Player Matchup

Sol
Sol
 
Sol
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
FingerInMyBussy
Freya
Level 29
God Stats
1W - 2L
1,517 SR
Queue Stats
124W - 303L
1,389 Elo+
Solo
Artemis
Artemis
Lord0Jenome
Artemis
Level 140
God Stats
2W - 3L
1,574 SR
Queue Stats
130W - 124L
1,395 Elo+
Solo
Odin
Odin
ValientNoob
Odin
Level 155
God Stats
1W - 3L
1,369 SR
Queue Stats
303W - 287L
1,525 Elo+
Solo
Hachiman
Hachiman
WarHammerWolfGuy
Hachiman
Level 145
God Stats
7W - 4L
1,705 SR
Queue Stats
359W - 372L
1,427 Elo+
Solo
Team Averages
Level 114
1,533 SR
1,447 Elo+

VS

Team Averages
Level 121
1,513 SR
1,481 Elo+
Susano
Susano
 
Susano
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AMA BloodFallen
Ares
Level 63
God Stats
4W - 1L
1,661 SR
Queue Stats
79W - 77L
1,477 Elo+
Solo
Anubis
Anubis
SaltyGarbage979
Anubis
Level 127
God Stats
6W - 7L
1,404 SR
Queue Stats
984W - 1,044L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 2
5,091
1,018
3,413
3,408
605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

7
0 / 5 / 0
4,519
904
0
5,140
823
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Artemis
Lord0Jenome
Artemis
9
0 / 1 / 2
4,913
983
1,977
1,609
260
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
0 / 2 / 2
4,919
984
1,043
4,376
2,550
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
2 / 3 / 0
5,312
1,062
3,633
4,489
975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
3 / 0 / 9
6,204
1,241
4,466
2,391
1,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
 
Mulan
9
1 / 1 / 9
5,815
1,163
1,837
3,405
1,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
 
Ne Zha
9
0 / 0 / 12
5,548
1,110
3,861
1,525
652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 8
6,007
1,201
2,504
4,200
3,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 1 / 6
6,753
1,351
3,308
2,228
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
2
Kills
12
12
Deaths
3
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
2
1
W
Susano
 
Susano
3
0
9
7.5
W
Mulan
 
Mulan
1
1
9
5.5
W
Ne Zha
 
Ne Zha
0
0
12
6
W
2
1
8
6
L
0
5
0
0
L
Artemis
Lord0Jenome
Artemis
0
1
2
1
W
6
1
6
9
L
0
2
2
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,066
Damage
15,976
19,022
Taken
13,749
5,213
Mitigated
8,319
4,068
Healing
4,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,413
124
158
1,532
3,408
605
0
776
2,521
11,231
353
W
Susano
 
Susano
4,466
841
508
563
2,391
1,171
486
337
2,054
0
7,878
W
Mulan
 
Mulan
1,837
86
204
280
3,405
1,601
0
1,271
2,134
0
4,431
W
Ne Zha
 
Ne Zha
3,861
386
352
35
1,525
652
494
265
1,260
0
10,245
W
2,504
115
365
900
4,200
3,826
0
1,533
2,667
6,730
0
L
0
0
95
59
5,140
823
0
1,690
3,176
0
0
L
Artemis
Lord0Jenome
Artemis
1,977
544
0
0
1,609
260
0
535
1,040
0
4,883
W
3,308
153
492
363
2,228
1,069
0
0
2,228
9,912
0
L
1,043
59
559
756
4,376
2,550
0
1,239
2,915
0
2,457
L
3,633
1,262
268
641
4,489
975
0
786
3,558
0
7,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,754
Gold Earned
30,327
38
Minions Killed
46
0
Camps Cleared
0
423,479
Distance Traveled
532,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,091
1,018
13
3
0
105,755
0
W
Susano
6,204
1,241
7
1
0
121,588
0
W
Mulan
5,815
1,163
7
1
0
104,149
0
W
Ne Zha
5,548
1,110
4
1
0
111,319
0
W
Ares
6,007
1,201
4
1
0
90,946
0
L
Freya
4,519
904
0
0
0
56,209
0
L
Artemis
4,913
983
7
1
0
77,041
0
W
Anubis
6,753
1,351
24
5
0
104,685
0
L
Odin
4,919
984
6
1
0
94,258
0
L
Hachiman
5,312
1,062
12
2
0
90,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role