir
dios_shiryu
Ymir
Level 133
God Stats
16W - 12L
1,480 SR
Queue Stats
314W - 297L
1,472 Elo+
Solo
Poseidon
Poseidon
zipIock
Poseidon
Level 41
God Stats
49W - 39L
1,654 SR
Queue Stats
120W - 123L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AdrianMLG
Kuzenbo
14
4 / 1 / 9
9,758
574
8,643
13,581
10,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 1 / 3
10,140
596
6,986
6,168
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ratatoskr
Cheftomi23
Ratatoskr
17
3 / 1 / 3
10,804
636
11,130
21,442
9,500
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cabrakan
Nachotaaaa
Cabrakan
17
5 / 1 / 7
9,870
581
8,996
13,460
9,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hachiman
alexmapacheHD
Hachiman
15
2 / 3 / 3
9,265
545
5,257
11,247
3,438
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SiiLeNTzGod
Cu Chulainn
14
1 / 4 / 3
7,984
470
4,884
14,260
5,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
0 / 1 / 1
9,225
543
11,461
12,848
12,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 3 / 2
9,043
532
8,879
11,266
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 4 / 2
8,345
491
5,298
17,536
15,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
zipIock
Poseidon
16
2 / 7 / 0
9,160
539
8,720
8,718
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
19
Kills
6
7
Deaths
19
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AdrianMLG
Kuzenbo
4
1
9
8.5
W
5
1
3
6.5
W
Ratatoskr
Cheftomi23
Ratatoskr
3
1
3
4.5
W
Cabrakan
Nachotaaaa
Cabrakan
5
1
7
8.5
L
Cu Chulainn
SiiLeNTzGod
Cu Chulainn
1
4
3
0.63
L
0
1
1
0.5
L
2
3
2
1
W
Hachiman
alexmapacheHD
Hachiman
2
3
3
1.17
L
1
4
2
0.5
L
Poseidon
zipIock
Poseidon
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,012
Damage
39,242
65,898
Taken
64,628
35,183
Mitigated
40,847
28,136
Healing
16,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AdrianMLG
Kuzenbo
8,643
2,931
0
4,356
13,581
10,613
274
5,164
8,417
23,543
404
W
6,986
352
0
1,284
6,168
2,183
0
2,935
3,233
77,556
726
W
Ratatoskr
Cheftomi23
Ratatoskr
11,130
4,556
0
11,099
21,442
9,500
681
11,436
10,006
0
88,752
W
Cabrakan
Nachotaaaa
Cabrakan
8,996
1,365
0
7,848
13,460
9,449
48
4,068
9,392
80,337
379
L
Cu Chulainn
SiiLeNTzGod
Cu Chulainn
4,884
1,707
0
4,906
14,260
5,585
857
7,581
6,423
0
58,217
L
11,461
2,290
0
4,045
12,848
12,934
0
1,188
11,660
67,424
8,197
L
8,879
4,843
0
2,934
11,266
3,720
3,519
3,265
7,999
0
70,338
W
Hachiman
alexmapacheHD
Hachiman
5,257
3,909
0
3,549
11,247
3,438
1,069
1,895
9,352
0
54,909
L
5,298
696
0
4,579
17,536
15,732
221
6,425
10,943
35,485
2,414
L
Poseidon
zipIock
Poseidon
8,720
867
0
0
8,718
2,876
0
5,780
2,898
78,967
917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,837
Gold Earned
43,757
560
Minions Killed
526
0
Camps Cleared
0
1,804,306
Distance Traveled
1,650,178
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,758
574
20
1
0
392,344
11
W
Nox
10,140
596
153
9
0
359,338
2
W
Ratatoskr
10,804
636
167
10
0
349,143
0
W
Cabrakan
9,870
581
109
6
0
365,171
0
L
Cu Chulainn
7,984
470
102
6
0
376,920
0
L
Khepri
9,225
543
118
7
0
330,900
4
L
Izanami
9,043
532
123
7
0
326,243
6
W
Hachiman
9,265
545
111
7
0
338,310
0
L
Ymir
8,345
491
53
3
0
291,541
0
L
Poseidon
9,160
539
130
8
0
324,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role