Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Elias2528
Merlin
Level 107
God Stats
0W - 2L
1,221 SR
Queue Stats
242W - 213L
1,532 Elo+
Party 2
Nemesis
Nemesis
hairburger2142
Nemesis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 84L
1,603 Elo+
Party 2
Awilix
Awilix
lowiqt
Awilix
Level 158
God Stats
5W - 1L
1,923 SR
Queue Stats
88W - 91L
1,552 Elo+
Party 3
King Arthur
King Arthur
lu7421
King Arthur
Level 167
God Stats
0W - 1L
1,356 SR
Queue Stats
4W - 5L
1,523 Elo+
Party 3
Team Averages
Level 152
1,500 SR
1,542 Elo+

VS

Team Averages
Level 111
1,601 SR
1,597 Elo+
Kukulkan
Kukulkan
GioVicious
Kukulkan
Level 126
God Stats
1W - 0L
1,829 SR
Queue Stats
37W - 33L
1,682 Elo+
Party 1
Lancelot
Lancelot
JoltRanger
Lancelot
Level 102
God Stats
9W - 7L
1,547 SR
Queue Stats
189W - 175L
1,470 Elo+
Solo
Hades
Hades
TechnoGamerMan
Hades
Level 107
God Stats
7W - 2L
1,740 SR
Queue Stats
374W - 380L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
civcpo117
Morgan Le Fay
Level 117
God Stats
2W - 1L
1,544 SR
Queue Stats
71W - 80L
1,520 Elo+
Solo
Hercules
Hercules
saggisaq
Hercules
Level 101
God Stats
1W - 1L
1,345 SR
Queue Stats
11W - 15L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 3 / 6
7,834
783
5,566
11,440
12,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Elias2528
Merlin
13
2 / 5 / 3
8,054
805
14,095
7,206
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 3
8,269
827
10,915
10,552
5,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Awilix
lowiqt
Awilix
12
0 / 6 / 2
6,936
694
4,674
11,621
11,792
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

King Arthur
lu7421
King Arthur
12
3 / 9 / 2
7,399
740
6,626
15,051
13,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GioVicious
Kukulkan
16
4 / 1 / 12
10,055
1,006
11,044
6,862
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
JoltRanger
Lancelot
15
9 / 4 / 12
9,574
957
11,403
12,188
4,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
3 / 2 / 16
8,993
899
7,164
12,770
10,956
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Morgan Le Fay
civcpo117
Morgan Le Fay
17
5 / 1 / 13
9,714
971
13,287
10,414
4,541
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
saggisaq
Hercules
14
5 / 1 / 10
9,099
910
6,894
12,903
11,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
8
Kills
26
26
Deaths
9
16
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
6
1
L
Merlin
Elias2528
Merlin
2
5
3
0.7
W
Kukulkan
GioVicious
Kukulkan
4
1
12
10
W
Lancelot
JoltRanger
Lancelot
9
4
12
3.75
W
3
2
16
5.5
W
Morgan Le Fay
civcpo117
Morgan Le Fay
5
1
13
11.5
L
3
3
3
1.5
L
Awilix
lowiqt
Awilix
0
6
2
0.17
L
King Arthur
lu7421
King Arthur
3
9
2
0.44
W
Hercules
saggisaq
Hercules
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,876
Damage
49,792
55,870
Taken
55,137
45,811
Mitigated
34,450
9,411
Healing
18,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,566
284
697
1,787
11,440
12,442
0
6,621
4,819
13,854
67
L
Merlin
Elias2528
Merlin
14,095
545
0
0
7,206
2,863
0
3,152
4,054
30,374
0
W
Kukulkan
GioVicious
Kukulkan
11,044
1,276
532
321
6,862
3,139
1,748
2,006
4,856
30,905
1,114
W
Lancelot
JoltRanger
Lancelot
11,403
957
1,086
1,984
12,188
4,584
1,569
4,868
7,210
0
18,342
W
7,164
980
1,981
4,690
12,770
10,956
1,051
4,850
7,760
17,995
0
W
Morgan Le Fay
civcpo117
Morgan Le Fay
13,287
1,498
1,572
2,074
10,414
4,541
1,641
4,937
5,267
25,921
0
L
10,915
1,189
902
2,683
10,552
5,651
0
4,595
5,957
0
21,951
L
Awilix
lowiqt
Awilix
4,674
447
561
1,091
11,621
11,792
0
6,734
4,887
1,623
7,032
L
King Arthur
lu7421
King Arthur
6,626
757
474
1,216
15,051
13,063
0
9,910
5,141
0
13,150
W
Hercules
saggisaq
Hercules
6,894
900
180
4,056
12,903
11,230
831
4,178
8,577
0
8,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,492
Gold Earned
47,435
95
Minions Killed
122
0
Camps Cleared
0
939,398
Distance Traveled
1,038,278
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,834
783
2
0
0
196,673
2
L
Merlin
8,054
805
38
4
0
155,909
2
W
Kukulkan
10,055
1,006
54
5
0
178,331
0
W
Lancelot
9,574
957
15
2
0
239,944
0
W
Hades
8,993
899
19
2
0
173,731
0
W
Morgan Le Fay
9,714
971
27
3
0
228,322
0
L
Nemesis
8,269
827
29
3
0
208,295
0
L
Awilix
6,936
694
18
2
0
198,121
0
L
King Arthur
7,399
740
8
1
0
180,400
0
W
Hercules
9,099
910
7
1
0
217,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role