Player Matchup

Hachiman
Hachiman
Gold V
Pogne Tek
Hachiman
Gold V
Level 120
God Stats
27W - 32L
1,498 SR
Queue Stats
155W - 167L
1,163 MMR
Party 1
Atlas
Atlas
Silver IV
cyber_MaudPie
Atlas
Silver IV
Level 127
God Stats
14W - 13L
1,630 SR
Queue Stats
179W - 224L
778 MMR
Party 1
Hades
Hades
Gold V
sergito16
Hades
Gold V
Level 149
God Stats
49W - 28L
1,646 SR
Queue Stats
136W - 162L
1,359 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,591 SR
1,100 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,426 SR
1,042 MMR
Bacchus
Bacchus
Silver IV
Asuna7890
Bacchus
Silver IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 53L
1,184 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze I
gancu10
Baron Samedi
Bronze I
Level 147
God Stats
1W - 2L
1,519 SR
Queue Stats
32W - 68L
789 MMR
Party 2
Medusa
Medusa
Silver V
zPaoFarofaz
Medusa
Silver V
Level 67
God Stats
0W - 1L
1,259 SR
Queue Stats
9W - 23L
1,153 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Pogne Tek
Hachiman
17
3 / 0 / 8
10,676
890
7,815
4,808
1,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 3 / 12
9,549
796
6,777
16,150
8,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
sergito16
Hades
18
10 / 2 / 3
11,794
983
13,234
11,921
5,900
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KumbhakarnaKuzenboCthulhu

VS

Bans
YmirAnubisVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Asuna7890
Bacchus
15
1 / 4 / 3
8,913
743
4,788
12,333
16,059
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
gancu10
Baron Samedi
14
1 / 6 / 3
9,135
761
7,064
10,170
4,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
16
2 / 3 / 2
9,907
826
7,220
10,232
3,730
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
13
Kills
4
5
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Asuna7890
Bacchus
1
4
3
0.63
W
Hachiman
Pogne Tek
Hachiman
3
0
8
7
W
0
3
12
2
L
Baron Samedi
gancu10
Baron Samedi
1
6
3
0.42
W
Hades
sergito16
Hades
10
2
3
5.75
L
Medusa
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,826
Damage
19,072
32,879
Taken
32,735
16,692
Mitigated
24,326
13,110
Healing
4,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Asuna7890
Bacchus
4,788
455
0
452
12,333
16,059
174
5,799
6,197
13,163
0
W
Hachiman
Pogne Tek
Hachiman
7,815
5,099
0
2,052
4,808
1,923
2,142
2,417
2,391
0
40,486
W
6,777
1,487
0
5,882
16,150
8,869
390
4,702
11,427
18,327
249
L
Baron Samedi
gancu10
Baron Samedi
7,064
119
1,084
1,869
10,170
4,537
70
6,377
3,354
35,616
171
W
Hades
sergito16
Hades
13,234
590
687
4,489
11,921
5,900
1,039
4,683
7,238
51,875
0
L
Medusa
7,220
2,625
0
958
10,232
3,730
1,296
6,765
3,207
0
29,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,019
Gold Earned
27,955
172
Minions Killed
127
0
Camps Cleared
0
697,747
Distance Traveled
652,190
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,913
743
14
1
0
219,683
2
W
Hachiman
10,676
890
72
6
0
245,950
5
W
Atlas
9,549
796
16
1
0
240,840
2
L
Baron Samedi
9,135
761
54
5
0
202,294
4
W
Hades
11,794
983
84
7
0
210,957
2
L
Medusa
9,907
826
59
5
0
230,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role