Player Matchup

He Bo
He Bo
ArcGuardian
He Bo
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,639 Elo+
Party 3
Nut
Nut
Michael123456
Nut
Level 96
God Stats
2W - 1L
1,289 SR
Queue Stats
13W - 18L
1,333 Elo+
Solo
Shiva
Shiva
PRedawg22
Shiva
Level 202
God Stats
1W - 0L
1,585 SR
Queue Stats
4W - 2L
1,639 Elo+
Party 3
Zeus
Zeus
Torp-edo_jones15
Zeus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,383 Elo+
Party 1
Loki
Loki
woody_face
Loki
Level 163
God Stats
1W - 4L
1,500 SR
Queue Stats
94W - 84L
1,496 Elo+
Party 1
Team Averages
Level 153
1,475 SR
1,498 Elo+

VS

Team Averages
Level 80
1,486 SR
1,292 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Brittbratt5
Izanami
Level 85
God Stats
60W - 47L
1,428 SR
Queue Stats
126W - 111L
1,407 Elo+
Party 2
Ullr
Ullr
ChefBlaze44
Ullr
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 110L
1,159 Elo+
Party 2
Chaac
Chaac
DadsTiddy
Chaac
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 26L
1,159 Elo+
Party 2
Kukulkan
Kukulkan
itsMikeHawk
Kukulkan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 0
6,474
647
2,114
5,005
1,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 4
5,411
541
4,570
5,254
1,340
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
PRedawg22
Shiva
10
2 / 0 / 2
6,231
623
4,116
6,855
3,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 1
6,174
617
2,535
4,220
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
5 / 0 / 1
6,435
644
5,529
6,728
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
2 / 1 / 1
5,979
598
2,951
8,129
5,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Brittbratt5
Izanami
10
1 / 3 / 2
5,753
575
2,879
4,646
1,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 1
4,845
485
2,070
6,646
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
DadsTiddy
Chaac
7
0 / 3 / 0
4,827
483
2,134
5,602
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kukulkan
itsMikeHawk
Kukulkan
11
0 / 1 / 0
5,741
574
2,169
4,849
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
4
4
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
1
1
2.5
W
4
0
0
4
L
Izanami
Brittbratt5
Izanami
1
3
2
0.67
L
1
4
1
0.38
L
Chaac
DadsTiddy
Chaac
0
3
0
0
W
0
3
4
0.67
W
Shiva
PRedawg22
Shiva
2
0
2
3
W
1
1
1
1.5
L
Kukulkan
itsMikeHawk
Kukulkan
0
1
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,864
Damage
12,203
28,062
Taken
29,872
9,078
Mitigated
11,272
8,474
Healing
8,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,951
1,203
80
3,055
8,129
5,156
0
564
7,525
22,036
0
W
2,114
254
886
824
5,005
1,267
209
528
4,477
28,652
1,175
L
Izanami
Brittbratt5
Izanami
2,879
2,123
0
555
4,646
1,301
640
824
3,822
0
35,874
L
2,070
817
0
2,319
6,646
1,461
0
853
5,757
0
18,084
L
Chaac
DadsTiddy
Chaac
2,134
246
0
1,613
5,602
1,964
0
436
4,851
0
21,347
W
4,570
2,629
18
1,537
5,254
1,340
0
1,719
3,535
0
25,493
W
Shiva
PRedawg22
Shiva
4,116
782
0
2,083
6,855
3,479
592
351
6,504
0
35,028
W
2,535
124
0
400
4,220
1,106
338
1,361
2,859
42,492
0
L
Kukulkan
itsMikeHawk
Kukulkan
2,169
109
0
1,250
4,849
1,390
52
1,918
2,931
40,196
0
W
5,529
1,522
0
2,726
6,728
1,886
328
1,161
5,567
0
40,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,725
Gold Earned
27,145
323
Minions Killed
272
0
Camps Cleared
0
978,373
Distance Traveled
892,995
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,979
598
34
3
0
203,755
3
W
He Bo
6,474
647
50
5
0
185,495
0
L
Izanami
5,753
575
73
7
0
169,839
0
L
Ullr
4,845
485
39
4
0
159,280
0
L
Chaac
4,827
483
36
4
0
143,345
0
W
Nut
5,411
541
42
4
0
162,467
0
W
Shiva
6,231
623
63
6
0
207,730
3
W
Zeus
6,174
617
98
10
0
194,559
0
L
Kukulkan
5,741
574
90
9
0
216,776
0
W
Loki
6,435
644
70
7
0
228,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role