Player Matchup

Olorun
Olorun
Chadabox360
Olorun
Level 42
God Stats
1W - 1L
1,263 SR
Queue Stats
4W - 5L
1,435 Elo+
Party 1
Bastet
Bastet
Nearrivers56
Bastet
Level 91
God Stats
20W - 15L
1,640 SR
Queue Stats
310W - 288L
1,482 Elo+
Solo
Osiris
Osiris
Notlinkle
Osiris
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,616 Elo+
Party 1
Tiamat
Tiamat
Recon323
Tiamat
Level 127
God Stats
1W - 0L
1,286 SR
Queue Stats
62W - 56L
1,517 Elo+
Party 1
Geb
Geb
castornatero
Geb
Level 199
God Stats
82W - 51L
1,660 SR
Queue Stats
802W - 737L
1,582 Elo+
Solo
Team Averages
Level 113
1,470 SR
1,526 Elo+

VS

Team Averages
Level 94
1,563 SR
1,492 Elo+
Janus
Janus
DrGizmo5896
Janus
Level 123
God Stats
7W - 9L
1,508 SR
Queue Stats
368W - 352L
1,494 Elo+
Solo
Fenrir
Fenrir
HamothyTheGreat
Fenrir
Level 155
God Stats
14W - 20L
1,504 SR
Queue Stats
499W - 472L
1,508 Elo+
Solo
Chronos
Chronos
ReadyHyuga
Chronos
Level 25
God Stats
2W - 3L
1,782 SR
Queue Stats
19W - 17L
1,525 Elo+
Party 2
Surtr
Surtr
angel46951
Surtr
Level 131
God Stats
14W - 15L
1,519 SR
Queue Stats
308W - 309L
1,446 Elo+
Solo
Artemis
Artemis
smokeytheog420
Artemis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
5
0 / 2 / 0
3,233
647
1,963
2,276
555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
6
2 / 0 / 1
3,613
723
2,351
2,629
579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
Notlinkle
Osiris
6
0 / 0 / 0
3,352
670
2,282
4,510
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Recon323
Tiamat
7
2 / 0 / 0
4,114
823
1,636
1,282
420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

4
0 / 1 / 2
3,395
679
875
2,990
1,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
3,652
730
541
2,600
586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 0 / 1
3,677
735
1,316
2,544
848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
ReadyHyuga
Chronos
1
0 / 1 / 0
2,503
501
0
594
97
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
7
0 / 0 / 0
3,714
743
2,986
4,619
2,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

4
1 / 2 / 0
3,079
616
1,826
4,471
998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
3
3
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
0
2
0
0
L
1
2
0
0.5
L
1
0
1
1.5
W
Bastet
2
0
1
2.5
W
Osiris
Notlinkle
Osiris
0
0
0
0
L
Chronos
ReadyHyuga
Chronos
0
1
0
0
W
Tiamat
Recon323
Tiamat
2
0
0
2
L
Surtr
0
0
0
0
W
0
1
2
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,107
Damage
6,669
13,687
Taken
14,828
5,539
Mitigated
5,480
5,448
Healing
5,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
1,963
1,200
60
450
2,276
555
0
59
2,217
13,921
0
L
541
130
0
889
2,600
586
0
1,245
1,045
16,748
0
L
1,316
157
0
569
2,544
848
0
525
2,019
0
14,770
W
Bastet
2,351
846
0
1,434
2,629
579
0
0
2,598
0
12,729
W
Osiris
Notlinkle
Osiris
2,282
972
0
1,745
4,510
2,529
0
152
4,080
0
17,442
L
Chronos
ReadyHyuga
Chronos
0
0
0
0
594
97
0
0
594
0
0
W
Tiamat
Recon323
Tiamat
1,636
105
0
673
1,282
420
0
408
800
16,874
706
L
Surtr
2,986
1,313
0
2,258
4,619
2,951
0
0
4,619
500
18,069
W
875
227
0
1,086
2,990
1,456
0
0
2,990
8,399
0
L
1,826
881
0
1,520
4,471
998
0
2,313
2,158
0
5,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,707
Gold Earned
16,625
135
Minions Killed
108
0
Camps Cleared
0
539,158
Distance Traveled
451,811
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
3,233
647
29
6
0
98,590
1
L
Janus
3,652
730
38
8
0
101,220
0
L
Fenrir
3,677
735
29
6
0
137,063
0
W
Bastet
3,613
723
25
5
0
145,166
0
W
Osiris
3,352
670
34
7
0
99,108
0
L
Chronos
2,503
501
0
0
0
15,344
0
W
Tiamat
4,114
823
41
8
0
101,016
0
L
Surtr
3,714
743
35
7
0
102,910
0
W
Geb
3,395
679
6
1
0
95,278
0
L
Artemis
3,079
616
6
1
0
95,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role