Player Matchup

Xbalanque
Xbalanque
AllOrganicNut
Xbalanque
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,351 Elo+
Party 2
Thanatos
Thanatos
ElitE5partan65
Thanatos
Level 154
God Stats
23W - 29L
1,503 SR
Queue Stats
104W - 118L
1,492 Elo+
Party 2
Ra
Ra
IMeanlGuess
Ra
Level 105
God Stats
1W - 1L
1,480 SR
Queue Stats
82W - 87L
1,504 Elo+
Party 2
Xing Tian
Xing Tian
TeMPErrRAGER
Xing Tian
Level 106
God Stats
53W - 60L
1,521 SR
Queue Stats
75W - 80L
1,491 Elo+
Party 2
Eset
Eset
trif3cta
Eset
Level 101
God Stats
5W - 3L
1,931 SR
Queue Stats
125W - 138L
1,514 Elo+
Solo
Team Averages
Level 103
1,587 SR
1,471 Elo+

VS

Team Averages
Level 182
1,470 SR
1,530 Elo+
Sobek
Sobek
 
Sobek
Level 299
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
DukeofYharnam
Apollo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,556 Elo+
Solo
Mulan
Mulan
FallingToPrevail
Mulan
Level 163
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 60L
1,531 Elo+
Party 1
Set
Set
Juuzou-sempai_18
Set
Level 156
God Stats
7W - 3L
1,546 SR
Queue Stats
534W - 500L
1,532 Elo+
Solo
Janus
Janus
gypsynomad6
Janus
Level 187
God Stats
4W - 8L
1,304 SR
Queue Stats
227W - 204L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AllOrganicNut
Xbalanque
9
0 / 6 / 0
4,840
484
1,505
7,187
1,912
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
12
2 / 1 / 1
5,812
581
2,579
7,095
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 1
4,844
484
3,831
5,276
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
TeMPErrRAGER
Xing Tian
10
2 / 2 / 0
5,473
547
5,034
7,722
5,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Eset
9
0 / 7 / 0
5,159
516
3,221
6,632
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 1 / 4
5,701
570
3,208
8,495
6,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
1 / 2 / 2
5,905
591
3,378
7,758
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 0 / 0
7,457
746
4,287
5,320
2,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
8 / 0 / 2
7,061
706
5,246
7,932
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 1 / 5
6,620
662
5,762
3,824
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
17
17
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
4
2
L
Xbalanque
AllOrganicNut
Xbalanque
0
6
0
0
W
1
2
2
1
L
Thanatos
2
1
1
2.5
W
6
0
0
6
L
0
1
1
0.5
W
8
0
2
9
L
Xing Tian
TeMPErrRAGER
Xing Tian
2
2
0
1
W
2
1
5
4.5
L
Eset
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,170
Damage
21,881
33,912
Taken
33,329
13,200
Mitigated
15,631
9,739
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,208
279
0
4,233
8,495
6,145
0
3,617
4,317
20,508
285
L
Xbalanque
AllOrganicNut
Xbalanque
1,505
512
0
1,562
7,187
1,912
0
0
7,187
0
18,907
W
3,378
1,807
0
3,253
7,758
2,352
0
3,195
4,080
0
43,431
L
Thanatos
2,579
534
0
4,845
7,095
2,650
0
1,322
5,773
0
42,830
W
4,287
426
0
1,739
5,320
2,561
220
0
5,320
0
45,576
L
3,831
267
529
2,003
5,276
1,475
0
2,632
2,644
32,060
0
W
5,246
1,522
0
1,828
7,932
3,579
0
1,907
5,793
0
42,025
L
Xing Tian
TeMPErrRAGER
Xing Tian
5,034
477
0
522
7,722
5,285
0
1,382
6,340
26,113
0
W
5,762
161
0
301
3,824
994
0
1,877
1,733
44,168
425
L
Eset
3,221
346
0
278
6,632
1,878
0
3,510
3,122
23,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,128
Gold Earned
32,744
288
Minions Killed
356
0
Camps Cleared
0
992,488
Distance Traveled
1,090,532
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,701
570
27
3
0
222,220
3
L
Xbalanque
4,840
484
41
4
0
137,486
0
W
Apollo
5,905
591
90
9
0
211,675
2
L
Thanatos
5,812
581
87
9
0
224,921
0
W
Mulan
7,457
746
89
9
0
204,090
0
L
Ra
4,844
484
46
5
0
224,424
3
W
Set
7,061
706
66
7
0
240,689
0
L
Xing Tian
5,473
547
55
6
0
202,689
7
W
Janus
6,620
662
84
8
0
211,858
1
L
Eset
5,159
516
59
6
0
202,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role