Player Matchup

Anubis
Anubis
Fonderash
Anubis
Level 118
God Stats
85W - 64L
1,581 SR
Queue Stats
223W - 195L
1,516 Elo+
Solo
Ratatoskr
Ratatoskr
Keebsler
Ratatoskr
Level 159
God Stats
1W - 2L
1,531 SR
Queue Stats
340W - 301L
1,518 Elo+
Solo
Nu Wa
Nu Wa
KingMook23
Nu Wa
Level 157
God Stats
3W - 4L
1,572 SR
Queue Stats
109W - 141L
1,519 Elo+
Party 1
Cupid
Cupid
SuguruGéto
Cupid
Level 67
God Stats
0W - 2L
1,871 SR
Queue Stats
61W - 62L
1,575 Elo+
Party 1
Kumbhakarna
Kumbhakarna
javymarmol
Kumbhakarna
Level 149
God Stats
0W - 3L
1,364 SR
Queue Stats
216W - 224L
1,487 Elo+
Solo
Team Averages
Level 130
1,584 SR
1,523 Elo+

VS

Team Averages
Level 146
1,626 SR
1,515 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Incercio
Ares
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
363W - 251L
1,586 Elo+
Solo
Sol
Sol
LuckyBug09
Sol
Level 138
God Stats
7W - 7L
1,593 SR
Queue Stats
200W - 167L
1,516 Elo+
Solo
Surtr
Surtr
SniperLuke2000
Surtr
Level 130
God Stats
54W - 34L
1,654 SR
Queue Stats
845W - 774L
1,455 Elo+
Solo
Thor
Thor
juliosett
Thor
Level 127
God Stats
3W - 0L
1,884 SR
Queue Stats
131W - 122L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fonderash
Anubis
9
1 / 5 / 0
5,565
557
3,120
8,971
3,343
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Keebsler
Ratatoskr
10
2 / 4 / 0
5,489
549
4,811
8,133
2,461
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
10
2 / 3 / 2
5,742
574
5,142
5,737
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 2 / 0
4,424
442
2,749
5,572
1,397
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kumbhakarna
javymarmol
Kumbhakarna
7
0 / 5 / 1
4,409
441
3,044
10,841
5,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
5 / 2 / 3
7,051
705
7,684
4,380
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
9
0 / 0 / 7
5,687
569
2,936
8,255
4,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
4 / 0 / 1
6,655
666
5,590
5,300
1,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
5 / 1 / 2
7,251
725
6,606
9,456
5,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
10
4 / 2 / 5
5,825
583
4,567
8,502
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
18
19
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
2
3
3.25
L
Anubis
Fonderash
Anubis
1
5
0
0.2
W
Ares
0
0
7
3.5
L
Ratatoskr
Keebsler
Ratatoskr
2
4
0
0.5
L
Nu Wa
2
3
2
1
W
4
0
1
4.5
W
5
1
2
6
L
0
2
0
0
L
Kumbhakarna
javymarmol
Kumbhakarna
0
5
1
0.1
W
Thor
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,866
Damage
27,383
39,254
Taken
35,893
13,594
Mitigated
15,018
8,645
Healing
12,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,684
1,684
0
524
4,380
1,044
124
1,668
2,462
47,553
1,196
L
Anubis
Fonderash
Anubis
3,120
40
0
2,899
8,971
3,343
0
1,204
7,192
33,415
0
W
Ares
2,936
306
0
2,133
8,255
4,528
44
2,184
5,908
13,914
1,965
L
Ratatoskr
Keebsler
Ratatoskr
4,811
1,640
0
736
8,133
2,461
0
2,690
5,227
0
37,588
L
Nu Wa
5,142
792
0
1,142
5,737
1,315
0
2,924
2,556
29,111
1,606
W
5,590
2,546
0
4,627
5,300
1,477
325
780
4,442
47,290
3,000
W
6,606
2,253
0
4,252
9,456
5,256
176
3,917
5,369
1,805
43,232
L
2,749
2,143
167
2,103
5,572
1,397
1
3,122
2,352
0
27,087
L
Kumbhakarna
javymarmol
Kumbhakarna
3,044
675
0
1,598
10,841
5,078
0
5,606
5,069
9,486
0
W
Thor
4,567
1,663
0
500
8,502
2,713
0
2,361
5,928
0
38,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,629
Gold Earned
32,469
263
Minions Killed
328
0
Camps Cleared
0
922,251
Distance Traveled
1,064,353
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,051
705
90
9
0
196,420
3
L
Anubis
5,565
557
67
7
0
161,363
0
W
Ares
5,687
569
19
2
0
223,046
2
L
Ratatoskr
5,489
549
64
6
0
224,046
2
L
Nu Wa
5,742
574
73
7
0
178,699
0
W
Sol
6,655
666
72
7
0
192,395
2
W
Surtr
7,251
725
91
9
0
221,324
2
L
Cupid
4,424
442
50
5
0
177,013
0
L
Kumbhakarna
4,409
441
9
1
0
181,130
1
W
Thor
5,825
583
56
6
0
231,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role