Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DRQJ
Kukulkan
Level 137
God Stats
3W - 7L
1,277 SR
Queue Stats
232W - 229L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
EldritchDove
Cthulhu
Level 105
God Stats
9W - 7L
1,579 SR
Queue Stats
121W - 101L
1,529 Elo+
Party 3
Chernobog
Chernobog
LawsonD115
Chernobog
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 135L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
UnrealFiction
Sun Wukong
Level 83
God Stats
2W - 0L
1,687 SR
Queue Stats
105W - 92L
1,541 Elo+
Party 3
Team Averages
Level 125
1,508 SR
1,519 Elo+

VS

Team Averages
Level 125
1,566 SR
1,582 Elo+
Nu Wa
Nu Wa
LU 97 KE
Nu Wa
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,603 Elo+
Solo
Scylla
Scylla
SyKo Convict
Scylla
Level 155
God Stats
1W - 1L
1,679 SR
Queue Stats
121W - 103L
1,609 Elo+
Party 2
Ah Puch
Ah Puch
SyKo Sasuke
Ah Puch
Level 158
God Stats
2W - 2L
1,591 SR
Queue Stats
57W - 49L
1,591 Elo+
Party 2
Sol
Sol
YogiBear14
Sol
Level 148
God Stats
2W - 1L
1,611 SR
Queue Stats
136W - 128L
1,579 Elo+
Solo
Cabrakan
Cabrakan
itzKamarey
Cabrakan
Level 85
God Stats
1W - 4L
1,451 SR
Queue Stats
463W - 455L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 2 / 8
6,165
1,028
2,726
5,774
5,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kukulkan
DRQJ
Kukulkan
12
1 / 1 / 6
6,871
1,145
5,009
3,715
1,042
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
EldritchDove
Cthulhu
13
5 / 1 / 5
7,077
1,180
6,406
9,502
5,008
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
LawsonD115
Chernobog
11
1 / 2 / 5
6,348
1,058
2,647
4,111
1,282
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
UnrealFiction
Sun Wukong
12
4 / 1 / 3
6,713
1,119
2,363
6,785
3,722
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LU 97 KE
Nu Wa
11
1 / 2 / 3
5,893
982
4,684
4,188
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
10
1 / 2 / 2
5,717
953
5,145
3,526
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
SyKo Sasuke
Ah Puch
11
4 / 3 / 2
6,550
1,092
8,186
5,404
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 3
6,262
1,044
2,844
3,768
1,379
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cabrakan
itzKamarey
Cabrakan
6
0 / 2 / 0
4,916
819
1,252
3,835
3,471
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
11
Kills
7
7
Deaths
11
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
2
8
2
W
Kukulkan
DRQJ
Kukulkan
1
1
6
4
W
Cthulhu
EldritchDove
Cthulhu
5
1
5
7.5
L
Nu Wa
LU 97 KE
Nu Wa
1
2
3
1.25
W
Chernobog
LawsonD115
Chernobog
1
2
5
1.75
L
Scylla
1
2
2
1
L
Ah Puch
SyKo Sasuke
Ah Puch
4
3
2
1.67
W
Sun Wukong
UnrealFiction
Sun Wukong
4
1
3
5.5
L
1
2
3
1.25
L
Cabrakan
itzKamarey
Cabrakan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,151
Damage
22,111
29,887
Taken
20,721
16,641
Mitigated
9,201
13,146
Healing
4,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,726
757
2,310
1,868
5,774
5,587
301
5,281
350
8,000
7
W
Kukulkan
DRQJ
Kukulkan
5,009
197
1,651
538
3,715
1,042
324
3,098
484
18,287
0
W
Cthulhu
EldritchDove
Cthulhu
6,406
27
744
2,530
9,502
5,008
0
6,322
2,987
11,767
426
L
Nu Wa
LU 97 KE
Nu Wa
4,684
1,038
183
478
4,188
1,415
0
2,993
988
6,794
82
W
Chernobog
LawsonD115
Chernobog
2,647
702
654
700
4,111
1,282
0
2,834
1,177
0
14,926
L
Scylla
5,145
505
479
407
3,526
1,190
0
1,936
1,421
10,177
0
L
Ah Puch
SyKo Sasuke
Ah Puch
8,186
378
389
721
5,404
1,746
0
2,835
2,109
14,951
0
W
Sun Wukong
UnrealFiction
Sun Wukong
2,363
331
157
1,994
6,785
3,722
0
3,818
2,860
0
4,400
L
2,844
743
46
1,341
3,768
1,379
0
2,710
983
11,866
0
L
Cabrakan
itzKamarey
Cabrakan
1,252
219
414
481
3,835
3,471
0
2,530
1,071
1,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,174
Gold Earned
29,338
94
Minions Killed
54
0
Camps Cleared
0
653,060
Distance Traveled
480,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,165
1,028
19
3
0
115,046
0
W
Kukulkan
6,871
1,145
32
5
0
140,431
0
W
Cthulhu
7,077
1,180
9
2
0
154,201
0
L
Nu Wa
5,893
982
5
1
0
116,124
0
W
Chernobog
6,348
1,058
25
4
0
110,649
0
L
Scylla
5,717
953
17
3
0
95,189
0
L
Ah Puch
6,550
1,092
11
2
0
98,273
0
W
Sun Wukong
6,713
1,119
9
2
0
132,733
0
L
Sol
6,262
1,044
21
4
0
128,185
0
L
Cabrakan
4,916
819
0
0
0
42,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role