Player Matchup

Agni
Agni
 
Agni
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Oliver214
Bakasura
Level 133
God Stats
1W - 2L
1,238 SR
Queue Stats
177W - 150L
1,545 Elo+
Party 1
Neith
Neith
Rubbage
Neith
Level 188
God Stats
9W - 3L
1,866 SR
Queue Stats
259W - 206L
1,590 Elo+
Party 1
Chang'e
Chang'e
TTVJGRDesign
Chang'e
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,610 Elo+
Party 1
Team Averages
Level 153
1,521 SR
1,549 Elo+

VS

Team Averages
Level 198
1,501 SR
1,541 Elo+
Yu Huang
Yu Huang
NChooch
Yu Huang
Level 307
God Stats
5W - 7L
1,560 SR
Queue Stats
195W - 204L
1,526 Elo+
Party 2
Anubis
Anubis
Notsosuga
Anubis
Level 149
God Stats
2W - 5L
1,391 SR
Queue Stats
252W - 255L
1,551 Elo+
Solo
Guan Yu
Guan Yu
Pyscoh
Guan Yu
Level 185
God Stats
8W - 10L
1,474 SR
Queue Stats
775W - 763L
1,525 Elo+
Solo
Skadi
Skadi
UnrefinedGaming
Skadi
Level 150
God Stats
9W - 7L
1,635 SR
Queue Stats
442W - 462L
1,532 Elo+
Solo
Jormungandr
Jormungandr
davion505
Jormungandr
Level 200
God Stats
19W - 22L
1,447 SR
Queue Stats
483W - 505L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 1 / 9
6,601
1,100
4,343
4,731
1,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
 
Tyr
11
2 / 1 / 5
6,525
1,088
1,893
6,932
7,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Oliver214
Bakasura
11
2 / 1 / 8
6,558
1,093
4,874
6,656
5,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Rubbage
Neith
12
4 / 1 / 7
7,074
1,179
10,771
5,150
2,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chang'e
TTVJGRDesign
Chang'e
11
2 / 1 / 6
6,340
1,057
4,004
6,713
2,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
NChooch
Yu Huang
11
1 / 1 / 2
6,069
1,012
6,872
2,926
1,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anubis
Notsosuga
Anubis
8
0 / 4 / 3
5,162
860
4,104
5,656
2,371
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Pyscoh
Guan Yu
11
1 / 2 / 2
6,057
1,010
2,817
7,930
5,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

7
0 / 3 / 2
4,933
822
3,485
4,186
1,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
davion505
Jormungandr
12
2 / 2 / 2
6,372
1,062
6,954
7,053
5,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
12
Kills
4
5
Deaths
12
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
9
6.5
W
Tyr
 
Tyr
2
1
5
4.5
L
Yu Huang
NChooch
Yu Huang
1
1
2
2
L
Anubis
Notsosuga
Anubis
0
4
3
0.38
W
Bakasura
Oliver214
Bakasura
2
1
8
6
L
Guan Yu
Pyscoh
Guan Yu
1
2
2
1
W
Neith
Rubbage
Neith
4
1
7
7.5
W
Chang'e
TTVJGRDesign
Chang'e
2
1
6
5
L
0
3
2
0.33
L
Jormungandr
davion505
Jormungandr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,885
Damage
24,232
30,182
Taken
27,751
19,198
Mitigated
16,163
20,498
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,343
467
0
1,418
4,731
1,572
99
2,742
1,989
13,306
0
W
Tyr
 
Tyr
1,893
128
1,091
2,219
6,932
7,168
184
4,356
2,576
0
3,376
L
Yu Huang
NChooch
Yu Huang
6,872
0
209
157
2,926
1,100
0
1,216
1,710
13,845
573
L
Anubis
Notsosuga
Anubis
4,104
37
412
642
5,656
2,371
0
1,562
3,672
6,848
0
W
Bakasura
Oliver214
Bakasura
4,874
2,636
223
2,279
6,656
5,779
403
3,360
3,296
0
6,191
L
Guan Yu
Pyscoh
Guan Yu
2,817
41
4,038
3,436
7,930
5,653
0
2,271
4,908
0
5,627
W
Neith
Rubbage
Neith
10,771
2,771
254
1,008
5,150
2,120
592
2,539
2,611
0
21,173
W
Chang'e
TTVJGRDesign
Chang'e
4,004
239
7,218
4,788
6,713
2,559
578
3,848
2,865
9,313
0
L
3,485
712
721
72
4,186
1,265
0
974
3,124
0
6,665
L
Jormungandr
davion505
Jormungandr
6,954
737
160
1,318
7,053
5,774
0
2,324
4,306
18,657
1,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,098
Gold Earned
28,593
76
Minions Killed
58
0
Camps Cleared
0
621,294
Distance Traveled
546,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,601
1,100
22
4
0
115,223
0
W
Tyr
6,525
1,088
2
0
0
134,448
0
L
Yu Huang
6,069
1,012
19
3
0
116,886
0
L
Anubis
5,162
860
9
2
0
99,436
0
W
Bakasura
6,558
1,093
18
3
0
137,393
0
L
Guan Yu
6,057
1,010
6
1
0
145,499
0
W
Neith
7,074
1,179
26
4
0
113,734
0
W
Chang'e
6,340
1,057
8
1
0
120,496
0
L
Skadi
4,933
822
5
1
0
71,711
0
L
Jormungandr
6,372
1,062
19
3
0
112,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role