Player Matchup

Ymir
Ymir
 
Ymir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AIwaysLethaI
Ra
Level 192
God Stats
18W - 14L
1,651 SR
Queue Stats
302W - 269L
1,615 Elo+
Party 1
Ao Kuang
Ao Kuang
LifelessRonin
Ao Kuang
Level 68
God Stats
2W - 3L
1,416 SR
Queue Stats
226W - 217L
1,535 Elo+
Solo
Danzaburou
Danzaburou
SURREALISMx_
Danzaburou
Level 189
God Stats
46W - 30L
1,632 SR
Queue Stats
305W - 269L
1,554 Elo+
Party 1
Lancelot
Lancelot
SinisterAres
Lancelot
Level 215
God Stats
1W - 7L
1,350 SR
Queue Stats
562W - 514L
1,611 Elo+
Party 1
Team Averages
Level 149
1,510 SR
1,563 Elo+

VS

Team Averages
Level 140
1,537 SR
1,497 Elo+
Danzaburou
Danzaburou
AlexxOzZ
Danzaburou
Level 157
God Stats
8W - 4L
1,653 SR
Queue Stats
320W - 290L
1,553 Elo+
Party 3
Zhong Kui
Zhong Kui
BABYCRUMB805
Zhong Kui
Level 106
God Stats
22W - 17L
1,617 SR
Queue Stats
144W - 146L
1,451 Elo+
Solo
Jormungandr
Jormungandr
G Luzoz
Jormungandr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 220L
1,498 Elo+
Party 2
Cabrakan
Cabrakan
brasino
Cabrakan
Level 166
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,511 Elo+
Party 2
Bastet
Bastet
sManuels
Bastet
Level 146
God Stats
1W - 3L
1,417 SR
Queue Stats
119W - 123L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
2
0 / 1 / 0
2,732
546
638
2,597
1,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
3 / 0 / 0
4,062
812
1,634
1,016
291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
LifelessRonin
Ao Kuang
6
1 / 1 / 3
3,594
719
1,584
3,549
952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
SURREALISMx_
Danzaburou
5
0 / 1 / 0
3,075
615
931
2,636
589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
SinisterAres
Lancelot
6
1 / 1 / 2
3,651
730
2,869
4,535
2,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlexxOzZ
Danzaburou
7
1 / 0 / 1
3,720
744
1,920
1,844
444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
BABYCRUMB805
Zhong Kui
6
0 / 1 / 0
3,412
682
971
2,780
1,502
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Jormungandr
G Luzoz
Jormungandr
6
0 / 2 / 0
3,342
668
2,005
4,418
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
brasino
Cabrakan
7
2 / 2 / 0
3,689
738
1,717
3,613
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
sManuels
Bastet
6
1 / 0 / 1
3,337
667
2,138
2,343
542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
5
Kills
4
4
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
L
3
0
0
3
W
Danzaburou
AlexxOzZ
Danzaburou
1
0
1
1.5
W
Zhong Kui
BABYCRUMB805
Zhong Kui
0
1
0
0
W
Jormungandr
G Luzoz
Jormungandr
0
2
0
0
L
Ao Kuang
LifelessRonin
Ao Kuang
1
1
3
2.5
L
Danzaburou
SURREALISMx_
Danzaburou
0
1
0
0
L
Lancelot
SinisterAres
Lancelot
1
1
2
2
W
Cabrakan
brasino
Cabrakan
2
2
0
1
W
Bastet
sManuels
Bastet
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,656
Damage
8,751
14,333
Taken
14,998
5,197
Mitigated
6,246
6,410
Healing
6,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
638
195
0
1,350
2,597
1,262
0
0
2,597
2,606
0
L
1,634
172
276
668
1,016
291
0
490
526
16,936
405
W
Danzaburou
AlexxOzZ
Danzaburou
1,920
562
0
400
1,844
444
0
346
1,498
0
17,306
W
Zhong Kui
BABYCRUMB805
Zhong Kui
971
35
0
1,543
2,780
1,502
0
1,333
1,273
14,733
0
W
Jormungandr
G Luzoz
Jormungandr
2,005
795
0
1,852
4,418
1,835
0
554
3,864
15,994
701
L
Ao Kuang
LifelessRonin
Ao Kuang
1,584
624
0
1,941
3,549
952
0
1,612
1,937
10,767
0
L
Danzaburou
SURREALISMx_
Danzaburou
931
64
0
605
2,636
589
0
0
2,636
0
13,729
L
Lancelot
SinisterAres
Lancelot
2,869
489
0
1,570
4,535
2,103
0
2,457
2,078
0
16,898
W
Cabrakan
brasino
Cabrakan
1,717
417
0
1,618
3,613
1,923
0
1,019
2,531
14,567
352
W
Bastet
sManuels
Bastet
2,138
240
0
663
2,343
542
0
292
2,051
0
16,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,114
Gold Earned
17,500
129
Minions Killed
162
0
Camps Cleared
0
468,978
Distance Traveled
480,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
2,732
546
6
1
0
56,470
0
L
Ra
4,062
812
40
8
0
108,501
0
W
Danzaburou
3,720
744
39
8
0
97,413
0
W
Zhong Kui
3,412
682
28
6
0
83,373
0
W
Jormungandr
3,342
668
35
7
0
78,170
0
L
Ao Kuang
3,594
719
22
4
0
107,310
0
L
Danzaburou
3,075
615
32
6
0
95,436
0
L
Lancelot
3,651
730
29
6
0
101,261
0
W
Cabrakan
3,689
738
32
6
0
105,252
0
W
Bastet
3,337
667
28
6
0
116,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role