Player Matchup

Neith
Neith
 
Neith
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
JustFerSpite
Scylla
Level 146
God Stats
2W - 3L
1,454 SR
Queue Stats
25W - 33L
1,414 Elo+
Party 2
Bellona
Bellona
JustFerTexas
Bellona
Level 126
God Stats
2W - 4L
1,206 SR
Queue Stats
27W - 32L
1,447 Elo+
Party 2
Team Averages
Level 146
1,387 SR
1,454 Elo+

VS

Team Averages
Level 105
1,575 SR
1,493 Elo+
Anubis
Anubis
Asazelle
Anubis
Level 29
God Stats
12W - 10L
1,579 SR
Queue Stats
119W - 131L
1,447 Elo+
Party 1
Achilles
Achilles
ChefWhiskaz
Achilles
Level 149
God Stats
4W - 3L
1,645 SR
Queue Stats
60W - 50L
1,598 Elo+
Solo
Da Ji
Da Ji
Hyza420
Da Ji
Level 136
God Stats
5W - 8L
1,502 SR
Queue Stats
131W - 150L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 4 / 5
7,718
772
3,462
5,561
1,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
14
4 / 5 / 1
9,216
922
5,172
6,327
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
JustFerTexas
Bellona
13
2 / 3 / 4
8,046
805
3,846
9,017
5,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Asazelle
Anubis
14
3 / 1 / 6
8,592
859
6,441
5,053
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
ChefWhiskaz
Achilles
15
6 / 2 / 4
9,481
948
5,706
8,399
7,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Da Ji
Hyza420
Da Ji
14
3 / 3 / 7
8,838
884
4,809
6,923
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
12
12
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
4
5
0.63
L
Anubis
Asazelle
Anubis
3
1
6
6
L
Achilles
ChefWhiskaz
Achilles
6
2
4
4
L
Da Ji
Hyza420
Da Ji
3
3
7
2.17
W
Scylla
4
5
1
0.9
W
Bellona
JustFerTexas
Bellona
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,480
Damage
16,956
20,905
Taken
20,375
9,007
Mitigated
12,242
1,841
Healing
2,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,462
1,643
0
385
5,561
1,601
616
698
4,695
0
21,556
L
Anubis
Asazelle
Anubis
6,441
222
0
817
5,053
2,191
277
1,278
3,422
18,109
0
L
Achilles
ChefWhiskaz
Achilles
5,706
689
0
1,643
8,399
7,171
0
821
7,348
0
23,360
L
Da Ji
Hyza420
Da Ji
4,809
850
0
100
6,923
2,880
832
2,393
4,082
0
18,673
W
Scylla
5,172
247
0
230
6,327
1,416
228
1,356
4,813
36,609
916
W
Bellona
JustFerTexas
Bellona
3,846
787
0
1,226
9,017
5,990
344
4,515
4,304
0
15,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,980
Gold Earned
26,911
135
Minions Killed
104
0
Camps Cleared
0
495,045
Distance Traveled
476,759
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,718
772
42
4
0
153,140
2
L
Anubis
8,592
859
33
3
0
139,355
0
L
Achilles
9,481
948
32
3
0
171,060
0
L
Da Ji
8,838
884
39
4
0
166,344
0
W
Scylla
9,216
922
78
8
0
177,960
4
W
Bellona
8,046
805
15
2
0
163,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role