Player Matchup

Serqet
Serqet
Grandmaster
Attire
Serqet
Grandmaster
Level 184
God Stats
89W - 5L
2,218 SR
Queue Stats
1,620W - 238L
3,363 MMR
Party 1
Cabrakan
Cabrakan
Grandmaster
TwinHere
Cabrakan
Grandmaster
Level 193
God Stats
3W - 1L
1,754 SR
Queue Stats
64W - 13L
2,812 MMR
Party 1
Charybdis
Charybdis
Masters
ꝓPanꝓ
Charybdis
Masters
Level 157
God Stats
22W - 6L
1,831 SR
Queue Stats
163W - 52L
2,753 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 178
1,934 SR
2,976 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,537 SR
2,270 MMR
Nu Wa
Nu Wa
Platinum II
Bhayne
Nu Wa
Platinum II
Level 124
God Stats
12W - 23L
1,459 SR
Queue Stats
586W - 671L
1,955 MMR
Party 2
Chaac
Chaac
Diamond III
DannyFT
Chaac
Diamond III
Level 144
God Stats
5W - 6L
1,613 SR
Queue Stats
195W - 201L
2,428 MMR
Party 2
Cthulhu
Cthulhu
Diamond III
MrKappanda
Cthulhu
Diamond III
Level 126
God Stats
1W - 1L
1,539 SR
Queue Stats
74W - 54L
2,427 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Attire
Serqet
18
5 / 1 / 13
12,440
889
18,073
16,246
11,581
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cabrakan
TwinHere
Cabrakan
17
3 / 1 / 13
11,316
808
8,214
14,011
19,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Charybdis
ꝓPanꝓ
Charybdis
20
10 / 0 / 7
13,264
947
22,740
10,437
5,041
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
KuzenboMulanXing TianCerberusFafnir

VS

Bans
KumbhakarnaChironAgniMedusaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bhayne
Nu Wa
15
0 / 6 / 1
9,482
677
9,507
10,324
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
DannyFT
Chaac
16
1 / 6 / 1
10,205
729
8,510
22,365
25,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Cthulhu
MrKappanda
Cthulhu
17
1 / 6 / 1
10,306
736
8,182
20,094
15,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
18
Kills
2
2
Deaths
18
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
Attire
Serqet
5
1
13
11.5
L
Nu Wa
Bhayne
Nu Wa
0
6
1
0.08
L
Chaac
DannyFT
Chaac
1
6
1
0.25
L
Cthulhu
MrKappanda
Cthulhu
1
6
1
0.25
W
Cabrakan
TwinHere
Cabrakan
3
1
13
9.5
W
Charybdis
ꝓPanꝓ
Charybdis
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,027
Damage
26,199
40,694
Taken
52,783
36,127
Mitigated
43,727
14,989
Healing
3,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Attire
Serqet
18,073
3,292
0
5,653
16,246
11,581
800
6,712
9,131
77
62,130
L
Nu Wa
Bhayne
Nu Wa
9,507
3,378
0
680
10,324
2,718
0
1,471
7,992
33,243
518
L
Chaac
DannyFT
Chaac
8,510
1,183
0
2,699
22,365
25,143
0
3,817
15,952
0
31,766
L
Cthulhu
MrKappanda
Cthulhu
8,182
439
136
364
20,094
15,866
0
2,766
15,049
26,211
0
W
Cabrakan
TwinHere
Cabrakan
8,214
1,120
0
3,512
14,011
19,505
170
4,649
8,938
19,335
1,813
W
Charybdis
ꝓPanꝓ
Charybdis
22,740
11,349
0
5,824
10,437
5,041
2,795
5,106
5,031
0
89,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,020
Gold Earned
29,993
256
Minions Killed
154
0
Camps Cleared
0
816,349
Distance Traveled
743,893
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,440
889
92
7
0
314,998
0
L
Nu Wa
9,482
677
58
4
0
218,545
5
L
Chaac
10,205
729
40
3
0
265,813
0
L
Cthulhu
10,306
736
56
4
0
259,535
4
W
Cabrakan
11,316
808
18
1
0
241,947
0
W
Charybdis
13,264
947
146
10
0
259,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role