Player Matchup

Sun Wukong
Sun Wukong
ColoBby
Sun Wukong
Level 165
God Stats
12W - 6L
1,733 SR
Queue Stats
554W - 554L
1,559 Elo+
Party 2
Ravana
Ravana
DeadPlayerMV
Ravana
Level 160
God Stats
5W - 3L
1,708 SR
Queue Stats
242W - 258L
1,530 Elo+
Party 2
Chiron
Chiron
NasumeDC
Chiron
Level 69
God Stats
44W - 28L
1,615 SR
Queue Stats
518W - 513L
1,575 Elo+
Party 2
Danzaburou
Danzaburou
OsamaBinLackinn
Danzaburou
Level 160
God Stats
97W - 88L
1,664 SR
Queue Stats
292W - 252L
1,657 Elo+
Party 4
Discordia
Discordia
SeaDragon
Discordia
Level 159
God Stats
2W - 1L
1,759 SR
Queue Stats
82W - 48L
1,665 Elo+
Party 4
Team Averages
Level 143
1,696 SR
1,597 Elo+

VS

Team Averages
Level 159
1,636 SR
1,622 Elo+
Janus
Janus
HyPerpOpO
Janus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,635 Elo+
Party 1
Ravana
Ravana
Itz-Huanidi-PR
Ravana
Level 210
God Stats
7W - 3L
1,837 SR
Queue Stats
280W - 248L
1,603 Elo+
Party 1
Hercules
Hercules
PurpASlurp
Hercules
Level 167
God Stats
54W - 72L
1,614 SR
Queue Stats
570W - 515L
1,653 Elo+
Party 3
Ne Zha
Ne Zha
QQKorny
Ne Zha
Level 171
God Stats
22W - 22L
1,636 SR
Queue Stats
306W - 291L
1,601 Elo+
Solo
Ao Kuang
Ao Kuang
ReinMeHearter
Ao Kuang
Level 158
God Stats
1W - 2L
1,595 SR
Queue Stats
113W - 77L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ColoBby
Sun Wukong
13
4 / 0 / 3
7,563
756
6,606
8,337
4,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ravana
12
7 / 0 / 0
6,900
690
3,849
2,816
827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
NasumeDC
Chiron
10
0 / 1 / 2
5,674
567
2,070
4,507
1,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Danzaburou
OsamaBinLackinn
Danzaburou
6
0 / 3 / 0
4,729
473
2,721
7,020
3,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Discordia
SeaDragon
Discordia
12
3 / 0 / 1
6,706
671
5,419
3,975
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HyPerpOpO
Janus
9
0 / 5 / 0
5,119
512
1,903
6,960
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 3 / 0
3,779
378
711
2,990
692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Hercules
PurpASlurp
Hercules
7
2 / 1 / 1
4,901
490
2,105
4,773
2,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
QQKorny
Ne Zha
9
0 / 2 / 2
5,318
532
3,434
7,814
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
ReinMeHearter
Ao Kuang
10
2 / 3 / 1
5,305
531
5,061
9,331
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
14
Kills
4
4
Deaths
14
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ColoBby
Sun Wukong
4
0
3
5.5
W
Ravana
7
0
0
7
L
Janus
HyPerpOpO
Janus
0
5
0
0
L
0
3
0
0
W
Chiron
NasumeDC
Chiron
0
1
2
1
W
Danzaburou
OsamaBinLackinn
Danzaburou
0
3
0
0
L
Hercules
PurpASlurp
Hercules
2
1
1
2.5
L
Ne Zha
QQKorny
Ne Zha
0
2
2
0.5
L
Ao Kuang
ReinMeHearter
Ao Kuang
2
3
1
0.83
W
Discordia
SeaDragon
Discordia
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,665
Damage
13,214
26,655
Taken
31,868
10,385
Mitigated
10,879
7,907
Healing
9,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ColoBby
Sun Wukong
6,606
1,672
0
2,864
8,337
4,136
29
2,914
5,349
0
57,495
W
Ravana
3,849
458
0
1,622
2,816
827
0
710
2,012
0
42,324
L
Janus
HyPerpOpO
Janus
1,903
43
0
1,800
6,960
1,984
0
2,066
4,894
30,071
1,126
L
711
161
0
483
2,990
692
0
0
2,990
0
7,542
W
Chiron
NasumeDC
Chiron
2,070
336
0
1,350
4,507
1,165
750
444
4,063
0
35,858
W
Danzaburou
OsamaBinLackinn
Danzaburou
2,721
542
0
757
7,020
3,228
0
561
6,459
477
13,385
L
Hercules
PurpASlurp
Hercules
2,105
1,009
0
1,519
4,773
2,496
0
1,455
3,318
0
15,820
L
Ne Zha
QQKorny
Ne Zha
3,434
1,748
0
3,558
7,814
2,534
0
81
7,733
0
34,838
L
Ao Kuang
ReinMeHearter
Ao Kuang
5,061
767
0
2,222
9,331
3,173
0
1,674
7,657
35,400
0
W
Discordia
SeaDragon
Discordia
5,419
301
0
1,314
3,975
1,029
0
2,071
1,820
45,030
1,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,572
Gold Earned
24,422
364
Minions Killed
242
0
Camps Cleared
0
1,095,565
Distance Traveled
927,627
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,563
756
97
10
0
226,273
1
W
Ravana
6,900
690
84
8
0
270,683
0
L
Janus
5,119
512
77
8
0
184,317
0
L
Ravana
3,779
378
16
2
0
72,344
0
W
Chiron
5,674
567
62
6
0
183,161
0
W
Danzaburou
4,729
473
27
3
0
219,215
0
L
Hercules
4,901
490
35
4
0
235,125
0
L
Ne Zha
5,318
532
60
6
0
210,809
0
L
Ao Kuang
5,305
531
54
5
0
225,032
2
W
Discordia
6,706
671
94
9
0
196,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role