Player Matchup

Surtr
Surtr
BaldebaranW
Surtr
Level 142
God Stats
69W - 49L
1,560 SR
Queue Stats
775W - 804L
1,438 Elo+
Solo
Sobek
Sobek
IronHero517
Sobek
Level 12
God Stats
10W - 12L
1,431 SR
Queue Stats
13W - 18L
1,383 Elo+
Party 2
Cthulhu
Cthulhu
Juiceman69
Cthulhu
Level 62
God Stats
8W - 3L
1,910 SR
Queue Stats
66W - 72L
1,442 Elo+
Party 2
Thoth
Thoth
Shazam423
Thoth
Level 43
God Stats
5W - 7L
1,297 SR
Queue Stats
46W - 41L
1,443 Elo+
Solo
Bastet
Bastet
TFBugha
Bastet
Level 98
God Stats
2W - 2L
1,464 SR
Queue Stats
56W - 59L
1,468 Elo+
Solo
Team Averages
Level 71
1,532 SR
1,435 Elo+

VS

Team Averages
Level 70
1,663 SR
1,570 Elo+
Bacchus
Bacchus
McnuggetSlam
Bacchus
Level 49
God Stats
16W - 11L
1,498 SR
Queue Stats
58W - 70L
1,444 Elo+
Solo
Ix Chel
Ix Chel
Mythile
Ix Chel
Level 124
God Stats
9W - 4L
1,901 SR
Queue Stats
156W - 31L
1,740 Elo+
Party 1
Loki
Loki
PapaBray
Loki
Level 45
God Stats
30W - 5L
1,811 SR
Queue Stats
49W - 7L
1,793 Elo+
Party 1
Chaac
Chaac
Pg3hree
Chaac
Level 67
God Stats
2W - 3L
1,586 SR
Queue Stats
20W - 21L
1,414 Elo+
Solo
Neith
Neith
killa_justin00
Neith
Level 65
God Stats
15W - 8L
1,519 SR
Queue Stats
44W - 38L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
8,188
819
0
0
0
15
3 / 5 / 3
10,828
1,083
7,462
22,023
28,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Juiceman69
Cthulhu
15
4 / 8 / 3
10,606
1,061
20,550
29,095
29,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Shazam423
Thoth
12
0 / 0 / 0
6,688
669
0
0
0
Bastet
TFBugha
Bastet
15
0 / 5 / 6
9,595
960
13,318
12,591
6,900
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

111

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
McnuggetSlam
Bacchus
16
2 / 1 / 14
10,099
1,010
8,738
11,909
16,316
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
Mythile
Ix Chel
16
2 / 0 / 14
10,504
1,050
18,615
5,688
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
16
8 / 0 / 9
11,584
1,158
13,035
8,725
3,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Pg3hree
Chaac
16
3 / 3 / 8
10,448
1,045
7,543
11,141
6,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 3 / 9
10,210
1,021
12,066
11,172
4,304
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
7
Kills
18
18
Deaths
7
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
3
5
3
0.9
L
Cthulhu
Juiceman69
Cthulhu
4
8
3
0.69
W
Bacchus
McnuggetSlam
Bacchus
2
1
14
9
W
Ix Chel
Mythile
Ix Chel
2
0
14
9
W
Loki
8
0
9
12.5
W
Chaac
Pg3hree
Chaac
3
3
8
2.33
L
Thoth
Shazam423
Thoth
0
0
0
0
L
Bastet
TFBugha
Bastet
0
5
6
0.6
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,330
Damage
59,997
63,709
Taken
48,635
64,786
Mitigated
33,234
4,472
Healing
15,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
7,462
604
0
1,860
22,023
28,030
0
9,602
12,421
17,284
0
L
Cthulhu
Juiceman69
Cthulhu
20,550
1,644
87
742
29,095
29,856
0
12,634
16,461
33,614
1,517
W
Bacchus
McnuggetSlam
Bacchus
8,738
1,361
0
1,159
11,909
16,316
0
6,933
4,007
11,655
0
W
Ix Chel
Mythile
Ix Chel
18,615
2,126
5,363
2,733
5,688
2,146
0
2,932
2,608
49,907
505
W
Loki
13,035
3,385
0
400
8,725
3,715
0
4,221
4,267
0
25,044
W
Chaac
Pg3hree
Chaac
7,543
1,159
286
2,982
11,141
6,753
0
5,721
5,141
0
25,982
L
Thoth
Shazam423
Thoth
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
TFBugha
Bastet
13,318
2,421
0
1,783
12,591
6,900
0
4,897
7,694
0
25,827
W
12,066
8,222
0
2,345
11,172
4,304
0
5,369
5,452
0
20,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,905
Gold Earned
52,845
91
Minions Killed
206
4
Camps Cleared
6
611,580
Distance Traveled
926,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,188
819
0
0
0
0
0
L
Sobek
10,828
1,083
15
2
1
192,057
0
L
Cthulhu
10,606
1,061
55
6
2
181,055
0
W
Bacchus
10,099
1,010
12
1
1
201,652
0
W
Ix Chel
10,504
1,050
76
8
0
196,417
0
W
Loki
11,584
1,158
31
3
2
221,554
0
W
Chaac
10,448
1,045
49
5
3
156,765
0
L
Thoth
6,688
669
0
0
0
0
0
L
Bastet
9,595
960
21
2
1
238,468
0
W
Neith
10,210
1,021
38
4
0
149,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role